15897 cards found
Whirling Repository

Whirling Repository

Land - Academy
{T}: Add {C}.
Tap three differently named untapped Academies you control: Draw a card.
  • Arcanum Academia
Whispering Canal

Whispering Canal

Land
Whispering Canal enters tapped unless you control a basic land.
{T}: Add {U} or {B}.
“Once a stream of secrets, until its keepers acted out. Now little more than a deluge of deception. Urgently casting an advisor to bring forth the truth.”
—Percy's Playbook, Page 2
Whiterun Gates

Whiterun Gates

Land
{T}: Add {C}.
{9}, {T}, Exile Whiterun Gates: Take an extra turn after this one.
Whiterun Harbor

Whiterun Harbor

Legendary Land
{T}: Add {C}.
{T}: Each opponent may draw a card. For each player who does, draw a card.
Wild Peak

Wild Peak

Land
Wild Peak enters tapped unless you have 15 or less life.
{T}: Add {R} or {G}.
Timberspine, home to the massive jotunn and hunting grounds of all manner of monstrous beasts.
  • Arkadai
Wild Ravine

Wild Ravine

Land
Wild Ravine enters tapped unless you control two or more red and/or green permanents.
{T}: Add {R} or {G}.
  • Zero
Wild Realms

Wild Realms

Land
Wild Realms enters tapped unless you control two or more other lands.
{T}: Add {G}.
{T}, Pay 1 life: Add {R} or {W}.
  • Beyond Our Ken
Wildkin Grove

Wildkin Grove

Land
{T}: Add {C}.
{5}, {T}, Sacrifice Wildkin Grove: Create three 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
“You think of us as strange creatures from a stranger utopia. In truth, we're living beings trying to survive, just like you.”
—Kalyn, Wildkin Envoy
  • Seasons of War
Wildrune Thicket

Wildrune Thicket

Land
Wildrune Thicket enters tapped unless you have two or more opponents.
{T}: Add {R} or {G}.
  • The Land Bundle
Wind-Scarred Crag

Wind-Scarred Crag

Land
Wind-Scarred Crag enters tapped.
When Wind-Scarred Crag enters, you gain 1 life.
{T}: Add {R} or {W}.
Windmill Project

Windmill Project

Land
Whenever one or more creatures attack you or a planeswalker you control, put a charge counter on Windmill Project.
{T}: Add {C}.
{T}, Remove X charge counters from Windmill Project: Add X mana in any combination of colors.
  • Lovi Awoken
Windworn Spires

Windworn Spires

Land - Desert
Windworn Spires enters tapped.
{T}: Add {R}.
Desertcycling {1}{R} ({1}{R}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Wise Old Oak

Wise Old Oak

Land
Wise Old Oak enters tapped unless you control a basic Forest.
{T}: Add {G}.
{3}{G}{G}: Until end of turn, Wise Old Oak becomes a 4/4 green Treefolk creature with “Whenever this creature deals combat damage to a player, draw a card.” It's still a land.
Wondrous Bazaar

Wondrous Bazaar

Land
{T}: Add {C}.
{3}, {T}: Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Scriptures of Urshad
Wormwood, the Estranged
Leticia Petrine

Wormwood, the Estranged

Legendary Planeswalker - Lettie
(Color indicator: Wormwood, the Estranged is black and green)
[+2]: Put a -1/-1 counter on or remove a -1/-1 counter from up to one target creature.
[–1]: Draw a card, then each player sacrifices a nonland permanent.
[–10]: Destroy all nonland permanents you don't control.
Loyalty:
5
Card has other part: Leticia Petrine
  • Feanav: The Apothecary's Progress
Worthy Vulpine
Worried Vulpine

Worthy Vulpine

Creature - Fox
(Color indicator: Worthy Vulpine is red)
When this permanent transforms into Worthy Vulpine or at the beginning of combat on your turn, creatures you control gain haste and trample until end of turn.
Through hardship and bloodshed, the Rakkiri lands were kept safe and sound.
5/5
Card has other part: Worried Vulpine
Woven Network

Woven Network

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast Aura or Aurashaper spells.
  • Worlds Away
Wretched Sanctuary

Wretched Sanctuary

Land - Swamp
({T}: Add {B}.)
Wretched Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Wretched Sanctuary: Add {U} or {R}.
  • Goliaths of Nangjiao
Zhedina Exchange

Zhedina Exchange

Land
When Zhedina Exchange enters, choose a basic land type.
Basic lands you control of the chosen type have “{T}: Add one mana of any color.”
{T}: Add {C}.
  • Worlds Away
Zhedina Outskirts

Zhedina Outskirts

Land
{3}, Reveal Zhedina Outskirts from your hand: Put Zhedina Outskirts from your hand onto the battlefield tapped.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Zhelid, Planar Academy

Zhelid, Planar Academy

Legendary Enchantment Land - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
{T}: Add {C}.
{1}, {T}: Scry 1.
Zombie Legion
Lone Zombie

Zombie Legion

Creature - Zombie
(Color indicator: Zombie Legion is black)
Menace
“But a whole army of them? I'm just glad we have an army of our own.”
—Polina Elgaud
4/4
Card has other part: Lone Zombie
  • Innistrad In Memoriam