15897 cards found
Stitched Gargantua

Stitched Gargantua {1}{U}{U}{U}

Creature - Zombie Horror
You may cast spells from among cards you put into your graveyard from your library this turn.
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
When Stitched Gargantua is put into your graveyard from your library, you may return it to your hand.
4/5
  • Innistrad In Memoriam
Stonebark Invoker

Stonebark Invoker {2}{R}

Creature - Elemental Treefolk
Reach
Whenever this creature attacks, target creature with power less than or equal to the number of creatures you control can't block this turn.
{3}{G}: Attacking creatures get +1/+0 and gain trample until end of turn.
3/2
  • The Petals Wilt
Strangleroot's Clutches

Strangleroot's Clutches {2}{B}{B}

Instant
Destroy target creature, enchantment, or planeswalker. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Before it was plagued by murderous geists, the Bower Passage's deadly flora earned it its grim reputation.
  • Innistrad In Memoriam
Strawsewn Mentor

Strawsewn Mentor {5}

Artifact Creature - Scarecrow
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+0.
4/4
  • The Petals Wilt
Stromkirk Sangromancer

Stromkirk Sangromancer {1}{R}

Creature - Vampire Wizard
Whenever you cast an instant, sorcery, or Curse spell, Stromkirk Sangromancer deals 1 damage to each opponent.
“Where are your manners? You had all that precious blood inside you, and you never meant to share? “
2/2
  • Innistrad In Memoriam
Strongarm Militia

Strongarm Militia {3}{G}

Creature - Human Peasant Warrior
Whenever this creature attacks, up to two target Citizens or Peasants each get +1/+0 and gain trample until end of turn.
“We wanted to be left to tend our farms in peace, didn't we? Seems that blighter Yaran just couldn't stay dead!”
3/3
  • The Petals Wilt
Subdue the Monster

Subdue the Monster {1}{W}

Enchantment - Aura
Enchant creature or planeswalker
Enchanted permanent can't attack, block, or transform, and its activated abilities can't be activated.
“Punish their unholy transgressions.” —Laurenz, the Lunarch
  • Innistrad In Memoriam
Suffer the Blade

Suffer the Blade {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If you control an artifact, draw a card.
Beatrice regarded the so-called slayer with contempt. “You get my sword, cathar. My fangs aren't worth baring against an insect like you.”
  • Innistrad In Memoriam
Sunheart Greatsword

Sunheart Greatsword {R}{W}

Artifact - Equipment
When this artifact enters or equipped creature attacks, you may discard a card and note its mana value until end of turn. If you do, draw a card.
Equipped creature gets +X/+1, where X is the greatest mana value noted with this artifact. (If there isn't one, it gets +0/+1.)
Equip {3}
  • The Petals Wilt
Sunken One

Sunken One {4}{U}{U}

Creature - Octopus Horror
Whenever Sunken One attacks, target creature defending player controls gets -13/-0 until end of turn.
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
What's beneath may yet still rise.
5/5
  • Innistrad In Memoriam
Sunlit Waystone

Sunlit Waystone {3}

Artifact
When this artifact enters, you gain 3 life. Surveil 2.
{T}: Add one mana of any color.
“As the deadwalkers approached, its light pointed us towards a safe passage between the trees, then quietly faded away.”
—Imisti of the Rose Court
  • The Petals Wilt
Sunswept Grange

Sunswept Grange

Land
Sunswept Grange enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {R} or {W}.
At day, a welcome retreat. At night, a ritual ground.
  • Innistrad In Memoriam
Surface Envoy

Surface Envoy {2}{G}

Creature - Dwarf Ranger
When this creature dies, if you control another Dwarf or Elf, draw a card.
“Undermine has fallen to an army of the dead, Rose Queen. What's worse, I fear it's already too late to save the elves.”
3/3
  • The Petals Wilt
Surfacing Horripede

