15897 cards found
Resolute Crusader

Resolute Crusader {3}{W}

Creature - Human Warrior
This spell costs {2} less to cast as long as you've sacrificed an Idol this turn.
“Lijing protects me, so I protect his realm. Simple as that.”
3/4
  • Surging Tide
Resounding Battlecry

Resounding Battlecry {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
A Fellor's scream can be heard above the din of any battle.
  • Khaliz-Dorahn
Resounding Relief

Resounding Relief {1}{W}

Instant
Purge. You gain 3 life. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
The healing of Mious' imbalances through Bahet's destruction reverberates across the land as a sense of strange comfort.
  • Mious
Resting Tombs
Restless Souls

Resting Tombs {2}{W}

Enchantment
When Resting Tombs enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
If a creature would die, exile it instead.
{3}{B}{B}: Exile all creature cards from all graveyards. Transform Resting Tombs. Activate only as a sorcery.
Card has other part: Restless Souls
  • Innistrad In Memoriam
Resting Wildehound

Resting Wildehound {W}

Creature - Hound
{W}, {T}: Tap target creature.
Even apex predators take naps.
1/1
  • Kahembo: Olde Dawn
Restore Faith

Restore Faith {2}{W}

Sorcery - Adventure
Return target creature card with mana value 3 or less from your graveyard to the battlefield. You gain 3 life.
Card has other part: Scourge of the Slipsands
  • Adventurers of Onora
Restore the Rose Order

Restore the Rose Order {1}{W}

Legendary Enchantment
At the beginning of each end step, you may exile target creature card with mana value X or less from your graveyard, where X is the amount of life you gained this turn. If you do, create a token that's a copy of it.
“The Rose Order never stood for war. It stood for peace — between all our kingdoms.”
—Queen Asamund
  • Quest for the Roseblade
Resurrection Priest

Resurrection Priest {2}{W}

Creature - Human Cleric
Lifelink
Whenever another creature you control with a counter on it dies, return it to its owner's hand. If that creature was an Avatar, return it to the battlefield under your control instead.
“I was glad I found a healer for our team, but all the attention on Revela is starting to grate.”
—Selvar, the Seeker
3/2
  • Arkadai
Retreat to the Walls

Retreat to the Walls {2}{W}{W}

Sorcery
You may cast this spell as though it had flash by sacrificing a creature in addition to its other costs.
Destroy up to four target tapped creatures.
Soldiers fought for Emirik, but walls gave civilians little comfort.
  • End of Wollensie
Return to Form

Return to Form {3}{W}{W}

Sorcery
If this spell was orchestrated, up to one target permanent you control gains indestructible until end of turn. Choose a nonland permanent type. Destroy all permanents of the chosen type.
Orchestrate {2}{W}{W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Return to Service

Return to Service {4}{W}

Sorcery
Exile the bottom four cards of your library. Return a creature or enchantment card from among them to your hand. You gain life equal to its mana value.
If you are remembered, there is hope.
  • Oirohpo
Revela, Star-Touched

Revela, Star-Touched {1}{W}{W}

Legendary Planeswalker - Revela
[+1]: Creatures you control get +1/+0 and gain respawn until end of turn. (When one dies, if it attacked this turn, return it to its owner's hand.)
[0]: You get an emblem with “Whenever a creature you control attacks, you gain 1 life.”
[–5]: Until end of turn, Revela becomes a legendary Human Cleric Avatar creature with lifelink, indestructible, and “This creature's power and toughness are each equal to your life total.”
Loyalty:
4
  • Arkadai
Reversal Medic
Haunted Healer

Reversal Medic {1}{W}

Creature - Human Actor
{1}{W}: Target creature you control gets +0/+1 until end of turn and assigns combat damage equal to its toughness rather than its power this turn. When that creature deals combat damage to a player this turn, transform Reversal Medic.
1/3
Card has other part: Haunted Healer
  • Villains: The Musical
Reviled Role

Reviled Role {W}

Enchantment - Aura
Enchant creature
As long as enchanted creature has toughness 3 or less, it can't attack or block.
“Doubly bound by wretched form and familial obligation, I resolved to free myself of both.”
—Doctor Barton
  • Feanav: The Apothecary's Progress
Revitalize

Revitalize {1}{W}

Instant
You gain 3 life.
Draw a card.
In the background, one gets all the time in the world to think.
Revoke Privileges

Revoke Privileges {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.
“You broke countless laws, which is forgivable. But you also disrespected the pirate's code, and that I'm afraid we just can't alllow.”
—Loretta Wingate
  • Dark Seas of Shiryen
Rework the Canvas

Rework the Canvas {2}{W}

Enchantment
When Rework the Canvas enters, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
Whenever one or more cards are put into exile from anywhere, you gain 2 life and scry 1.
  • Mious
Rhysta's Deliverance

Rhysta's Deliverance {2}{W}

Enchantment
When this enchantment enters, you may discard a card. If you do, look at the top six cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Then shuffle.
If an effect would create one or more tokens under your control, it creates an additional one of those tokens of your choice.
  • The Petals Wilt
Rhythm of Soli

Rhythm of Soli {2}{W}{W}

Enchantment
As Rhythm of Soli enters, choose Atieh or Kahroba.
• Atieh — Creatures you control have lifelink.
• Kahroba — Creatures you control enter with an additional +1/+1 counter on them.
  • Alkabah: The Rise of Soli
Rial, Silver Rose General

Rial, Silver Rose General {1}{W}{W}

Legendary Creature - Elf Soldier
First strike
Creatures you control attacking cause abilities of that creature to trigger as though it entered.
“It has been too long since we had the honor of fighting at your side, Warsong. Where would you have us lead?”
3/2
Rice Cultivator

Rice Cultivator {2}{W}

Creature - Goat Druid
When Rice Cultivator enters, search your library for a basic Plains card or an artifact card with a mana ability, reveal it, put it into your hand, then shuffle.
“Fieldwork builds character, young Barx. Not everything is best done with your rice thresher.”
1/3
  • Panxiou
Ride into the Sunset

Ride into the Sunset {2}{W}

Enchantment
Whenever you cast a creature spell or create a creature token, you may exile target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Another day, another hero.
  • High Noon
Ridge Warden

Ridge Warden {2}{W}{W}

Creature - Human Warrior
This spell costs {2} less to cast and may be cast as though it had flash if an opponent searched their library this turn.
When Ridge Warden enters, exile another target nonland permanent with mana value 4 or less until Ridge Warden leaves the battlefield.
3/3
  • Al Tabaq
Right to Rule

Right to Rule {2}{W}

Enchantment
Whenever you cast a storied spell, you may pay {1}. If you do, draw a card. (Enchantments and legendary spells are storied.)
Sacrifice Right to Rule: Storied permanents you control gain indestructible until end of turn.
  • Storytime
Righteous Chaplain

Righteous Chaplain {2}{W}{W}

Creature - Human Cleric
Other Humans you control get +1/+1.
Whenever Righteous Chaplain or another Human you control enters, tap target creature an opponent controls.
“I ask Bruna of humility, Gisela of deliverance, Sigarda of mercy, and Avacyn of absolution. Submit to their light!”
3/3
  • Innistrad In Memoriam