15897 cards found
Don the Deathmasks

Don the Deathmasks {3}{B}

Sorcery
Up to two target creatures you control each get +1/+0 and gain menace until end of turn.
  • Novea
Hot New Thing

Hot New Thing {3}{R}

Sorcery
This spell costs {3} less to cast if a permanent you controlled advanced this turn.
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
“Don't pay that kithkin any mind, we've got the best new devices around, take a look!”
  • Karina's Explorations
Diabolic Sacrifice

Diabolic Sacrifice {4}{B}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for up to X cards and put them into your hand, where X is the sacrificed creature's power, then shuffle.
  • K15 Core Set
Crush Their Throats

Crush Their Throats {3}{B}

Sorcery
Primal {1}{B} (During your turn, you may cast this spell for {1}{B} instead of playing a land.)
Each opponent discards two cards.
  • Novea
Iroas's Charioteer

Iroas's Charioteer {R}{W}

Creature - Human Soldier
Flying, trample, lifelink
“Can't be harder than what the skyknights do back home. These Games are mine to win.”
—Valeri Kripac
2/1
  • Theros Triumphant
Closing-Act Abomination

Closing-Act Abomination {2}{B}{G}

Creature - Demon Horror
Trample
You may spend black and green mana as though it were mana of any color.
Whenever Closing-Act Abomination attacks, look at the top X cards of your library, where X is the number of colors among cards in your graveyard. Put up to one of them into your hand and the rest on the bottom of your library in a random order.
5/4
  • The Stage Presents: The Neverending Act
Undeterred Valiance
Surge of Duty

Undeterred Valiance

Enchantment - Aura
(Color indicator: Undeterred Valiance is red)
Enchant creature
Enchanted creature has first strike. (That creature deals combat damage before creatures without first strike.)
Card has other part: Surge of Duty
  • A Tourney at Whiterun
Ghastly Ferry

Ghastly Ferry {3}

Artifact - Ship Vehicle
When Ghastly Ferry enters, create a 1/1 white Spirit creature token with flying.
Ghastly Ferry can't be blocked except by Spirits.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/4
Resurrection Plea

Resurrection Plea {B}

Instant
Target opponent chooses a creature card in your graveyard. Return the chosen card from your graveyard to your hand.
“We of the Yenzu Pact are a cordial people. We will grant you a request for reincarnation, and we hope the rebirthed soul will prove a suitable substitute for the one you seek.”
  • Goliaths of Nangjiao
Coral Serpent

Coral Serpent {3}{U}{U}

Enchantment Creature - Serpent
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Cycling {U} ({U}, Discard this card: Draw a card.)
“The Great Current runs its course through all who serve the Reefcrown.”
—Anemothrys
3/3
  • Elmare: Into the Abyss
Lafterii Ingenuity

Lafterii Ingenuity {2}{U}{R}

Enchantment
Instant and sorcery spells you cast cost {1} less to cast.
Reprise and reverberate costs you activate cost up to {1} less.
Exile an instant or sorcery card from your graveyard: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell. Activate only once each turn.
  • Aftermath
Reckless Mutationist

Reckless Mutationist {R}

Creature - Human Scientist
{T}: Target creature gains haste until end of turn.
{1}{R}, {T}, Sacrifice a Human: Create a token that's a copy of the sacrificed creature, except it's a 3/2 colorless Horror. It gains haste until end of turn. Activate only as a sorcery.
1/1
Rising Riots

Rising Riots {R}

Enchantment
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Rising Riots, destroy target land.
  • Plagues of Fretport
Hazy Lagoon

Hazy Lagoon

Land
{T}, Sacrifice Hazy Lagoon: Search your library for a Plains or Island card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Burning Up

Burning Up {1}{R}

Sorcery
You may cast this spell as though it had flash if it targets a creature or planeswalker.
Burning Up deals X damage to any target, where X is the number of basic land types among lands you control.
Ascetic's Journey
Hermit's Travels

Ascetic's Journey

Enchantment - Aura
(Color indicator: Ascetic's Journey is green)
Enchant player
Enchanted player may play an additional land on each of their turns.
Enchanted player may play lands from their graveyard.
Card has other part: Hermit's Travels
  • A Tourney at Whiterun
Jenn, the Rising Dawn

Jenn, the Rising Dawn {1}{W}

Legendary Planeswalker - Jenn
Whenever a creature you control enters, put a loyalty counter on Jenn, the Rising Dawn.
[0]: Target creature you control gets +1/+1 and gains first strike and lifelink until end of turn.
[–5]: Exile target creature.
Loyalty:
2
  • Survive the Night
Blacksteel Loadout

Blacksteel Loadout {5}

Artifact - Equipment
Equipped creature gets +4/+2 and has first strike, vigilance, and trample.
Equip {3}
“Only the cowardly stockpile for war. The brave already have everything they need.”
General Merthilios

General Merthilios {4}{R}{R}

Legendary Creature - Human Knight
Motivate 3 (When this creature enters, you may motivate target creature with less power than this by putting three +1/+1 counters on it.)
When General Merthilios motivates a creature, that creature gains first strike, trample, and haste until end of turn.
4/2
  • Tides of War
Cloudstreaker

Cloudstreaker {U}{U}

Creature - Griffin
Flash
Flying
You may cast creature spells with flying as though they had flash.
Whenever another creature with flying you control enters, this creature gets +1/+1 until end of turn.
2/2
  • The Petals Wilt
Abandon the Ranks

Abandon the Ranks {5}{U}

Enchantment
Whenever a creature enters, return each other creature controlled by the same player to its owner's hand.
“Run, run as fast as you can! The war is lost, all hope is gone!”
  • Khaliz-Dorahn
Stoneskin

Stoneskin {2}{G}

Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2.
“Wait. Did that statue just move...”
—Telam, last words
  • Zero
Embodiment of Ire

Embodiment of Ire {3}{R}

Creature - Elemental Warrior
Haste
Other Elementals you control get +1/+0 and have haste.
Nature's rage can be contagious.
3/2
  • Khaliz-Dorahn
Dreadworld Demon

Dreadworld Demon {4}{B}{B}

Creature - Demon
Flying
When Dreadworld Demon enters, each opponent may have you draw a card. Each player who doesn't loses 3 life. You gain life equal to the life lost this way.
“Always assume a demon's first offer is a mercy.” —Rezzal, the Loamfeaster
4/4
  • Seasons of War
Afternoon Ritual

Afternoon Ritual {1}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Between the constant battles and the convenient facade she was expected to maintain, Simul eventually began to lose patience for Hyden.
  • The Empty Throne of Feanav