5708 cards found
Explore

Explore {1}{G}

Sorcery
You may play an additional land this turn.
Draw a card.
“This world has enough secrets to fill a thousand lifetimes.”
—Selvar, the Seeker
Explorer's Torch

Explorer's Torch {2}

Artifact - Equipment
When Explorer's Torch enters, draw a card.
Equipped creature gets +1/+1.
Equip {1}
No matter how innocuous the grotto, it's always nice to have a light.
  • Adventurers of Onora
Explosion Fanatic

Explosion Fanatic {1}{R}

Creature - Goblin
Explosion Fanatic can't attack unless an opponent was dealt damage this turn.
He'll refuse to join any fray without a minimum level of violence.
3/3
  • K15 Core Set
Explosive Implant

Explosive Implant {4}{R}

Instant
Explosive Implant deals 4 damage to target creature and 2 damage to that creature's controller.
The Insurgents realized they could deal more damage with delayed triggers in their bombs.
  • K15 Core Set
Expose Wickedness

Expose Wickedness {3}{G}

Instant
This spell costs {2} less to cast if you control an Azra or Demon.
Target creature you control gets +4/+4 and gains trample until end of turn.
The cosmos rained down power among the citizens of Alkabah. Those of virtue were lifted upon blessed wings, while those of purposed iniquity were warped beyond recognition.
  • Alkabah: The Rise of Soli
Exposed Ghoul

Exposed Ghoul {2}{B}

Creature - Spirit Rogue
The Daisite dead leave behind ghosts that reflect their corpse. Some end up prettier than others.
3/2
  • High Noon
Expressive Performer

Expressive Performer {R}

Creature - Human Actor
Whenever you cast your second spell each turn, Expressive Performer deals 1 damage to each opponent.
{3}{R}, {T}, Exert Expressive Performer: It deals 2 damage to each player. (An exerted creature won't untap during your next untap step.)
1/1
  • End of Wollensie
Expulse to the Desert

Expulse to the Desert {5}{W}

Sorcery
Exile target creature.
Draw a card.
“They are free to die wherever they want. Except here.”
—Achet-Aton
  • Pyramids of Atuum
Exquisite Slash

Exquisite Slash {1}{G}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Target creature you control gets +1/+0 until end of turn if you're in a renaissance. Then that creature deals damage equal to its power to target creature you don't control.
  • Nangjiao In Bloom
Extant Decay

Extant Decay {1}{G}

Sorcery
Destroy target artifact or enchantment. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
It's a new day, but it all feels old.
  • Animus Vox
Extract the Truth

Extract the Truth {1}{B}

Sorcery
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment.
Dromothea wished to be free of her worries, and Phenax was happy to oblige.
  • Theros Triumphant
Extrastellar Larceny

Extrastellar Larceny {3}{R}

Sorcery
Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn.
“Okay, but what are we going to do once we find the Precursor tech?” asked Oscar. Lieutenant Saxon chuckled. “Drive it like we stole it.”
  • Love Song
Extremespeed

Extremespeed {R}

Instant
Choose one —
• The next spell you cast this turn has flash and can't be countered.
• Target creature gets +2/+0 and gains haste until end of turn.
• Target creature gets +1/+0 and gains first strike until end of turn.
Exuberant Hunter

Exuberant Hunter {2}{G}

Creature - Human Warrior
Stampede — Whenever Exuberant Hunter and a creature with greater power attack, draw a card.
“The hunt is its own reward.”
2/3
  • Alara
Exuberant Snowmage

Exuberant Snowmage {2}{W/U}

Creature - Construct Wizard Noble
{2}, {T}: Tap target creature. This ability costs {2} less to activate if you control an enchantment.
“Most would say that the cold meant staying inside — all but Lyra, anyhow...”
—Dance of Frost, Prologue
1/3
  • The Stage Presents: The Neverending Act
Exultant Oni

Exultant Oni {1}{R}

Creature - Demon Warrior
Art of war — At the beginning of your end step, if Exultant Oni dealt damage to an opponent this turn, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
2/2
  • Over the Horizon
Exultation of Might

Exultation of Might {5}{G}{G}

Creature - Beast Spirit
Reach, trample
Revive {4}{G} ({4}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
7/4
  • Descent from the Highlands
Eyes in Orbit

Eyes in Orbit {4}{W}

Creature - Human Scout
When Eyes in Orbit enters, you may exile another target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
“I got this feeling that time's just holding me down.”
3/5
  • Animus Vox
Eyes of Cyrukan

Eyes of Cyrukan {1}{R}

Creature - Angel Soldier Scout
Flying
Eyes of Cyrukan can't block.
“Sahra would sooner grind you to dust beneath his hooves than look down. Under my master's guidance, your devotion demands mutual respect.”
2/1
  • Alkabah: The Rise of Soli
Eyes of the Maghbri

Eyes of the Maghbri {1}{B}{B}

Creature - Elf Shaman
When Eyes of the Maghbri enters, if you control a creature token, create a 2/2 black Hound creature token.
2/2
  • Harvest Festival
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Fabled Stag
Venerated Beast

Fabled Stag {1}{G/W}{G/W}

Creature - Elk
Unveil {3}{G}{W} ({3}{G}{W}: Transform this. Unveil only as a sorcery.)
“Hunting the white stag.”
—An expression to describe someone who is convinced they can achieve the impossible.
3/3
Card has other part: Venerated Beast
  • Feanav: The Apothecary's Progress
Face of the Abyss

Face of the Abyss {2}{B}

Sorcery
Look at target player's hand. You choose a nonland card from it. That player discards that card.
Create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
  • Elmare: Into the Abyss
Fade Into Mists

Fade Into Mists {W}

Instant
Exile target permanent. Return that card to the battlefield tapped under its owner's control at the beginning of the next end step.
There is a sanctuary beyond sight for those who submit themselves to it.
  • Descent from the Highlands
Fade Out

Fade Out {1}{U}

Instant
Choose one —
• Target creature you control gets +0/+2 and gains hexproof until end of turn.
• Return target nonland permanent to its owner's hand.
He bowed, expecting applause or even heckling. But there was only silence.
  • The Stage Presents: The Neverending Act