15897 cards found
Stormbred Elemental

Stormbred Elemental {1}{R}

Creature - Elemental
Stormbred Elemental gets +1/+1 as long as you control an Island.
{U}: Stormbred Elemental gains flying until end of turn.
In the Stormy Peaks of Ellanas, elementals are born out of thunder and chaos.
2/1
  • K15 Core Set
Rhythm of Nizev

Rhythm of Nizev {2}{U}

Enchantment
As Rhythm of Nizev enters, choose Fahrib or Rahstahde.
• Fahrib — Whenever you cast a spell from anywhere other than your hand, draw a card.
• Rahstahde — Creatures you control have prowess. (Multiple instances of prowess stack.)
  • Alkabah: The Rise of Soli
Suffocating Growth

Suffocating Growth {3}{G}

Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Miroran Skycatcher

Miroran Skycatcher {2}{G}

Creature - Elemental
Reach
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Other Elementals you control get +1/+1 as long as Miroran Skycatcher has a +1/+1 counter on it.
1/2
  • Spark of Revolution
Nullify Naysayer

Nullify Naysayer {1}{U}

Instant
Target creature gets -5/-0 until end of turn. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Thriving Hydra

Thriving Hydra {4}{G}{G}{G}{G}

Creature - Hydra
Trample, haste
Thriving Hydra enters with four +1/+1 counters on it.
When Thriving Hydra enters, for each other creature you control, put X +1/+1 counters on that creature, where X is four minus its power.
Whenever Thriving Hydra attacks, double the number of +1/+1 counters on each creature you control.
0/0
Genesplice

Genesplice {X}{G}

Sorcery
Target creature gets +X/+X and gains trample until end of turn.
If you've sacrificed a permanent this turn, draw a card.
Like a child with scissors GenTech's designers create a macabre mosaic.
  • Beyond the Blackwall
Ekebram the Scholar
Ekebram, Chronicler of Ages

Ekebram the Scholar {2}{U}

Legendary Creature - Human Wizard
Whenever Ekebram the Scholar becomes untapped, draw a card.
Whenever you draw your third card each turn, you may transform Ekebram.
Ekebram was the first to press words
into a clay tablet.
2/4
Card has other part: Ekebram, Chronicler of Ages
  • Scriptures of Urshad
Leija's Greenblade

Leija's Greenblade {1}{G}

Creature - Elf Warrior
When Leija's Greenblade enters, you may pay {G}. If you do, destroy target artifact or enchantment.
“When I fight, may no threat escape my reach.
When I speak, may my words inspire others.
When I die, may the queendom flourish still.”
—Greenblade creed
2/1
Treacherous Bloodbriar

Treacherous Bloodbriar {2}{B}

Creature - Elf Rogue
When this creature enters, each opponent loses 2 life and you gain 2 life.
Arise {2}{B}{B} ({2}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“I'd rather the dead desecrate all our cranns than see them allied with the humans.”
2/2
  • The Petals Wilt
Trail of Bones

Trail of Bones {B}

Enchantment
At the beginning of your end step, you may mill a card.
{3}{B}, Exile two cards from your graveyard: Target player loses 2 life.
  • Riddles of Revio
Barbarian Axe Flinger

Barbarian Axe Flinger {2}{W}

Creature - Human Barbarian Warrior
Vigilance
{1}{W}: Barbarian Axe Flinger gains double strike until end of turn.
The first ax is a mere diversion, for in parrying it the second one strikes your heart.
2/2
  • Khaliz-Dorahn
Ruin Delver

Ruin Delver {1}{B}

Creature - Human Scout
Menace
Whenever Ruin Delver attacks, you may sacrifice a land or exile a land card from your graveyard. If you do, you draw a card and you lose 1 life.
2/1
Abital, Hesediel's Fawn

Abital, Hesediel's Fawn {3}{G}{W}

Legendary Creature - Elk Spirit
Legendary spells you cast have nonlegendary cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonlegendary nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
5/5
  • Over the Horizon
Tempest Termagant
Garish Gillian

Tempest Termagant

Creature - Merfolk Wizard
(Color indicator: Tempest Termagant is blue and red)
When you unveil Tempest Termagant, you may put target land on top of its owner's library.
The mer pact granted her power over storms, therefore trade, and wealth enough to ignore the pact's cost.
3/3
Card has other part: Garish Gillian
  • Feanav: The Apothecary's Progress
Stabilize

Stabilize {U}

Instant
Counter target artifact or sorcery spell.
“Patience is the key to wisdom. Wisdom is the key to cognition. Cognition is the key to perfection.”
—Iekin, God of wisdom
  • Al Tabaq
Chigau, the Red Market

Chigau, the Red Market {1}{B}

Legendary Enchantment
When Chigau, the Red Market enters, draw a card, then choose a creature card name.
Once each turn, you may cast a creature spell with the chosen name from your graveyard.
Opulent Ankulim

Opulent Ankulim {2}{U}

Creature - Elemental
Whenever you cast your first instant or sorcery spell each turn, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Ankulim spawning grounds make bad sites for treasure vaults.
2/3
  • Scriptures of Urshad
Nimblefoot

Nimblefoot {U}

Creature - Mouse Rogue
Nimblefoot can't be blocked.
“I love disabling traps, especially the ones that come with cheesy treats.”
1/1
Card has other part: Lockpick
  • Adventurers of Onora
Astral Man-o'-War

Astral Man-o'-War {U}{U}{U}

Enchantment Creature - Jellyfish
Flying
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Draw a card, then discard a card.
[Lore III] Remove all lore counters from Astral Man-o'-War. Return up to one target creature you don't control to its owner's hand.
2/4
  • Theros Triumphant
Sprout Thought

Sprout Thought {1}{U}

Instant
Draw a card. Scry 2.
Orchestrate {U} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Monstrous Nereid

Monstrous Nereid {3}{R}

Creature - Merfolk Beast
First strike
Only at the river's surface is beauty an advantage for the nereids.
3/2
  • Novea
Feral Devout

Feral Devout {R/W}{G}

Creature - Rabbit Warrior
(Color indicator: Feral Devout is green)
Trample
When Feral Devout enters, choose one —
• Put a +1/+1 counter on Feral Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
2/1
  • Beyond Our Ken
Stark Copse

Stark Copse

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{G}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Wildfire

Stark Wildfire

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{R}, {T}: Add one mana of any color.
  • Memorium Arcanum