Surfacing Horripede {3}{R}{R}

Creature - Insect Horror
Menace, reach
When Surfacing Horripede enters, surveil 2.
“I don't know what wretched hell this thing crawled out of, but I'm sure as silver sending it back.”
—Borean, slayer-cathar
5/5
  • Innistrad In Memoriam
Survivor's Torch

Survivor's Torch {0}

Artifact - Equipment
Whenever equipped creature attacks, choose one —
• Tap target creature.
• Draw a card, then discard a card.
• Exile target card from a graveyard.
Equip {3}
  • Innistrad In Memoriam
Sustaining Katlig

Sustaining Katlig {1}{G}

Creature - Cat Elk Plant
When this creature enters, target creature you control gets +1/+1 and gains vigilance until end of turn. You may remove a counter from that creature.
“I saw a katlig prowling the foothills as the sun rose this morning. A portent of our continued survival, I hope.”
—Eabha, Caer Crann warrior
3/1
  • The Petals Wilt
Sword of the Heavens

Sword of the Heavens {2}{W}{W}

Artifact - Equipment
When Sword of the Heavens enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying, vigilance, and “Whenever this creature attacks, you may search your library and/or graveyard for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.”
Equip {3}
  • Innistrad In Memoriam
Symbol of Tranquility

Symbol of Tranquility {W}

Creature - Bird
Flash
Flying
When this creature enters, you gain 3 life.
Precious few quiet moments are found in war. Cherish those you can.
1/1
  • The Petals Wilt
Tallowkeep

Tallowkeep {2}{R}

Artifact Creature - Scarecrow
Reach, trample
Tallowkeep enters with two wax counters on it.
Whenever Tallowkeep attacks, remove a wax counter from it. Then if Tallowkeep has no wax counters on it, sacrifice it.
Whenever another artifact you control enters, put a wax counter on Tallowkeep.
5/5
  • Innistrad In Memoriam
Tattergeist

Tattergeist {W}{U}

Creature - Spirit
Flying
Whenever another Spirit or another creature with flying you control enters, put a +1/+1 counter on Tattergeist.
It drifts between gargoyles in the chill evening winds, and the crows and owls follow, unblinking, with their countless golden eyes.
1/1
  • Innistrad In Memoriam
Terror of the Ulvenwald

Terror of the Ulvenwald {4}{G}{G}

Creature - Insect Horror
Vigilance
When Terror of the Ulvenwald enters, target creature gets +3/+3 until end of turn.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
In the Ulvenwald, no one is ever alone.
6/5
  • Innistrad In Memoriam
Thanewraith

Thanewraith {W}

Creature - Dwarf Spirit Warrior
Whenever one or more cards leave your graveyard, put a soul counter on this creature.
This creature gets +1/+1 for each soul counter on it.
{1}{W}, Exile a creature card from your graveyard: This creature gains indestructible until end of turn. Tap it.
1/1
  • The Petals Wilt
Thanewrought Reclaimer

Thanewrought Reclaimer {3}{R}{W}

Artifact Creature - Dwarf Construct
When this creature enters, create two 1/1 red Dwarf creature tokens.
If a card would leave your graveyard, you may sacrifice another creature. If you do, put that card into your hand instead of anywhere else.
“Aye, as long as dwarves still tread stone, there remains hope for our people's future.”
—Harl
3/2
  • The Petals Wilt
The Dreadmoon Ascendancy

The Dreadmoon Ascendancy {2}{B}

Legendary Enchantment
When The Dreadmoon Ascendancy enters, you may put two -1/-1 counters on target creature.
Whenever you put one or more counters on one or more other permanents, you may put a bale counter on The Dreadmoon Ascendancy.
{B}, Pay 1 life, Remove a bale counter from The Dreadmoon Ascendancy: Draw a card.
  • The Petals Wilt
The Dwynerloch

The Dwynerloch

Land
{T}: Add {C}.
{4}{U}, {T}: Draw a card.
At the beginning of your end step, if you have eight or more cards in your hand, you may pay {5}{U}{U} and exile this land. When you do, take an extra turn after this one.
  • The Petals Wilt