2456 cards found
Raven Roosts

Raven Roosts {U}{B}

Enchantment
Once each turn, when a creature card is put into your graveyard from anywhere, create a 1/1 blue and black Bird creature token with flying and “When this creature deals combat damage to a player, sacrifice it. If you do, draw a card.”
Whenever three or more creatures you control deal combat damage to a player, that player loses 1 life for each card in your hand.
  • The Petals Wilt
Raven-Cursed Dominik

Raven-Cursed Dominik {3}{B}{G}

Legendary Creature - Human Rogue
Reach, deathtouch
Whenever you cast a spell from your graveyard, you may have Raven-Cursed Dominik fight target creature.
“Since the damned birds won't leave me alone, the least they can do is help me kill.”
2/5
  • Rail War
Ravengulch Contractor

Ravengulch Contractor {1}{B}{R}

Creature - Human Rogue
Whenever one or more other creatures you control deal combat damage to an opponent, choose one —
• That player discards a card at random.
• That player sacrifices a creature with toughness 4 or less.
“I provide plausible deniability, for a price.”
2/3
  • Rail War
Ravenous Attraction

Ravenous Attraction {1}{G}{U}

Creature - Octopus Horror
Ravenous Attraction enters with a +1/+1 counter on it.
Whenever a creature you control dies, double the number of each kind of counter on Ravenous Attraction.
“Don't tap the glass. He's always hungry.”
—“Trip to the Zoo”
0/0
  • Video Horror System
Ravenous Extra

Ravenous Extra {1}{U}{B}

Creature - Horror
The second spell you cast each turn costs {2} less to cast.
Whenever you cast a spell, each opponent loses 1 life and you gain 1 life.
Starting out, he wanted to take your role— but realizing he'd never fit in, he'll settle for your soul instead.
1/4
  • The Stage Presents: The Neverending Act
Ravik, Still-Smoke Seer

Ravik, Still-Smoke Seer {B}{R}{G}

Legendary Creature - Human Shaman
Tap X untapped Shamans you control: Ravik, Still-Smoke Seer deals X damage to any target and you gain X life.
“Our paragon disappeared into the ocean weeks ago. I lead us now, and I'm not sure we can survive on our own.”
— Ravik, to Hadik
3/3
  • Beyond Our Ken
Raving Student

Raving Student {1}{U}{B}

Creature - Vampire Rogue
Flying
Whenever an opponent discards one or more cards, fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
2/2
  • Oirohpo
Reader of Bones

Reader of Bones {W}{B}{G}

Creature - Spirit
Death knell — You may sacrifice a nontoken creature. If you do, create a 3/3 black Spirit creature token. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Creatures you control dying causes their death knell to trigger. (In addition to the normal death knell trigger.)
3/3
  • Karina's Explorations
Ready the Jousts

Ready the Jousts {G}{W}

Enchantment
Knight creatures you control have vigilance.
{2}{G}{W}: Put a +1/+1 counter on each creature you control.
Two days of the Common Jousts, followed by two days of the Noble Jousts. And in the end, a single champion.
  • A Tourney at Whiterun
Realms of the Goliaths

Realms of the Goliaths {W}{U}{B}{R}{G}

Legendary Enchantment - Realm
(Activate each ability only once as a sorcery. You gain the realm's favor after activating them all.)
{1}: Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{2}: Invigorate 5. (Choose a creature with the least power among creatures you control and put five +1/+1 counters on it.)
{3}: Draw cards equal to the greatest power among creatures you control.
Other permanents you control have hexproof and indestructible.
  • Over the Horizon
Rebirth Module

Rebirth Module {B}{G}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{B}: Reduce
You may sacrifice a nonland permanent. If you do, each opponent sacrifices a permanent that shares a type with it.
{2}{G}: Reuse
Return target permanent card from your graveyard to your hand.
{1}{B}{G}: Recycle
Rebirth Module gains “Once each turn, when you sacrifice a permanent, you may conjure a card named Data-Point into your hand.” (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Reborn from the Ashes

