1943 cards found
Swamp

Swamp

Basic Land - Swamp
Swarming Midden

Swarming Midden

Land
Swarming Midden enters the battlefield tapped unless you control a basic Swamp.
{T}: Add {B}.
{1}{B}{B}: Swarming Midden becomes a 2/3 black Rat creature with menace until end of turn. It's still a land. Whenever it attacks this turn, create a 1/1 black Rat creature token with “This creature can't block.”
  • Quest for the Roseblade
Swaying Sands

Swaying Sands

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{5}{W}, {T}, Sacrifice Swaying Sands: Create three 1/1 white Bird creature tokens with flying. Activate only as a sorcery.
  • Riddles of Revio
Sweeper Drone

Sweeper Drone {3}

Artifact Creature - Drone
Flying
When Sweeper Drone enters the battlefield, create a Function token with “Put a +1/+1 counter on each creature named Sweeper Drone you control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Death is always cheaper than you think.
1/1
  • Beyond the Blackwall
Swiftwater Cliffs

Swiftwater Cliffs

Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}.
Sword of Love and Loathing

Sword of Love and Loathing {3}

Artifact - Equipment
Equipped creature gets +2/+2 and protection from black and from red.
Whenever equipped creature deals combat damage to a player, that player loses 3 life unless they discard a card or sacrifice a nonland permanent. You discard a card, then you draw two cards.
Equip {2}
  • Animus Vox
Sword of Memories

Sword of Memories {2}

Artifact
{5}, {T}, Tap an untapped creature you control: Put target card from your or a teammate's graveyard on top of its owner's library.
Crafted from forgotten reflections, the blade is better at reverie than revenge.
  • Ophorio
Sword of Monsters and Men

Sword of Monsters and Men {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, you may reveal the top five cards of your library. Put a creature card revealed this way into your hand, then put the rest into your graveyard. Destroy up to one target enchantment.
Equip {2}
  • Love Song
Sword of Rags and Riches

Sword of Rags and Riches {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from mana value 2 or less and from mana value 6 or greater.
Whenever equipped creature deals combat damage to a player, create a Food token and two Treasure tokens.
Equip {2}
  • Sparks of a Multiverse
Sword of Redemption

Sword of Redemption {2}

Artifact - Equipment
Whenever equipped creature deals combat damage, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage dealt this way.
Equip {1}
  • Villains: The Musical
Sword of Silver and Gold

Sword of Silver and Gold {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from colorless and from multicolored. This effect doesn't remove Sword of Silver and Gold. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything colorless or multicolored.)
Whenever equipped creature deals combat damage to a player, you create a 2/2 colorless Spirit creature token and that player exiles the top three cards of their library.
Equip {2}
  • Path of Shadows
Sword of Tides and Time

Sword of Tides and Time {3}

Artifact - Equipment
Equipped creature gets +2/+2 and protection from blue and from black.
Whenever equipped creature deals combat damage to a player, return up to one target creature card and up to one target instant or sorcery card from your graveyard to your hand.
Equip {2}
Sword of Truth and Lies

Sword of Truth and Lies {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, until your next turn, spells that player casts cost {1} more to cast and spells you cast cost {1} less to cast.
Equip {2}
  • Villains: The Musical
Sword of the Brave

Sword of the Brave {2}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature enters the battlefield under your control, you may have equipped creature gain your choice of flying, vigilance, first strike or trample until end of turn.
Equip {3}
  • K15 Core Set
Sylvan Subversive
Estranged Partisan

Sylvan Subversive

Creature - Faerie Soldier
(Color indicator: Sylvan Subversive is green)
Reach
Whenever another creature enters, untap Sylvan Subversive.
If the empire could fall, then perhaps one day, humanity could accept all of its children.
5/6
Card has other part: Estranged Partisan
  • The Empty Throne of Feanav
Synthetic Seedling

Synthetic Seedling

Land
{T}, Sacrifice Synthetic Seedling: Choose a basic land type. Create a tapped colorless enchantment land token with the chosen type.
“Take root, my child. Grow strong, grow beautiful. We love you.”
—M.15.S ‘Alec'
  • Beyond the Blackwall
TD-3 Slyten Retriever

TD-3 Slyten Retriever {4}

Artifact Creature - Servo
Augmented — When TD-3 Slyten Retriever enters the battlefield, if it's not a token and you've spent {W}{U}{B}{R}{G} to cast spells this turn, create a token that's a copy of it.
When TD-3 Slyten Retriever dies, draw a card and gain 3 life.
The sun has gone down, and the moon has come up, yet it still drives.
3/2
  • Animus Vox
Tactician's Journal

Tactician's Journal {2}

Artifact
Whenever you attack, you may draw a card. If you do, discard a card.
“Another giant spider?! Vosh, grab the aggro and make sure it doesn't shoot webs. Selvar, you take care of the adds. I'll start my DPS rotation.”
—Lelin, the Wise
Taifeng Shrine

Taifeng Shrine

Land
Taifeng Shrine enters the battlefield tapped.
{T}: Add {W} or {U}.
{W/U}, {T}, Sacrifice Taifeng Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Taking Flight
Mounting Up

Taking Flight

Enchantment
(Color indicator: Taking Flight is white and blue)
Creatures you control with flying get +1/+1.
At the beginning of combat on your turn, target creature you control soars. (Put a flying counter on it. If it already has flying, put a +1/+1 counter on it instead.)
Card has other part: Mounting Up
  • MSEM Masters Cube
Takumi's Headquarters

Takumi's Headquarters

Land
Takumi's Headquarters enters the battlefield tapped.
When Takumi's Headquarters enters the battlefield, you may mill two cards.
{T}: Add {W} or {U}.
  • Rail War
Talent Pool

Talent Pool

Land
{T}: Add {C}.
{1}, {T}, Tap an untapped creature you control: Add mana equal to that creature's mana cost.
The lawless streets of Koras are the greatest places to find the actors for any plot.
  • Villains: The Musical
Tamaak, Drought of Life
Martoob, Blessing of Water

Tamaak, Drought of Life

Legendary Creature - Elder Demon
(Color indicator: Tamaak, Drought of Life is black and green)
Flying
Whenever a player taps a land for mana, return that land to its owner's hand unless they pay 1 life.
At the beginning of each end step, if an opponent controls no tapped lands, transform Tamaak, Drought of Life.
5/5
Card has other part: Martoob, Blessing of Water
  • Alkabah
Tankard of Grog

Tankard of Grog {3}

Artifact
{1}, {T}: Tap target nonartifact creature.
If there's one thing dwarves and humans agree on, it's a good drink.
  • Dark Seas of Shiryen
Taste of Light
Touch of Shadow

Taste of Light

Enchantment - Aura
(Color indicator: Taste of Light is blue)
Enchant creature
Whenever enchanted creature deals combat damage to a player, draw a card.
“If there is something to learn in that spirit's story, I'd say it's this: the bright things of life shine the brightest in darkness.”
—Hemley Eggfeather
Card has other part: Touch of Shadow
  • Glacia: Hail to the Queen