2208 cards found
Relinquish

Relinquish {1}{W}

Instant
Target player sacrifices an attacking creature. You gain life equal to that creature's power.
The sundancers had given everything, and received nothing in return. Yet still, they persisted in their delusion.
  • Novea
Reliquary Rhox

Reliquary Rhox {2}{W}

Creature - Rhino Soldier
Peacebringer, the ceremonial mace of the angel Mehani, was evidently more than just sacred regalia.
3/3
  • Alara
Remade Dowager

Remade Dowager {2}{W}

Creature - Human Knight
Vigilance
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Despite the lives, limbs, and reputations lost, claims to the imperial throne persisted until the royal covenant itself failed.
3/4
  • The Empty Throne of Feanav
Remain Unawares

Remain Unawares {5}{W}{W}

Sorcery
Choose a creature. Exile the rest.
“Ignorance is bliss, after all.”
—“Amy's Terrible, No-Good, Very Bad Night”
  • Video Horror System
Reminder of History

Reminder of History {2}{W}

Sorcery
Choose up to two target permanent cards in your graveyard with total mana value 4 or less. Return one to the battlefield and the rest to your hand.
There was always someone greater.
  • End of Wollensie
Remnants of Divinity

Remnants of Divinity {3}{W}

Sorcery
Exile target artifact, enchantment, or tapped creature.
There was a time, long ago, when the glimpse of an angel was considered a good omen.
  • Descent from the Highlands
Renegade Spiritualist

Renegade Spiritualist {4}{W}

Creature - Human Shaman
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Renegade Spiritualist becomes renowned, create a 1/1 green Spirit creature token.
2/4
  • Rail War
Renili, Telenian Weaponist

Renili, Telenian Weaponist {2}{W}{W}

Legendary Creature - Human Wizard
When Renili, Telenian Weaponist enters, you may exile another target creature until Renili leaves the battlefield.
When Renili leaves the battlefield, put a +1/+1 counter on each creature you control.
“Sythian arrogance presents a clear and present danger to our security.”
2/1
  • MSEM Masters: Legends
  • Spark of Revolution 20 187
Renowned Healer

Renowned Healer {W}

Creature - Human Cleric Avatar
Whenever another creature you control is dealt damage, put a +1/+1 counter on it. If you do, upgrade Renowned Healer. (Give it one of the listed counters it doesn't already have. The damaged creature must survive to get the counter.)
• +1/+1
• Flying
• Lifelink
“You can keep your tools of death. I prefer to stick to my strengths.”
1/1
  • Arkadai
Repel the Darkness

Repel the Darkness {2}{W}

Instant
Tap up to two target creatures.
Draw a card.
In a way, angels need demons. If not for the threat of the Abyss, would humanity sacrifice so much to obey?
  • Feanav: The Apothecary's Progress
Repository Warden

Repository Warden {1}{W}

Enchantment Creature - Soldier
Flash
If a player would conjure a card, they instead conjure a card named Data-Point. (It's a sorcery that costs {2} with “Draw a card.”.)
If a player would copy a spell or cast a copy, they copy the card named Data-Point instead of anything else.
“Request rejected with prejudice.”
2/1
Related card: Data-Point
  • Beyond the Blackwall
Resolute Crusader

Resolute Crusader {3}{W}

Creature - Human Warrior
This spell costs {2} less to cast as long as you've sacrificed an Idol this turn.
“Lijing protects me, so I protect his realm. Simple as that.”
3/4
  • Surging Tide
Resounding Battlecry

Resounding Battlecry {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
A Fellor's scream can be heard above the din of any battle.
  • Khaliz-Dorahn
Resounding Relief

Resounding Relief {1}{W}

Instant
Purge. You gain 3 life. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
The healing of Mious' imbalances through Bahet's destruction reverberates across the land as a sense of strange comfort.
  • Mious
Resting Wildehound

Resting Wildehound {W}

Creature - Hound
{W}, {T}: Tap target creature.
Even apex predators take naps.
1/1
  • Kahembo: Olde Dawn
Restore Faith

Restore Faith {2}{W}

Sorcery - Adventure
Return target creature card with mana value 3 or less from your graveyard to the battlefield. You gain 3 life.
Card has other part: Scourge of the Slipsands
  • Adventurers of Onora
Restore the Rose Order

Restore the Rose Order {1}{W}

Legendary Enchantment
At the beginning of each end step, you may exile target creature card with mana value X or less from your graveyard, where X is the amount of life you gained this turn. If you do, create a token that's a copy of it.
“The Rose Order never stood for war. It stood for peace — between all our kingdoms.”
—Queen Asamund
  • Quest for the Roseblade
Resurrection Priest

Resurrection Priest {2}{W}

Creature - Human Cleric
Lifelink
Whenever another creature you control with a counter on it dies, return it to its owner's hand. If that creature was an Avatar, return it to the battlefield under your control instead.
“I was glad I found a healer for our team, but all the attention on Revela is starting to grate.”
—Selvar, the Seeker
3/2
  • Arkadai
Retreat to the Walls

Retreat to the Walls {2}{W}{W}

Sorcery
You may cast this spell as though it had flash by sacrificing a creature in addition to its other costs.
Destroy up to four target tapped creatures.
Soldiers fought for Emirik, but walls gave civilians little comfort.
  • End of Wollensie
Return to Form

Return to Form {3}{W}{W}

Sorcery
If this spell was orchestrated, up to one target permanent you control gains indestructible until end of turn. Choose a nonland permanent type. Destroy all permanents of the chosen type.
Orchestrate {2}{W}{W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Return to Service

Return to Service {4}{W}

Sorcery
Exile the bottom four cards of your library. Return a creature or enchantment card from among them to your hand. You gain life equal to its mana value.
If you are remembered, there is hope.
  • Oirohpo
Revela, Star-Touched

Revela, Star-Touched {1}{W}{W}

Legendary Planeswalker - Revela
[+1]: Creatures you control get +1/+0 and gain respawn until end of turn. (When one dies, if it attacked this turn, return it to its owner's hand.)
[0]: You get an emblem with “Whenever a creature you control attacks, you gain 1 life.”
[–5]: Until end of turn, Revela becomes a legendary Human Cleric Avatar creature with lifelink, indestructible, and “This creature's power and toughness are each equal to your life total.”
Loyalty:
4
  • Arkadai
Reversal Medic
Haunted Healer

Reversal Medic {1}{W}

Creature - Human Actor
{1}{W}: Target creature you control gets +0/+1 until end of turn and assigns combat damage equal to its toughness rather than its power this turn. When that creature deals combat damage to a player this turn, transform Reversal Medic.
1/3
Card has other part: Haunted Healer
  • Villains: The Musical
Reviled Role

Reviled Role {W}

Enchantment - Aura
Enchant creature
As long as enchanted creature has toughness 3 or less, it can't attack or block.
“Doubly bound by wretched form and familial obligation, I resolved to free myself of both.”
—Doctor Barton
  • Feanav: The Apothecary's Progress
Revitalize

Revitalize {1}{W}

Instant
You gain 3 life.
Draw a card.
In the background, one gets all the time in the world to think.