15897 cards found
The Marrow Lord

The Marrow Lord {1}{B}{R}

Legendary Creature - Skeleton Noble
When The Marrow Lord enters, search your library for a card with arise, put that card into your graveyard, then shuffle.
Whenever you activate an ability of a card in your graveyard or a creature you control enters from a graveyard, this creature deals 1 damage to any target.
3/3
  • The Petals Wilt
The Roseblade Reforged

The Roseblade Reforged {2}

Legendary Artifact - Equipment
Equipped creature gets +2/+1. As long as it's your turn, it has deathtouch and lifelink.
{4}, Unattach The Roseblade Reforged and return it to its owner's hand: Return target Knight or Soldier creature card from your graveyard to the battlefield tapped with a finality counter on it.
Equip {3}
  • The Petals Wilt
The Rundfora's Last Gift

The Rundfora's Last Gift {5}{G}{G}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Draw X cards, where X is the greatest power among creatures you control. Then you may put a permanent card with mana value X or less from your hand onto the battlefield.
  • The Petals Wilt
The Scourgebone Pact
Bonescourge Kazadrak

The Scourgebone Pact

Legendary Enchantment - Aura Steed
(Color indicator: The Scourgebone Pact is black)
(Transform this if it's not attached to a creature.)
Enchant creature you control
The Scourgebone Pact's rider gets +2/+1, has flying, lifelink and deathtouch, and can't dismount. (This still transforms into a creature if its rider leaves the battlefield.)
Card has other part: Bonescourge Kazadrak
  • The Petals Wilt
The Selhoff Twins

The Selhoff Twins {2}{U}{B}{R}

Legendary Creature - Human Wizard
Menace
Whenever you cast a spell from your graveyard, The Selhoff Twins deals damage equal to that spell's mana value to any target. Then copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
The anger of geists turns to dread when Nephalia's famed geist-trapper twins arrive.
4/4
  • Innistrad In Memoriam
The Usurper's Dark Rebirth

The Usurper's Dark Rebirth {5}{B}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Return target creature or planeswalker card from your graveyard to the battlefield. Each opponent loses 3 life.
  • The Petals Wilt
The Usurper's Final Rest

The Usurper's Final Rest {3}

Legendary Artifact
As The Usurper's Final Rest enters, choose a card name.
Spells with the chosen name can't be cast.
If a card with the chosen name would enter the battlefield or be put into a graveyard from anywhere, exile it instead.
Body burnt, spirit sealed, never to return again.
  • The Petals Wilt
Thraben Redeemer

Thraben Redeemer {1}{W}

Creature - Human Soldier
Flash
When Thraben Redeemer enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
“Courage lives in us all. Without it we are lost.”
—Polina Elgaud
2/2
  • Innistrad In Memoriam
Thrashing Kelpie

Thrashing Kelpie {3}{U}{U}

Creature - Elemental Horse
Flash
When this creature enters, you may return target instant or sorcery card in a graveyard or nonland permanent to its owner's hand.
Whenever this creature attacks, you may cast a spell from your hand with mana value less than this creature's power without paying its mana cost.
3/3
  • The Petals Wilt
Thunderwolf

Thunderwolf {2}{R}

Creature - Wolf
Whenever Thunderwolf attacks, exile the top card of your library. You may play that card this turn.
With howls like thunder, Stensian villagers believe it portends misfortune and disaster.
2/3
  • Innistrad In Memoriam
Tidecrest Surger

Tidecrest Surger {2}{U}{U}

Creature - Elemental
When this creature enters, return a creature you control to its owner's hand.
{2}{U}: This creature gets +2/-2 until end of turn.
“I've never seen the sentinels in the bay so restless. A bad omen, to be sure.”
—Helena, Yroncaster guard
4/5
  • The Petals Wilt
Timely Arrival

Timely Arrival {1}{U}

Instant
Counter target spell if it has mana value 2 or less or if this spell was foretold.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
A single moment of time lost is all that can stand between victory and defeat.
  • The Petals Wilt
Torch Reveler

