1943 cards found
Tears of Tizuma

Tears of Tizuma

Land
Tears of Tizuma enters the battlefield tapped.
{T}: Add {U}.
Whenever Tears of Tizuma becomes tapped for mana, target player mills a card.
  • Worlds Away
Tectonic Chateau

Tectonic Chateau

Land
You may play Tectonic Chateau from your graveyard as long as seven or more cards are in your graveyard.
Tectonic Chateau enters the battlefield tapped.
{T}: Add {R} or {W}.
Cycling {1}{R}{W} ({1}{R}{W}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Telarine Skychaser

Telarine Skychaser {4}

Artifact - Vehicle
Flying
Whenever you aetherize, you may have Telarine Skychaser become an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Worlds Away
Tempered Ankulim

Tempered Ankulim {2}

Artifact Creature - Elemental
When Tempered Ankulim enters the battlefield, choose one —
• You gain 2 life.
• Each opponent loses 2 life.
2/2
Tempered Survivor
Mournful Newborn

Tempered Survivor

Creature - Beast
(Color indicator: Tempered Survivor is red)
Double strike
At the beginning of each end step, if a creature you control died this turn, Tempered Survivor deals 2 damage to each opponent.
Those that survive do their best to defend the next hatchlings.
2/3
Card has other part: Mournful Newborn
  • Monsters of Chikyu
Tempest Core

Tempest Core {3}

Artifact
{T}: Add {U} or {R}.
{U}{R}, {T}: Target creature gains flying until end of turn.
As the wild sylphs burned out, each left behind a solid core, each a storm waiting to be let loose once more.
  • Novea
Tempest Termagant
Garish Gillian

Tempest Termagant

Creature - Merfolk Wizard
(Color indicator: Tempest Termagant is blue and red)
When you unveil Tempest Termagant, you may put target land on top of its owner's library.
The mer pact granted her power over storms, therefore trade, and wealth enough to ignore the pact's cost.
3/3
Card has other part: Garish Gillian
  • Feanav: The Apothecary's Progress
Temple Attendant

Temple Attendant {2}

Artifact Creature - Golem
Concord — Temple Attendant gets +1/+1 and has indestructible as long as there are four or more card types among permanents you control.
Always watching, always listening. Never cracking.
1/1
  • Al Tabaq
Temple Servitor

Temple Servitor {3}

Artifact Creature - Golem
{3}, {T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Hallowed ground is rarely unprotected.
3/2
  • Seasons of War
Temple of Brilliance

Temple of Brilliance

Land
{T}: Add {C}.
{2}, {T}: Add two mana in any combination of colors.
Temple of Falling Leaves

Temple of Falling Leaves

Land
Temple of Falling Leaves enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color among cards in your graveyard.
  • Path of Shadows
Temporal Waypoint

Temporal Waypoint {1}

Artifact
Players skip their untap steps during extra turns.
“Time travel is a tricky business. When you get back, no one remembers they hired you in the first place. And that is why you are paying me everything up front.”
—Xirix
  • Sparks of a Multiverse
Temporary Armory

Temporary Armory {4}

Artifact - Equipment
Temporary Armory enters the battlefield with four +1/+1 counters on it.
Whenever Temporary Armory becomes equipped to a creature, move a +1/+1 counter from Temporary Armory to that creature.
Equipped creature has first strike.
Equip {2}
  • Surging Tide
Tempting Realms

Tempting Realms

Land
Tempting Realms enters the battlefield tapped unless you control two or more other lands.
{T}: Add {B}.
{T}, Pay 1 life: Add {U} or {R}.
  • Beyond Our Ken
Tenement Alley

Tenement Alley

Land
{T}, Pay 1 life: Add {R} or {W}.
{2}, {T}, Sacrifice Tenement Alley and another permanent: Draw a card. Activate only during your turn.
When the struggle for the capital was at its fiercest, soldiers and partisans fought for every room of every building.
  • The Empty Throne of Feanav
Terracotta Idol

Terracotta Idol {3}

Artifact
{T}: Add one mana of any color.
{X}: Terracotta Idol becomes a Spirit artifact creature with base power and toughness X/X until end of turn. Activate only as a sorcery.
Terracotta Legion

Terracotta Legion {2}

Artifact Creature - Construct
You may have Terracotta Legion enter the battlefield as a copy of any creature with mana value 1 or less you control, except it's an artifact in addition to its other types.
2/1
  • Tales of Old Jidai
Terracotta Sage

Terracotta Sage {2}

Artifact Creature - Spirit Monk
{T}: Add one mana of any color. Spend this mana only to cast a creature spell or activate an ability of a creature.
Whenever a creature you control becomes a Demigod or God, untap Terracotta Sage and it becomes a 4/4 Dragon with flying until end of turn.
1/3
  • Panxiou
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Dunesea cartographers are constantly changing their maps to fit the evershifting sands.
Tessellated Orb

Tessellated Orb {2}

Artifact
When Tessellated Orb enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
When Tessellated Orb dies, draw a card.
  • Love Song
Tesseract Conjecture

Tesseract Conjecture

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{0}: Unlock Tesseract Conjecture. If the revealed card shares a mana value with three or more permanents you control, cast it without paying its mana cost.
  • The Unraveling
Testament to Heroism

Testament to Heroism

Land
Whenever a creature you control dies, put a legacy counter on Testament to Heroism.
{T}: Add {C}.
{T}, Remove a legacy counter from Testament to Heroism: Add one mana of any color.
“For those who lost their lives for our survival.”
—Statue inscription
  • Survive the Night
Thalassic Borough

Thalassic Borough

Land
Thalassic Borough enters the battlefield tapped unless you have 15 or less life.
{T}: Add {U} or {B}.
Urilath, home to the secretive cephalids and base of the omnipresent Fourth Eye.
  • Arkadai
Thawing Valley

Thawing Valley

Land
Thawing Valley enters the battlefield tapped unless you control a basic land.
{T}: Add {G} or {U}.
Hints of peace as pure springs bloom.
The wisest know a plot twist looms.
The Aether Lens

The Aether Lens {1}

Legendary Artifact
Your opponents play with their hands revealed.
Whenever you cast a spell with the same name as a card in an opponent's hand, draw two cards.
  • Storytime