2366 cards found
Rapacious Demon

Rapacious Demon {1}{B}

Creature - Demon
Sacrifice a creature: Rapacious Demon gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
2/2
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Rapscallion Duo

Rapscallion Duo {U}{U}

Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
1/2
  • A Tourney at Whiterun
Rattled Bones

Rattled Bones {R}

Creature - Skeleton Warrior
Menace
When Rattled Bones dies, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
1/1
  • Dark Seas of Shiryen
Raven-Cursed Dominik

Raven-Cursed Dominik {3}{B}{G}

Legendary Creature - Human Rogue
Reach, deathtouch
Whenever you cast a spell from your graveyard, you may have Raven-Cursed Dominik fight target creature.
“Since the damned birds won't leave me alone, the least they can do is help me kill.”
2/5
  • Rail War
Ravengulch Contractor

Ravengulch Contractor {1}{B}{R}

Creature - Human Rogue
Whenever one or more other creatures you control deal combat damage to an opponent, choose one —
• That player discards a card at random.
• That player sacrifices a creature with toughness 4 or less.
“I provide plausible deniability, for a price.”
2/3
  • Rail War
Ravenous Forsaken

Ravenous Forsaken {R}

Creature - Zombie
First strike, trample
Whenever a creature dealt combat damage by Ravenous Forsaken this turn dies, put a +1/+1 counter on Ravenous Forsaken.
{2}{R}: Ravenous Forsaken gets +3/+0 until end of turn.
1/1
  • Lovi Awoken
Ravik, Still-Smoke Seer

Ravik, Still-Smoke Seer {B}{R}{G}

Legendary Creature - Human Shaman
Tap X untapped Shamans you control: Ravik, Still-Smoke Seer deals X damage to any target and you gain X life.
“Our paragon disappeared into the ocean weeks ago. I lead us now, and I'm not sure we can survive on our own.”
— Ravik, to Hadik
3/3
  • Beyond Our Ken
Raving Rover

Raving Rover {U}

Creature - Mutant Survivor
Whenever a Survivor you control enters, you may draw a card. If you do, discard a card.
He commands a wide following of those who can ill afford to ignore him.
1/1
  • Al Tabaq
Reader of Bones

Reader of Bones {W}{B}{G}

Creature - Spirit
Death knell — You may sacrifice a nontoken creature. If you do, create a 3/3 black Spirit creature token. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Creatures you control dying causes their death knell to trigger. (In addition to the normal death knell trigger.)
3/3
  • Karina's Explorations
Rebel Instigator

Rebel Instigator {3}{W}

Creature - Human Rebel Soldier
Many worlds were under Phyrexian tyranny long before Jeska began her crusade, but she managed to instill the spark of rebellion in some of them, prompting their denizens to rise up and battle their oppressors.
2/4
  • Tides of War
Reckless Cultivator

Reckless Cultivator {3}{R/G}{R/G}

Creature - Human Noble
{T}, Sacrifice a land: Untap up to three target lands.
“Where you see a forest, I see wood for aqueducts, or channels, or tools.”
3/5
  • A Tourney at Whiterun
Reckless Dunerider

Reckless Dunerider {R}

Creature - Human Warrior
Haste
Whenever Reckless Dunerider attacks, if it's enchanted or equipped, you may draw a card. If you do, discard a card.
“Sails reach top speeds just over that of a sphinx, which makes it very useful for escaping after you've told one a knock-knock joke.”
1/1
  • Riddles of Revio
Reckless Guardian

Reckless Guardian {2}{R}

Creature - Elemental Berserker
Rhapsody {4}{R}{R} (Pay {4}{R}{R} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Reckless Guardian dies, create X 1/1 colorless Servo artifact creature tokens, where X is Reckless Guardian's power.
“I wanna start a fight.”
2/3
  • Animus Vox
Reckless Mutationist

Reckless Mutationist {R}

Creature - Human Scientist
{T}: Target creature gains haste until end of turn.
{1}{R}, {T}, Sacrifice a Human: Create a token that's a copy of the sacrificed creature, except it's a 3/2 colorless Horror. It gains haste until end of turn. Activate only as a sorcery.
It's hard to tell if the experiment was a success.
1/1
  • Toll Midnight
Reclamation Grovesculptor

Reclamation Grovesculptor {3}{G}{G}

Creature - Human Druid
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
5/5
Reclusive Augur

Reclusive Augur {B}

Creature - Human Shaman
{2}{B}{B}, Exile Reclusive Augur from your graveyard: Return another target creature card from your graveyard to the battlefield. Activate only during your turn.
1/1
  • Beyond Our Ken
Reclusive Boggan

Reclusive Boggan {1}{G}{G}

Creature - Faerie
Flash
Horrified as they are by the senseless suffering of mortals, some fae are pained more by the joy they witness.
3/3
  • Feanav: The Apothecary's Progress
Reclusive Mermaid

Reclusive Mermaid {2}{U}

Creature - Merfolk
Hexproof
Paranoia {1}{U} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Once, she dreamed fondly of the world above. The Great Fear turned each dream into a nightmare.
1/3
  • Kaleidoscope
Reconstructed Adept

Reconstructed Adept {1}{U}

Creature - Human Wizard
Flash
Prowess
When Reconstructed Adept enters, target instant or sorcery card in your graveyard gains agonize until end of turn. (You may cast it by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile that card.)
1/2
  • The Empty Throne of Feanav
Red Pelt Hart

Red Pelt Hart {2}{R}

Creature - Elk
Trample, haste
When Red Pelt Hart deals combat damage to a player, return it to its owner's hand.
At the beginning of your end step, sacrifice Red Pelt Hart.
4/3
  • A Tourney at Whiterun
Redgill Corsair

Redgill Corsair {R}

Creature - Merfolk Pirate
Redgill Corsair gets +1/+0 as long as you control an artifact.
When Redgill Corsair dies, create a Treasure token.
Although they lurk at the edges of Bloodhollow territory to prey on Coralight scouts, the Redgills were unknowingly the first line of defense against the invasion of the Others.
1/1
  • Elmare: Into the Abyss
Redleather Armorer

Redleather Armorer {1}{G}

Creature - Bear Monk
Redleather Armorer gets +1/+1 as long as it's your turn.
“Better to take your time making sure you're protected than to rush and die a fool's death.”
2/2
  • Glacia: Hail to the Queen
Regal Coralhorn

Regal Coralhorn {1}{R}{G}

Creature - Seahorse Beast
First strike, trample
Whenever Regal Coralhorn deals combat damage to a player or planeswalker, return target card with a cycling ability from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/3
  • Elmare: Into the Abyss
Reha, Entropy's Call

Reha, Entropy's Call {1}{R}{G}{G}

Legendary Creature - Human Noble
When Reha, Entropy's Call enters, you may search your library for any number of land cards with different names and exile them with harvest counters, then shuffle.
At the beginning of your upkeep, you may put a card that you own in exile with a harvest counter on it at random onto the battlefield tapped.
5/4
  • Alkabah