Torch Reveler {1}{R}

Creature - Devil
Torch Reveler gets +2/+0 as long as you control an artifact.
“I'm sick of this town. I put out the torches to keep devils away, but then darkness invites nasty geists. Next time a vampire asks to bite me, I might just let them!”
—Jaros of Effalen parish
1/3
  • Innistrad In Memoriam
Towering Alpha
Treeline Archer

Towering Alpha

Creature - Werewolf
(Color indicator: Towering Alpha is green)
Vigilance, reach
When this creature transforms into Towering Alpha, return target card from your graveyard to your hand.
At the beginning of your end step, if Towering Alpha didn't attack this turn, transform it.
6/6
Card has other part: Treeline Archer
  • Innistrad In Memoriam
Traft, Lunarch's Edge

Traft, Lunarch's Edge {1}{W}

Legendary Creature - Human Cleric Knight
First strike
Angel spells you cast cost {2} less to cast.
As long as you control an Angel, prevent all noncombat damage that would be dealt to Traft, Lunarch's Edge.
Today's hero is tomorrow's martyr.
2/1
  • Innistrad In Memoriam
Trawler Skaab

Trawler Skaab {1}{U}

Creature - Zombie Horror
Trawler Skaab gets +1/+1 for each card put into your graveyard from your library this turn.
When the Angelheart sank, the sailors of Drunau mourned. When the local skaberen rose its crew, they despaired.
1/1
  • Innistrad In Memoriam
Treacherous Bloodbriar

Treacherous Bloodbriar {2}{B}

Creature - Elf Rogue
When this creature enters, each opponent loses 2 life and you gain 2 life.
Arise {2}{B}{B} ({2}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“I'd rather the dead desecrate all our cranns than see them allied with the humans.”
2/2
  • The Petals Wilt
Treeline Archer
Towering Alpha

Treeline Archer {3}{G}

Creature - Human Archer Werewolf
Vigilance, reach
When Treeline Archer enters, mill four cards.
{5}{G}: Transform Treeline Archer. Activate only if it's attacking.
3/4
Card has other part: Towering Alpha
  • Innistrad In Memoriam
Troublesome Throng
Vartrossen Vandals

Troublesome Throng {3}{R}

Creature - Human Werewolf
Menace
{3}{R}: Transform Troublesome Throng. Activate only if it's attacking.
When the villagers go hungry . . .
3/3
Card has other part: Vartrossen Vandals
  • Innistrad In Memoriam
True Blood

True Blood {B}

Sorcery
Create a 1/1 black and red Vampire creature token with menace. If this spell was cast from a graveyard, create two of those tokens instead.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Ulvenwald Howler
Ulvenwald Ranger

Ulvenwald Howler

Creature - Werewolf
(Color indicator: Ulvenwald Howler is green)
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
At the beginning of your end step, if Ulvenwald Howler didn't attack this turn, transform it.
4/4
Card has other part: Ulvenwald Ranger
  • Innistrad In Memoriam
Ulvenwald Ranger
Ulvenwald Howler

Ulvenwald Ranger {1}{G}

Creature - Human Ranger Werewolf
When Ulvenwald Ranger enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{1}{G}: Transform Ulvenwald Ranger. Activate only if it's attacking.
2/2
Card has other part: Ulvenwald Howler
  • Innistrad In Memoriam
Umbersteed

Umbersteed {3}{B}{B}

Creature - Nightmare Horse
When Umbersteed dies, target creature an opponent controls gets -4/-4 until end of turn.
Foreshadow {5}{B}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
The end gallops on ashen hooves.
4/4
  • Innistrad In Memoriam
Uncover

Uncover {3}{U}{U}

Instant
Surveil 2, then draw three cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Each tome is a memory.
  • Innistrad In Memoriam
Undead Hex

Undead Hex {B}{B}

Instant
Target creature gets -X/-X until end of turn, where X is 2 plus the number of cards named Undead Servant in your graveyard.
As long as this card is in your graveyard, its name is Undead Servant.
The call of the grave is an irresistible chime.
Related card: Undead Servant
  • Innistrad In Memoriam