Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Disastrous Sirocco deals damage to target creature equal to the number of lands you control.
When Shala Na enters, each player chooses a creature they control, then sacrifices the rest. [+1]: Up to one target creature you control gains double strike and haste until end of turn. [–6]: You get an emblem with “Whenever a creature dies, each opponent loses 2 life.”
{2}, Sacrifice a creature or Rewards of Ruthlessness: Creatures you control get +1/+0 until end of turn.
“To Hadak, we can look to see how power created a pleasing world of pure chaos. Nothing was set in stone and everything was up to the strong.” —Majid, disciple of Andazir
(Color indicator: Obelisk of Absolute Rule is black and red)
At the beginning of your end step, judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Slaughter of the Shah! Pale Piruz with blood claimed the demon's mantle while mortals found feathers in wise Jahan's law.” —The Tale of Kings
Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste until end of turn. Monument {3}{B}{R}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
When Fang of Andazir enters, each player sacrifices a permanent. Whenever you sacrifice a creature for the first time each turn, create a 1/1 red Dog creature token.
Fahrib's Tongue can't be blocked by creatures with two or more creature types. Whenever Fahrib's Tongue deals combat damage to a player, that player loses 1 life for each creature that dealt damage to them this turn.
Fahrib Informant can't be blocked by creatures with greater power. Whenever one or more creatures you control deal damage to an opponent, put a +1/+1 counter on Fahrib Informant.
Many believe that the Faceless is a form of Fahrib. The Faceless makes sure this belief lives forever.
Menace Whenever a creature you control deals combat damage to a player, exile the top card of that player's library. They lose life equal to that card's mana value.
(Color indicator: Orrey of the Cosmos is white and blue)
At the beginning of your upkeep, scry 1, then you gain 1 life.
“In tracing the orbits of the stars and predicting their courses, we understand: to foretell the future, you must truly know the present.” —Atieh, Savior of Destiny
Scry 2, then draw two cards. You gain 2 life. Monument {2}{W}{U}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)