2638 cards found
Planar Alignment

Planar Alignment

Land
Planar Alignment enters tapped.
{T}: Add {C}.
{6}, {T}, Exile Planar Alignment: Search your library for a card, put it into your hand, then shuffle.
Planar Eviction

Planar Eviction {1}{W}{W}

Enchantment
Primal—{W}, Exile a creature you control. (During your turn, you may cast this spell by paying {W} and exiling a creature you control instead of playing a land.)
When Planar Eviction enters, exile another target nonland permanent until Planar Eviction leaves the battlefield.
Planar Processor

Planar Processor {5}

Artifact Creature - Construct
{T}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{T}, Sacrifice an artifact: Planar Processor deals 1 damage to any target.
{T}, Sacrifice an enchantment: Draw a card.
{T}, Sacrifice a land: Add one mana of any color.
4/4
Planar Reflection

Planar Reflection {5}{G}{G}{G}

Sorcery
For each permanent your opponents control, create a token that's a copy of that permanent.
“Our ultimate dream is bringing the two worlds back in harmony, but many fear that it is only a dream.”
Planar Traversal

Planar Traversal {3}{U}{U}{U}

Enchantment
You may play cards you own from outside the game.
“In what unshrouded glimpses I have seen of the multiverse, there was more in that fractal myriad than mortal philosophers could ever dare dream.”
—Lettie Wormwood
Plane-Traversal Guide

Plane-Traversal Guide {2}{U}{U}

Creature - Human Wizard
When Plane-Traversal Guide enters, you may exile a card you own from outside the game. When Plane-Traversal Guide is no longer on the battlefield, put the exiled card into your hand.
3/2
Plasma Addict

Plasma Addict {U}{R}

Creature - Human Rogue
Menace, haste
Whenever another player casts a spell that targets Plasma Addict, that player gains control of Plasma Addict.
“Cheers, love! The cavalry's here!”
3/3
Plasma Arc

Plasma Arc {1}{U}

Instant
Return target creature to its owner's hand.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, draw a card.
Plasma Enforcer

Plasma Enforcer {3}

Artifact Creature - Construct
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Sacrifice another artifact: Put a +1/+1 counter on Plasma Enforcer.
When Plasma Enforcer dies, create a 1/1 colorless Servo artifact creature token for each +1/+1 counter on Plasma Enforcer.
0/0
Platinum Colossus

Platinum Colossus {13}

Artifact Creature - Golem
Trample
Each creature you control can't have power less than 11 and can't have toughness less than 11. (If it would have less, it has 11 instead.)
11/11
Plush Tea Party

Plush Tea Party {W}

Artifact
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
At the beginning of your upkeep, you gain 1 life.
Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
Pocket Aces

Pocket Aces {U}

Instant
Reveal up to four cards you own from outside the game with the same name, then shuffle them into your main library.
Draw a card.
Polis's Demise

Polis's Demise {3}{R}{R}

Sorcery
This spell can't be countered.
Polis's Demise deals 5 damage to each creature. Destroy all artifacts.
The architects of the polis of Arestas claimed to be better artisans than Purphoros himself. The rubble of Arestas still burns to this day.
Polyp Pools

Polyp Pools

Kindred Land - Shapeshifter
Changeling (This card is every creature type.)
{T}: Add {C}.
Don't know where...
Polytheism

Polytheism {6}{W}{W}{W}

Enchantment
When Polytheism enters, return up to four target permanent cards not named Polytheism from your graveyard to the battlefield. They become 4/4 God creatures in addition to their other types.
Gods you control have indestructible.
Pool of Light

Pool of Light

Land - Plains Island
({T}: Add {W} or {U}.)
Pool of Light enters tapped unless you control a basic Plains or a basic Island.
Port Town

Port Town

Land
As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.
{T}: Add {W} or {U}.
Portal Fracture

Portal Fracture {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Wanderlust — If that spell has mana value 2 or less and you control four or more differently named lands, counter that spell.
Possibility Engine

Possibility Engine {R}

Artifact
When Possibility Engine enters, exile the top two cards of your library.
Wanderlust — During each of your turns, if you control four or more differently named lands, you may play a card exiled with Possibility Engine.
The Redirector of Errant Letters to Anachronistic Youth device helped keep Karina in touch with her various contacts across time and planes.
Powder Scatterer

Powder Scatterer {1}{U}{U}

Creature - Faerie Wizard
Flash
Flying
When Powder Scatterer enters, exile target noncreature spell. Its controller draws a card.
3/1
Powdercoat Leopard

Powdercoat Leopard {1}{R}{G}

Creature - Cat
Vigilance, trample
{5}{R}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
3/3
Power Control

Power Control {3}{U}{U}

Sorcery
Conjure a card named Ancestral Recall, a card named Time Walk, and a card named Timetwister into your main library, then shuffle.
Draw three cards. Exile Power Control.
Unlimited potential at the touch of a button.
Related card: Time
Power Module

Power Module {2}{B}{B}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{B}{B}{B}: Ambitous
Search your library for a card, put it into your hand, then shuffle. You lose 3 life.
{B}{B}{B}: Ruthless
Destroy target creature or planeswalker.
{B}{B}{B}: Determined
Power Module gains “At the beginning of your upkeep, you draw a card and you lose 1 life.”
Power Plant

Power Plant

Land
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
“If you'd only knew what we'd been up to, I'd guarantee you'd keep it secret.”
—Jay Volkan, Syndicate Visionary
Powercell Cultivator

Powercell Cultivator {2}{G}

Creature - Elf Artificer
When Powercell Cultivator enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Artifacts you control have “{T}: Add one mana of any color.”
2/2