Reborn from the Ashes {1}{R}{G}

Sorcery
Exile the top card of your library and up to one target permanent card from your graveyard. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
  • Worlds Away
Recall Forgotten Eons

Recall Forgotten Eons {1}{G}{U}

Sorcery - Revelation
Draw two cards. You may play an additional land this turn.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
Reckless Cultivator

Reckless Cultivator {3}{R/G}{R/G}

Creature - Human Noble
{T}, Sacrifice a land: Untap up to three target lands.
“Where you see a forest, I see wood for aqueducts, or channels, or tools.”
3/5
  • A Tourney at Whiterun
Reckless Experiment
Professor Haldean

Reckless Experiment {1}{U/R}{U/R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may cast nonland cards exiled this way.
{3}{U}{R}: Return Reckless Experiment from your graveyard to the
battlefield tapped and transformed.
Card has other part: Professor Haldean
  • Feanav: The Apothecary's Progress
Reckless Festivities

Reckless Festivities {2}{B}{R}

Sorcery
Starting with you, each player either passes or reveals the top card of their library. Each player that revealed a card this way pays life equal to its mana value. If a player can't, that player passes. Then each player who hasn't passed yet puts that card into their hand. Repeat this process until each player has passed.
  • Carpe Arcanum
Reclamation Project

Reclamation Project {2}{W}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent or planeswalker, put a technology counter on Reclamation Project.
Remove X technology counters from Reclamation Project: You may cast target artifact or creature card with mana value X from your graveyard this turn. That creature enters as an artifact in addition to its other types. X can't be 0.
  • Lovi Awoken
Recoil

Recoil {1}{U}{B}

Instant
Return target permanent to its owner's hand. Then that player discards a card.
“Too much aether gives the gun too much kick, and you don't want to be on either end of it when that happens.”
—Calamity Rose
  • High Noon
Recoil in Fear

Recoil in Fear {1}{U}{B}

Instant
Return target nonland permanent to its owner's hand. Then that player discards a card.
“The sights are terrible, but you must not look away. See them not as parts of a horror play or a tragedy, but as what they are: the truth.”
—Salome, to Paul
  • The Stage Presents: The Neverending Act
Recreator of Myths

Recreator of Myths {R}{W}{U}

Creature - Sphinx Cleric
Flying, lifelink
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Recreator of Myths attacks, you may cast target instant or sorcery spell from your graveyard. If you do, exile that card instead of putting it into your graveyard as it resolves.
1/4
  • Alkabah
Reflect Upon the Past

Reflect Upon the Past {2}{B/G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment you control.
As tensions rose between the Daelish and Cauldish knights, King Visserine retired to the woods to reflect upon the long forgotten slights that led to centuries of war and wondered whether his peace could ever hope to last.
  • A Tourney at Whiterun
Reflect on Serenity

Reflect on Serenity {2}{W}{B}

Enchantment
At the beginning of your upkeep, return target enchantment card from your graveyard to your hand.
Whenever Reflect on Serenity or another enchantment you control enters or leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Reflective Stalker

Reflective Stalker {W}{U}{B}

Creature - Reflection Horror
As Reflective Stalker enters, choose a noncreature card name.
When Reflective Stalker enters, if it was cast, create a token that's a copy of it.
Spells your opponents cast with the chosen name cost {2} more to cast.
2/1
  • The Stage Presents: The Neverending Act
Reform Reality

Reform Reality {5}{U}{R}

Sorcery
Each player exiles all permanents they control, draws that many cards, then puts up to that many permanent cards from their hand onto the battlefield. Exile Reform Reality.
As Evanescier broke apart around him, Remy knew that the Skull had heard his wish.
  • Kaleidoscope
Refract

Refract {R}{W}

Instant
Choose one —
• Change all targets of target spell or ability.
• All damage that would be dealt to target creature this turn is dealt to another target creature instead.
  • Oirohpo