15897 cards found
Thailen, Heir to Daeland

Thailen, Heir to Daeland {R}

Legendary Creature - Human Noble
First strike
Thailen, Heir to Daeland's power is equal to the number of other attacking or blocking creatures you control.
“While even one Daelish blade still fights beside mine, my kingdom remains.”
*/2
Spitfireling

Spitfireling {3}{R}{R}

Creature - Elemental
Haste, prowess
Wanderlust — When Spitfireling enters, if you control four or more differently named lands, create two 1/1 red Elemental creature tokens with prowess and haste.
3/3
  • Worlds Away
Vibrant Balloon

Vibrant Balloon {3}

Artifact - Vehicle
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
When the balloons went up was Mother Mertle's cue to go inside, before the bashful youth could bond over dropping raw eggs on her.
3/1
  • Harvest Festival
Tendrils of Corruption

Tendrils of Corruption {3}{B}

Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Darkness isn't always hiding a threat. Sometimes darkness is the threat itself.
  • Pyramids of Atuum
Stoneskin

Stoneskin {2}{G}

Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2.
“Wait. Did that statue just move...”
—Telam, last words
  • Zero
Guidance of Karametra

Guidance of Karametra {G}{G}{G}

Enchantment
Permanent spells you cast cost {1} less to cast.
{3}{G}: Choose a counter on target permanent you control, then put another counter of that kind on that permanent or remove that counter from it. Activate only as a sorcery.
“Of all the gods, only Karametra asks for so little and gives so much.”
—Sythis, Harvest's Hand
  • Theros Triumphant
Inborn Instincts

Inborn Instincts {5}{G}

Enchantment - Aura
Enchant creature
When Inborn Instincts enters, enchanted creature deals damage equal to its power to target creature an opponent controls.
Enchanted creature gets +6/+6.
  • Glacia: Hail to the Queen
Mortal Deeds

Mortal Deeds {2}{G}

Instant
Choose one —
• Destroy target artifact or enchantment.
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
That which was built will collapse. That which had bloomed will wilt. That which had created will consume.
  • Beyond Our Ken
Tandem Glory

Tandem Glory {G}{W}

Instant
Until end of turn, target creature gets +2/+2, then an additional +2/+2 for each card and token merged with it.
The individual is a curse. A denial of the self. Only together can we experience the world in full. Only as one are we made whole.
  • Beyond Our Ken
Ensouler of Blades

Ensouler of Blades {2}{U}{U}

Creature - Dwarf Artificer
{1}: Target Equipment becomes a colorless 3/3 Construct artifact creature until end of turn. (Equipment that's a creature can't equip a creature.)
{2}{U}{U}, {T}: Return target artifact card from your graveyard to your hand.
3/2
  • Oirohpo
Ember of Ancient Infernos

Ember of Ancient Infernos {1}{R}

Creature - Faerie
Haste
At the beginning of your upkeep, sacrifice Ember of Ancient Infernos unless you pay {R}.
With its high technological advancements, Ivenge's world hadn't seen fire in centuries... until the firekin returned and saw they had catching up to do.
3/1
  • Lovi Awoken
Hidden Hollow

Hidden Hollow

Land
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Hidden Hollow: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Plated Valiant

Plated Valiant {1}{W/B}{W/B}

Creature - Human Knight
Adorned — Plated Valiant gets +2/+2 as long as it's equipped and/or enchanted.
What the songs never mentioned was how a quality suit of armor was worth more than sword and skill combined.
3/3
  • A Tourney at Whiterun
Queenscoming Pageantry

Queenscoming Pageantry {3}{W}

Sorcery
Create three 1/1 white Peasant creature tokens. Scry 1.
When Asamund arrived in Norwick the villagers held a pageant in celebration, unaware of the danger her presence might bring to their door.
  • Quest for the Roseblade
Maghbri Hunter

Maghbri Hunter {2}{R}

Creature - Human Archer
Haste
Rapport — Whenever Maghbri Hunter and at least one other creature you control become tapped, Maghbri Hunter gets +2/+1 until end of turn.
1/2
  • Harvest Festival
Desperate Retreat

Desperate Retreat {3}{G}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Search your library for up to two Forest cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
  • The Petals Wilt
Crush the Hull

Crush the Hull {1}{U}{U}

Instant
Pressure {U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Counter target spell.
At 1800 hours, the Mariner reported an extraordinary finding in Cuxuri. At 1803, her signal vanished without a trace.
  • Elmare: Into the Abyss
Conjure Realities

Conjure Realities {2}{G}{U}

Sorcery
Abound. Then search your library for a creature, instant, or sorcery card, reveal it, put it into your hand, then shuffle. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
“Don't you get it yet? Dream and reality are the same thing. I said so all the time, didn't I?”
—Maribel Hearn
Mabil's Collector

Mabil's Collector {1}{G}{U}

Creature - Elf Citizen
Whenever you cast a spell, if it doesn't share a name with a permanent or a card in a graveyard, draw a card.
“I don't care about your ‘song of the worlds' nonsense, but keep bringing me new stuff, and I'll keep you funded.”
2/2
  • Sparks of a Multiverse
Weeping Yaoguai

Weeping Yaoguai {2}{B}

Creature - Wolf Spirit
When Weeping Yaoguai enters, create a 1/1 colorless Spirit creature token.
Scavenge {3}{B} ({3}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/1
  • Panxiou
Review Curriculum

Review Curriculum {2}{U}

Sorcery
Shuffle your graveyard into your library, then draw two cards.
“You've read the primers, studied the basics, and debated the applications. Now, let's see your execution.”
  • Arcanum Academia
Play the Coward

Play the Coward {R}

Instant
Return target blocking creature to its owner's hand. Creatures blocked by that creature get +1/+1 and gain trample until end of turn.
He told himself he was just living to fight another day—but by the trembling of his hands, he knew he would never return.
  • Glacia: Hail to the Queen
Serene Meditant

Serene Meditant {1}{U}

Creature - Elephant Monk
Defender (This creature can't attack.)
Whenever you cast a spell, if it isn't your main phase, Serene Meditant loses defender until the beginning of your next end step.
Sometimes “bide your time” really just means “take a nap until you're in the mood.”
3/3
  • Adventurers of Onora
Flawless Counterfeit

Flawless Counterfeit {2}

Artifact
You may have Flawless Counterfeit enter as a copy of any noncreature artifact on the battlefield.
Needless to say, its invention has made the contraband industry in Akieva infinitely more complicated.
Zhu Long, Refulgent Wind

Zhu Long, Refulgent Wind {4}{R}{R}

Legendary Creature - Elder Dragon
Flying
When Zhu Long enters, if {W}{U}{B}{R}{G} was spent to cast it, untap up to five target lands.
Once during each of your turns, when you cast an instant or sorcery spell, if no more than one mana of each color was spent to cast it, you may copy it. You may choose new targets for the copy.
5/5
  • Panxiou