15897 cards found
Middenswarm Rats

Middenswarm Rats {1}{B}

Creature - Rat
{B}, Sacrifice another creature: Surveil 1.
“What's that, Frederick? There's rats out in the heaps again? Surely it can't be that ba. . . oh. Oh no.”
—Gerti, village elder
2/2
  • The Petals Wilt
Midnight Invitation

Midnight Invitation {2}{B}{B}

Sorcery
Reveal the top three cards of your library and put them into your hand. If this spell was cast from your graveyard, each opponent loses life equal to the total mana value of those cards. Otherwise, you lose that much life.
Flashback {4}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Militia's Charge

Militia's Charge {2}{G}

Enchantment - Aura
Flash
Enchant creature you control
Enchanted creature gets +2/+2.
Whenever enchanted creature attacks, if it's a Citizen or Peasant, create a 1/1 white Peasant creature token.
  • The Petals Wilt
Mirrored Monstrosities

Mirrored Monstrosities {3}{U}

Instant
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Create a token that's a copy of target creature you control, except it enters with an additional -1/-1 counter on it.
  • The Petals Wilt
Misthollow Enigma
Misthollow Rites

Misthollow Enigma

Creature - Horror
(Color indicator: Misthollow Enigma is blue)
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, draw a card.
. . . and forces neither angelic nor diabolical are there to answer.
4/4
Card has other part: Misthollow Rites
  • Innistrad In Memoriam
Misthollow Rites
Misthollow Enigma

Misthollow Rites {2}{G}

Enchantment
You may play an additional land on each of your turns.
{4}{U}{U}: Transform Misthollow Rites. Activate only as a sorcery.
Deep in Innistrad's heart, a chorus of chants rings . . .
Card has other part: Misthollow Enigma
  • Innistrad In Memoriam
Mistmourner

Mistmourner {2}{U}{U}

Creature - Spirit
Other Spirits you control get +1/+1.
Whenever Mistmourner or another Spirit you control enters, you may draw a card. If you do, discard a card.
She stands at the place of their first kiss each night, waiting for her to return.
3/3
  • Innistrad In Memoriam
Molderkin

Molderkin {1}{G}

Creature - Fungus
{T}: Add {G}.
Once during each of your turns, you may cast a creature spell from your graveyard if there are thirteen or more cards in your graveyard. (You still pay its costs. Timing rules still apply.)
1/3
  • Innistrad In Memoriam
Moldgraf Wurm

Moldgraf Wurm {7}{G}

Creature - Wurm
This spell costs {1} less to cast for each card type among cards in your graveyard.
Trample
“I told the mayor we needed a new lot!”
—Moritz, gravekeeper
6/6
  • Innistrad In Memoriam
Moment of Mourning

Moment of Mourning {B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card if it has mana value 2 or less or this spell was foretold.
Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Moment's Reprieve

Moment's Reprieve {2}{W}{U}

Enchantment
Flash
When this enchantment enters, if you cast it, you may return target spell or nonland permanent to its owner's hand.
Whenever you cast your first spell during each opponent's turn, create a 1/1 white and blue Bird creature token with flying.
  • The Petals Wilt
Momentary Victory

Momentary Victory {W}

Instant
Exile target card from a graveyard. If this spell was foretold, create a 2/1 white Soldier creature token.
Draw a card.
Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Monara, Pale Rider

Monara, Pale Rider {2}{W}{W}

Legendary Creature - Zombie Knight
Whenever you attack, you gain 1 life for each attacking creature.
{5}{W}: Put a -1/-1 counter on target tapped creature. This ability costs {X} less to activate, where X is the amount of life you gained this turn.
“Kneel in the moonlight. I will let it be the last thing you see before you die.”
4/3
  • The Petals Wilt
Moonscythe

Moonscythe {W}

Artifact - Equipment
When Moonscythe enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +2/+2.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
  • Innistrad In Memoriam
Moontouched Courser

Moontouched Courser {3}{G}{G}

Creature - Elk Spirit
At the beginning of your end step, for each permanent with exactly one counter on it, you may choose one —
• Remove all counters from that permanent.
• Choose a kind of counter on that permanent. Put another counter of that kind on that permanent.
3/5
  • The Petals Wilt
Moor-Witch's Brew

Moor-Witch's Brew {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Surveil 2, then draw a card. Create a Treasure token and a 1/1 black Bat creature token with flying and “This creature can't block.”
“A pinch of nightcap, a dash of newt . . .”
  • The Petals Wilt
Morkrut Gryff

Morkrut Gryff {4}{U}

Creature - Hippogriff
Flying
When Morkrut Gryff dies, surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
Foreshadow {5}{U}{U} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
4/3
  • Innistrad In Memoriam
Mortalcoil Hydra

Mortalcoil Hydra {1}{B}{G}

Creature - Hydra Horror
Mortalcoil Hydra enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
When Mortalcoil Hydra dies, each opponent loses 3 life and you gain 3 life.
Foreshadow {4}{B}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
0/0
  • Innistrad In Memoriam
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
  • Innistrad In Memoriam
Necromantic Experiment

Necromantic Experiment {1}{U}

Creature - Zombie
When this creature enters, draw a card.
The renegade vampire Kahra slew the Belmord bloodsire who first bit her in a bitter struggle. Now she seeks the power to reanimate him, and bind him to her will.
1/1
  • The Petals Wilt
Necrosis Vials

Necrosis Vials {1}

Artifact
Flash
{4}, {T}, Sacrifice this artifact: It deals 3 damage to target creature or planeswalker.
“Don't worry. Your death will be slow and painful . . . but I'll love it.”
  • The Petals Wilt
Nephalia Inquisitors

Nephalia Inquisitors {1}{U}{U}

Creature - Human Soldier
Flash
When Nephalia Inquisitors enters, draw a card for each creature that died this turn.
“We're just here to inspect the carnage. Cleaning it is up to the seas.”
3/2
  • Innistrad In Memoriam
Nettlehowler

Nettlehowler {3}{G}

Creature - Plant Wolf
When Nettlehowler enters, exile up to one target card from a graveyard.
If a creature dealt damage by Nettlehowler this turn would die, exile it instead.
“Life is a savage circle. The soil that feeds us will swallow us in the end.”
—Krendel of Kessig
4/4
  • Innistrad In Memoriam
Never Give Up

Never Give Up {G}

Sorcery
Return target creature card from your graveyard to your hand. If that card is a Human, you gain 3 life.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Niblis of Hail

Niblis of Hail {U}{U}

Creature - Spirit
Flash
Flying, vigilance
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
It craves warmth it can no longer feel.
2/2
  • Innistrad In Memoriam