15897 cards found
Relentless Driftpicker

Relentless Driftpicker {4}{U}

Creature - Crab Mutant
Vigilance
When this creature enters, create a 1/1 blue Bird creature token with flying.
With Meredir at war once again, it and the gulls now sift the bay for corpses.
4/3
  • The Petals Wilt
Remove Soul

Remove Soul {1}{U}

Instant
Counter target creature spell.
“Ghoulcallers and skaberen can bicker all they like. Their work is pedestrian, and their medium inferior. It takes real talent to master the art of the soul.”
—Erwick Draum, geistmage adept
  • Innistrad In Memoriam
Resting Tombs
Restless Souls

Resting Tombs {2}{W}

Enchantment
When Resting Tombs enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
If a creature would die, exile it instead.
{3}{B}{B}: Exile all creature cards from all graveyards. Transform Resting Tombs. Activate only as a sorcery.
Card has other part: Restless Souls
  • Innistrad In Memoriam
Restless Souls
Resting Tombs

Restless Souls

Enchantment
(Color indicator: Restless Souls is black)
At the beginning of your end step, put a creature card that's exiled with this enchantment onto the battlefield under your control. That creature becomes a 1/1 Spirit creature in addition to its other types and gains flying and “If this creature would die, put it on the bottom of its owner's library instead.”
Card has other part: Resting Tombs
  • Innistrad In Memoriam
Rhysta's Deliverance

Rhysta's Deliverance {2}{W}

Enchantment
When this enchantment enters, you may discard a card. If you do, look at the top six cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Then shuffle.
If an effect would create one or more tokens under your control, it creates an additional one of those tokens of your choice.
  • The Petals Wilt
Rhysta, Bladebound

Rhysta, Bladebound {W}{W}{B}{B}

Legendary Creature - Spirit Knight
At the beginning of combat on your turn, you may pay 3 life. If you do, target creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath, each opponent sacrifices a nonland permanent.
4/4
  • The Petals Wilt
Righteous Chaplain

Righteous Chaplain {2}{W}{W}

Creature - Human Cleric
Other Humans you control get +1/+1.
Whenever Righteous Chaplain or another Human you control enters, tap target creature an opponent controls.
“I ask Bruna of humility, Gisela of deliverance, Sigarda of mercy, and Avacyn of absolution. Submit to their light!”
3/3
  • Innistrad In Memoriam
Risen Lumberknot

Risen Lumberknot {1}{G}{G}{G}{G}

Creature - Treefolk
Reach
Risen Lumberknot gets +5/+5 as long as you control eight or more lands.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, untap all lands you control. This ability triggers only once each turn.
5/5
  • Innistrad In Memoriam
Rose Court Sentinel

Rose Court Sentinel {2}

Artifact Creature - Skeleton Soldier
Flash
{3}, Exile this card from your graveyard: Draw a card.
After Asamund claimed the Roseblade, its former guardians looked to her for command. She did not refuse them.
2/1
  • The Petals Wilt
Rose Order Pactblade

Rose Order Pactblade {2}

Artifact - Equipment
When this artifact enters, target creature you control seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
Equipped creature gets +2/+1. As long as it has an Oath attached to it, it has menace.
Equip {3}
  • The Petals Wilt
Rose Queen Asamund

Rose Queen Asamund {G}{W}

Legendary Creature - Human Noble Knight
Vigilance
Whenever Asamund attacks, choose up to one each of target Dwarf, Elf and Human. Those creatures get +1/+0 until end of turn.
When you attack with at least one each of Dwarf, Elf, and Human, exile up to one target nonland permanent. Do this only once.
1/3
  • The Petals Wilt
Rose Queen's Absolution

Rose Queen's Absolution {1}{W}

Instant
Each nonland permanent loses all abilities until end of turn.
Draw a card.
The allied armies watched on in shock as the Roseblade shattered in Asamund's hands. For a moment, all fell still and silent.
  • The Petals Wilt
Rosenhulk

