As Rhythm of Nizev enters, choose Fahrib or Rahstahde. • Fahrib — Whenever you cast a spell from anywhere other than your hand, draw a card. • Rahstahde — Creatures you control have prowess. (Multiple instances of prowess stack.)
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Reach Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Other Elementals you control get +1/+1 as long as Miroran Skycatcher has a +1/+1 counter on it.
Target creature gets -5/-0 until end of turn. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Trample, haste Thriving Hydra enters with four +1/+1 counters on it. When Thriving Hydra enters, for each other creature you control, put X +1/+1 counters on that creature, where X is four minus its power. Whenever Thriving Hydra attacks, double the number of +1/+1 counters on each creature you control.
When Leija's Greenblade enters, you may pay {G}. If you do, destroy target artifact or enchantment.
“When I fight, may no threat escape my reach. When I speak, may my words inspire others. When I die, may the queendom flourish still.” —Greenblade creed
When this creature enters, each opponent loses 2 life and you gain 2 life. Arise {2}{B}{B}({2}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“I'd rather the dead desecrate all our cranns than see them allied with the humans.”
Menace Whenever Ruin Delver attacks, you may sacrifice a land or exile a land card from your graveyard. If you do, you draw a card and you lose 1 life.
Legendary spells you cast have nonlegendary cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonlegendary nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
When Chigau, the Red Market enters, draw a card, then choose a creature card name. Once each turn, you may cast a creature spell with the chosen name from your graveyard.
Whenever you cast your first instant or sorcery spell each turn, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Ankulim spawning grounds make bad sites for treasure vaults.
Flying Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Draw a card, then discard a card. [Lore III] Remove all lore counters from Astral Man-o'-War. Return up to one target creature you don't control to its owner's hand.
Draw a card. Scry 2. Orchestrate {U}(You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Trample When Feral Devout enters, choose one — • Put a +1/+1 counter on Feral Devout. • Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”