This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Fiery Explosion deals 5 damage to target creature or planeswalker.
“One, two, three . . . say, Nerium, where did you leave that fourth feyfire vial?” —Drosera
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.) 1 | Fiery Portent deals 5 damage to target creature or planeswalker. 3 | Surveil 3.
Whenever you cast a spell from your hand, exile the bottom card of your library. You may cast that card. If you don't, Fight or Fade deals 1 damage to each player.
You're either with us or gone, there is no against us anymore.
Bleed {1}{U}{U}(You may cast this spell for its bleed cost if an opponent has lost life this turn.) Look at the top seven cards of your library. Put two of those cards into your hand and the rest on the bottom of your library in any order.
Return all creatures with toughness 3 or less to their owners' hands. Investigate three times. (To investigate, create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Until the end of your next turn, you may play a red card you own from outside the game. Add {R}{R}.
Tired from another day of acting, Paul was just about to rest when they saw the vessel. Following the curiosity that brought them so far, they opened it.
Font of Sorrows and other permanents you control entering the battlefield cause their death knell to trigger. Death knell — Draw a card. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Return target instant or sorcery card from your graveyard to your hand. Forbidden Wisdom deals damage to up to one target creature or planeswalker equal to that card's mana value. Exile Forbidden Wisdom.
{W}, Exile Foretold Cataclysm from your hand: Exile target creature you control until the end of your next turn. You may cast Foretold Cataclysm from exile during your next turn. Activate only as a sorcery. Destroy all creatures.
When Forlorned Knight enters, you may sacrifice another creature. If you do, create two 1/1 white Human creature tokens. Whenever you attack, if another creature died under your control this turn, creatures you control get +1/+1 until end of turn. Fleeting {W}{B}(You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
When Form of the Sunbird enters, it deals 4 damage to each creature. Your life total becomes 4. If you would lose the game, instead transform Form of the Sunbird.
Flying, vigilance When Formless Eidolon enters, create a tapped token that's a copy of target land you control. Evoke {3}(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Each player discards their hand. Draw up to two hands of seven cards. Shuffle all but one of your hands into your library. Each other player draws seven cards.
“Share the spoils, but always keep the best for yourself.” —Damaris Alfahir
When From Peace and Purpose enters, exile all creatures until From Peace and Purpose leaves the battlefield. At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)