Rosenhulk {4}{G}

Creature - Plant Spirit
Trample
When Rosenhulk enters, choose one —
• Create two 0/1 green Plant creature tokens with “{T}: Add {G}.”
• Destroy target artifact or enchantment.
• Rosenhulk fights target creature an opponent controls.
4/2
  • Innistrad In Memoriam
Rosewhisper Garden

Rosewhisper Garden

Land
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{1}, {T}, Sacrifice this land: Target creature seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
  • The Petals Wilt
Rouse the Smallfolk

Rouse the Smallfolk {2}{W}

Sorcery
Creatures you control get +2/+1 until end of turn. Citizens and Peasants you control gain first strike until end of turn.
Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Rundfora Collaborator

Rundfora Collaborator {4}{G/U}{R}

Creature - Dryad Druid Berserker
Haste
Whenever this creature attacks, destroy up to one other target permanent. If you do, its controller reveals cards from the top of their library until two cards that each share a card type with that card are revealed and exiles those cards. That player puts the exiled cards onto the battlefield, then shuffles.
6/5
  • The Petals Wilt
Rundfora Trickster

Rundfora Trickster {G}

Creature - Faerie Rogue
Changeling (This card is every creature type.)
This creature enters with four -1/-1 counters on it.
Whenever another creature you control enters, if that creature has greater power or toughness than this creature, remove a -1/-1 counter from this creature.
5/5
  • The Petals Wilt
Rundfora's Resistance

Rundfora's Resistance {1}{G}

Instant
Target creature gets +3/+3 until end of turn. If this spell was foretold, it gets +5/+5 until end of turn instead.
Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“All the forest stands against you, deadwalker.”
  • The Petals Wilt
Sacralize

Sacralize {1}{W}

Instant
Exile target artifact, creature, or enchantment. If that permanent's mana value was 3 or greater, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. (A transformed permanent retains the mana value of its front face.)
In the absence of self, there is absence of sin.
  • Innistrad In Memoriam
Sanguine Chevalier

Sanguine Chevalier {1}{B}

Creature - Vampire Knight
Menace
At the beginning of your end step, if you gained or lost life this turn, look at the top card of your library. You may reveal it and put it into your hand. If you do, you lose life equal to its mana value. If you don't, you may put it into your graveyard.
2/1
  • The Petals Wilt
Sanguine Salvation

Sanguine Salvation {1}{B}

Instant
Target creature you control gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield under your control with a +1/+1 counter on it. It becomes a Vampire in addition to its other types.
“Say the word, and you shall live forever.”
—Shilgengar, to Edgar and Sorin Markov
  • Innistrad In Memoriam
Santriza Collaborator

Santriza Collaborator {1}{U/R}{B}

Creature - Human Pirate Warlock
When this creature enters, each player discards a card. Then return an instant or sorcery card from your graveyard to your hand.
“The dead come on dark tides, and together our magic will drown you!”
3/2
  • The Petals Wilt
Santriza Despoilers

Santriza Despoilers {1}{U}{R}

Creature - Human Pirate
When this creature enters, you may discard your hand. If you do, draw two cards.
Other Pirates and Rogues you control get +1/+1.
Once each turn, when you discard a card, you may create a 1/1 red Pirate creature token.
“Let the flames claim what they will.”
2/1
  • The Petals Wilt
Santriza Saltbeard

Santriza Saltbeard {1}{U}

Creature - Dwarf Pirate
Defender
This creature can attack as though it didn't have defender as long as a Pirate or Rogue entered under your control or you cast a noncreature spell this turn.
A few dwarves prefer the feel of salt wind on their beards to the underground.
3/2
  • The Petals Wilt
Save What You Can

Save What You Can {2}{R}{W}

Instant
Discard any number of cards, then draw that many cards plus one. When you do, return target nonland permanent card with mana value less than or equal to than the number of cards discarded this way from your graveyard to the battlefield tapped.
  • The Petals Wilt