2366 cards found
Ruthless Researcher

Ruthless Researcher {G}

Creature - Human Artificer
{T}, Sacrifice a creature: Conjure a card named Data-Point into your hand. Activate only as a sorcery. (It's a sorcery that costs {2} with “Draw a card.”)
GenTech's “Humanity, Improved” slogan attracts the best, and worst, of Dusk City's academia.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Ryleth's Commando

Ryleth's Commando {1}{G}

Creature - Elf Warrior
Haste
Whenever an embattled creature you control deals combat damage to a player, you may pay {2}{G}. If you do, create a token that's a copy of that creature, except the token isn't legendary if the creature is legendary. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
5/5
S-40 Wallbreaker

S-40 Wallbreaker {4}

Artifact Creature - Construct
Whenever S-40 Wallbreaker attacks, create a 1/1 colorless Construct artifact creature token.
{X}, Sacrifice X artifacts: S-40 Wallbreaker deals X damage to each opponent.
4/4
  • MSEM Masters Cube
Sacrificial Bull

Sacrificial Bull {1}{G}

Creature - Ox
{G}: Exile target card from a graveyard. If it was a land card, put a +1/+1 counter on Sacrificial Bull.
{G}, Sacrifice Sacrificial Bull: You gain life equal to its power.
2/2
Safety Expert

Safety Expert {1}{W}

Creature - Turtle Cleric
When Safety Expert enters, if you have more life than your starting life total, put a +1/+1 counter on target creature.
2/2
Card has other part: Good as New
  • Adventurers of Onora
Sage of Folded Possibilities

Sage of Folded Possibilities {G}{U}

Creature - Human Elemental Druid
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, untap up to one target land you control. It becomes a 4/4 Elemental creature that's all colors and gains haste and vigilance until end of turn. It's still a land.
{T}: Untap target land. It gains all basic land types until end of turn.
“As you learn, you get smaller while the world gets big.”
2/2
  • Animus Vox
Sage of the Aurora

Sage of the Aurora {U}

Creature - Cat Spirit
Prowess
{U}: Sage of the Aurora gains flying until end of turn.
Manifestations of the Aurora's unguided power, they impart their prophetic sight to those brave enough to seek it.
1/1
  • Descent from the Highlands
Sagewood Animist

Sagewood Animist {4}{G}

Creature - Elf Druid
Whenever a land creature you control deals combat damage to a player, put a +1/+1 counter on it.
{1}{G}: Put a +1/+1 counter on target land you control. It becomes a 0/0 Elemental creature that's still a land.
3/5
  • Tides of War
Saghira, Divinity's Usurper

Saghira, Divinity's Usurper {2}{G}{G}

Legendary Creature - Human Warrior Shaman
Trample
Whenever Saghira, Divinity's Usurper attacks, you may pay {1}{G}. If you do, destroy target artifact, enchantment, or creature with flying.
4/4
  • Mious
Sahra Poet-Priest

Sahra Poet-Priest {1}{R}{G}

Creature - Human Bard Cleric
When Sahra Poet-Priest enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{R}: Sahra Poet-Priest gets +1/+0 until end of turn.
1/3
  • Alkabah
Saia's Protege

Saia's Protege {2}{U}

Creature - Human Wizard Rogue
When Saia's Protege enters, gain control of target artifact or enchantment for as long as you control Saia's Protege.
“A good manager is everywhere at once.”
—Saia Evigal
1/3
  • Villains: The Musical
Salome's Messenger

Salome's Messenger {B}

Creature - Horror
Salome's Messenger enters tapped.
Whenever you cast your second spell each turn, you may return Salome's Messenger from your graveyard to your hand.
So tangled and terrible was her warning that it took multiple lifetimes to spread.
2/1
  • The Stage Presents: The Neverending Act
Sanctuary

Sanctuary {5}{W}{W}

Creature - Incarnation
Whenever Sanctuary is dealt damage, you gain that much life.
All damage that would be dealt to another creature you control is dealt to Sanctuary instead.
3/7
  • Aftermath
Sand Scorpion

Sand Scorpion {G}

Creature - Scorpion
Deathtouch
“Don't worry, I squashed it.”
—Telam, last words
1/1
  • Riddles of Revio
Sandbank Guardian
Archon of Favor

Sandbank Guardian {3}{W}

Creature - Mutant Warrior
Vigilance
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He gave his life to the protection of Al Tabaq...
2/4
Card has other part: Archon of Favor
  • Al Tabaq
Sandbluff Inciter

Sandbluff Inciter {R}{W}

Creature - Human Soldier
Whenever Sandbluff Inciter attacks, it deals damage to defending player equal to the number of tapped creatures you control.
2/2
  • High Noon
Sandslinger

Sandslinger {W}

Creature - Bird
Flying
Whenever Sandslinger attacks, you may tap target creature if you've gained life this turn.
The prairie bird is not the strongest flier, but its ability to whip up sand as an attack or distraction is unmatched.
1/1
  • Monsters of Chikyu
Sandstreamer

Sandstreamer {W}{W}

Creature - Spirit
Flash
Flying
When Sandstreamer enters, target permanent gains indestructible until end of turn.
2/2
Sanguine Oracle

Sanguine Oracle {B}

Creature - Demon Wizard
Sanguine Oracle enters tapped.
{4}{B}, {T}, Sacrifice Sanguine Oracle: Target player discards two cards. Activate only as a sorcery.
2/1
  • Goliaths of Nangjiao
Sankataar Ambusher

Sankataar Ambusher {2}{G}

Creature - Snake Warrior
Flash
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters. A player with ten or more poison counters loses the game.)
When Sankataar Ambusher enters, if an opponent is poisoned, Sankataar Ambusher gets +2/+2 until end of turn.
2/3
  • Imperial Legacies
Sankataar Coilborn

Sankataar Coilborn {1}{G}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Sankataar Coilborn gets +1/+1 as long as an opponent is poisoned.
2/2
  • Imperial Legacies
Sannurian Storyteller

Sannurian Storyteller {1}{W}

Creature - Human Bard
{W}, {T}: Tap target creature.
“Legends say that Anku tore down countless versions of our world. We will prove to him that we are worthy enough to survive.”
—Mesha, Sannurian storyteller
1/2
  • Scriptures of Urshad
Satrapy General

Satrapy General {2}{W}

Creature - Angel Warrior
Flying
Tap three untapped Satrapies you control: Recruit. Activate only as a sorcery. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Protecting at the Shah's command, Soli is always safe and protected.
3/3
  • Alkabah
Satrapy Overseer

Satrapy Overseer {2}{B}{B}

Creature - Demon Wizard
Flying
Tap three untapped Satrapies you control: You may cast target card from your graveyard. Pay life equal to its mana value rather than pay its mana cost. If that spell would be put into a graveyard, exile it instead.
4/4
  • Alkabah