15897 cards found
Changing Room

Changing Room {W}

Enchantment
Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Time Flows to Its End

Time Flows to Its End {2}{U}

Sorcery - Revelation
Return target permanent to its owner's hand. If this spell wasn't cast from your hand, put that permanent on top of its owner's library instead.
Coalesce {9}{U} (You may cast this from your graveyard for {9}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
10/7
  • Beyond Our Ken
Celestial Principality

Celestial Principality {3}{W}

Creature - Angel
Reach
As Celestial Principality enters, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
4/3
  • Feanav: The Apothecary's Progress
Abyss Moray

Abyss Moray {5}{G}{G}

Enchantment Creature - Serpent
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Cycling {G} ({G}, Discard this card: Draw a card.)
“I value all guardians of the reef, great and small. But it's hard to argue with this one's prowess.”
—Anemothrys, Reefcrown
7/7
  • Elmare: Into the Abyss
Martoob Hawker

Martoob Hawker {2}{G}

Creature - Nephilim Scout
Lionize {1}{G} ({1}{G}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.)
This creature assigns combat damage equal to its toughness rather than its power.
0/3
  • Alkabah: The Rise of Soli
Drag Through the Alley

Drag Through the Alley {B}

Sorcery
Return target creature card from your graveyard to your hand.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
With undercity streets thronged by out-of-towners, rug-wrapped bodies went as unquestioned as living ones.
  • Alkabah: The Rise of Soli
Advanced Schematics

Advanced Schematics {X}{X}{U}{U}

Instant
Choose one —
• Create three X/X colorless Construct artifact creature tokens.
• Create X tokens that are copies of target artifact you control.
“I'll show them that I'm an expert just like them. A genius, before my time!”
  • Love Song
Horned Spy

Horned Spy {1}{U}

Creature - Bird
Flying
When Horned Spy enters, look at target player's hand.
“Now if only I spoke owl.”
1/2
  • Novea
Descended Meadow

Descended Meadow

Land
Descended Meadow enters tapped.
{T}: Add {G} or {U}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Attuned Prodigy

Attuned Prodigy {3}{U}

Creature - Human Monk
Prowess
Other Monks you control get +1/+1.
Whenever you cast a spell during another player's turn, untap each Monk you control.
2/4
  • Glacia: Hail to the Queen
Starlight Emissary

Starlight Emissary {2}{U}{U}

Creature - Beast
Whenever Starlight Emissary harnesses a spell, draw a card.
“Stories claim some monsters are from far-off worlds. But now I've seen those worlds, and seen we're all here together. We should all act more like it.”
—Sanaito
3/2
  • Monsters of Chikyu
Fall in Line

Fall in Line {5}{R}

Enchantment
At the beginning of combat on your turn, gain control of target creature an opponent controls with power less than the greatest power among creatures you control until end of turn. Untap that creature. It gains haste until end of turn.
  • Scriptures of Urshad
Bellow of the Highlands

Bellow of the Highlands {2}{G}{G}

Instant
Reprise {4}{G} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Target creature gets +3/+3 until end of turn. Then create an X/X green Elk creature token, where X is the amount this spell increased that creature's power.
  • Over the Horizon
Brimstone Oration

Brimstone Oration {R}

Instant
Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Brimstone Oration deals 2 damage to any target. If this spell was foretold, it deals 4 damage to any target instead.
Phyrexian Illbearer

Phyrexian Illbearer {4}{B}

Artifact Creature - Phyrexian Horror
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature blocks, its controller loses 1 life.
All Phyrexians are immune to the infection, but that doesn't stop them from transmitting it.
4/3
  • Tides of War
Harrowing Experience

Harrowing Experience {2}{B}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy.
Target creature you don't control gets -3/-3 until end of turn.
  • Worlds Away
Bubbledome Chorister

Bubbledome Chorister {1}{G}

Creature - Merfolk Aurashaper Druid
When Bubbledome Chorister enters, create a green Aura enchantment token named Sanctum's Gift attached to target creature. The token has enchant creature and “Enchanted creature has ‘{T}: Add {G} for each enchanted creature you control.'”
1/2
  • Elmare: Into the Abyss
Unruly Magus

Unruly Magus {U}{B}{R}

Creature - Azra Rogue Wizard
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Unruly Magus deals combat damage to a player, draw a card.
“Fahrib? Andazir? Whichever gives me the most power is the one I'll follow.”
3/3
  • Alkabah
Indulgent Hedonist

Indulgent Hedonist {2}{B}

Creature - Vampire Soldier
Menace
At the beginning of your end step, if you gained or lost life this turn, put a -1/-1 counter on up to one target creature.
“Merely killing for blood is so simple-minded. The best part is the hunt, the look in your prey's eyes as you close in.”
3/1
  • The Petals Wilt
University Archive

University Archive

Land
University Archive enters tapped.
When University Archive enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {U} or {R}.
  • The Empty Throne of Feanav
Freezing Maelstrom

Freezing Maelstrom {3}{U}{U}

Instant
Creatures you don't control get -3/-0 until end of turn. Those creatures don't untap during their controller's next untap step.
  • Zero
Graide, Voice of Autumn
Ashela, the Russet Grove

Graide, Voice of Autumn {X}{R}{G}{W}

Legendary Creature - Human Druid
When Graide, Voice of Autumn enters, create X 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+0 and have haste.
Nonbasic lands your opponents control enter tapped.
2/3
Card has other part: Ashela, the Russet Grove
  • Over the Horizon
Primal Evocation

Primal Evocation {4}{G}{G}

Sorcery
Reveal the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Then flip a coin. If you win the flip, return Primal Evocation to its owner's hand.
  • Zero
Realized Hatchling
Eager Hatchling

Realized Hatchling

Creature - Beast
(Color indicator: Realized Hatchling is white)
Flying
“There are some evolutions that never occur in the wild, but have been seen often in training. Whatever we're doing different is giving us a unique edge.”
—Professor Maple
4/5
Card has other part: Eager Hatchling
  • Monsters of Chikyu
Gifted Arcanomancer

Gifted Arcanomancer {1}{U}

Artifact Creature - Human Wizard
Gifted Arcanomancer gets +1/+1 as long as you control a Mountain.
{3}{R}: Exile the top card of your library. Until end of turn, you may play that card.
1/2
  • Tides of War