15897 cards found
Natural Growth

Natural Growth {2}{G}

Sorcery
Destroy target artifact or enchantment.
Scry 1.
Gilded Bloodsworn

Gilded Bloodsworn {R}{G}

Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 and has trample as long as it's merged with another card or token.
1/1
  • Beyond Our Ken
Bearer of Tormented Truths

Bearer of Tormented Truths {U}{B}

Creature - Human
When Bearer of Tormented Truths enters, look at target player's hand. You may exile a nonland card from among them. If you do, that player draws a card.
You may play cards exiled with Bearer of Tormented Truths, and you may spend mana as though it was mana of any color to cast them.
1/1
  • Beyond Our Ken
Rapid Rodent

Rapid Rodent {2}{R}

Creature - Elemental Mouse
Haste
Whenever Rapid Rodent attacks, it gets +1/+0 until end of turn for each other creature you control with flash and/or haste.
It has small electric sacs on both cheeks. If threatened, it looses electric charges from the sacs.
2/2
Memorial Plaza

Memorial Plaza {1}{W}{B}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Memorial Plaza enters, create two 1/1 colorless Spirit creature tokens with flying.
{2}{W}: The Warrior
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{1}{B}: Rhapsody in Black
At the beginning of your end step, you may sacrifice a creature. If you do, draw a card.
  • Nangjiao In Bloom
Let's Go, Don't Wait

Let's Go, Don't Wait {2}{R}

Enchantment
At the beginning of combat on your turn, create a 1/1 colorless Servo artifact creature token. It gains haste and attacks this turn if able.
Whenever a creature you control dies, you may pay {1}. If you do, put a +1/+1 counter on target creature.
This night's almost over.
  • Animus Vox
Bestower of Princely Sin

Bestower of Princely Sin {1}{B}

Creature - Human Warlock
{T}, Exert Bestower of Princely Sin: You may sacrifice another creature. If you do, target opponent may sacrifice a permanent that shares a card type with it. If they don't, that player loses 1 life and you draw a card. Repeat this process for artifact, enchantment, land, and planeswalker. Activate only as a sorcery.
1/1
  • End of Wollensie
Hungering Howlpack

Hungering Howlpack {2}{G}{G}

Creature - Wolf
Other Wolves and Werewolves you control get +1/+1.
Whenever Hungering Howlpack or another Wolf or Werewolf you control enters, you gain 2 life.
The entire parish lay in their beds restlessly, like sheep in a pen.
3/3
  • Innistrad In Memoriam
Nephalia Inquisitors

Nephalia Inquisitors {1}{U}{U}

Creature - Human Soldier
Flash
When Nephalia Inquisitors enters, draw a card for each creature that died this turn.
“We're just here to inspect the carnage. Cleaning it is up to the seas.”
3/2
  • Innistrad In Memoriam
Diao, Dragoon Captain

Diao, Dragoon Captain {4}{W}{W}

Legendary Creature - Human Warrior
When Diao, Dragoon Captain enters, create three 1/1 red and white Warrior creature tokens.
Whenever a creature you control attacks, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
3/3
Brilliant Workshop

Brilliant Workshop

Land
{T}: Add {C}.
{1}, {T}: Add {G}{U}.
Every laboratory has a personal touch. A cute plant, a warm drink, a soft cot.
  • Discoveries of Akieva
Bulwark of Tradition

Bulwark of Tradition {2}{R}{G}{W}

Creature - Demon Warrior
Flying
Whenever a permanent you control becomes the target of a spell or ability you don't control, choose one —
• Create a 3/3 red Manticore creature token.
• Create two Treasure tokens.
• Draw a card.
5/5
  • Alkabah
Virtue of Propriety

Virtue of Propriety {4}{W}

Creature - Angel
When Virtue of Propriety enters, return target creature card with mana value 3 or less from your graveyard to your hand.
“I know what Xenocrata intends, but while the Coalition moves by sea, we cannot risk making enemies of her fleets by openly defying her.”
—Kanvar to Cathette
4/5
  • The Empty Throne of Feanav
Ekebram the Scholar
Ekebram, Chronicler of Ages

Ekebram the Scholar {2}{U}

Legendary Creature - Human Wizard
Whenever Ekebram the Scholar becomes untapped, draw a card.
Whenever you draw your third card each turn, you may transform Ekebram.
Ekebram was the first to press words
into a clay tablet.
2/4
Card has other part: Ekebram, Chronicler of Ages
  • Scriptures of Urshad
Bilge Crab

Bilge Crab {U}

Creature - Crab Pirate
Whenever you cast a noncreature spell, target player mills two cards.
{U}: This creature gets +1/-1 until end of turn.
“Unlike my parrots, I can't say that the crabs tend to have good ideas.”
—Arli, Aravant pirate captain
0/3
  • The Petals Wilt
Distract

Distract {2}{U}

Instant
Choose one —
• Counter target creature or planeswalker spell.
• Return target creature or planeswalker to its owner's hand.
“Am I boring you?”
— Professor Shayle, to Ardy and Dayang
  • Arcanum Academia
Horizon Militant

Horizon Militant {3}{G}

Creature - Human Warrior
Trample
The journey to Whiterun can be a hard one for those who wander alone, but her steel is harder still.
3/2
  • A Tourney at Whiterun
Fashionable Heiress

Fashionable Heiress {W}

Creature - Human Advisor
Enchantment spells you cast cost {1} less to cast.
“I'd much rather be back East where there are dances and salons and men that don't reek of liquor and gunsmoke, but mother insists I learn how the business is run firsthand.”
1/1
  • Rail War
Caer Crann Survivalists

Caer Crann Survivalists {4}{G}{G}

Creature - Elf Warrior
Vigilance
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
“Undermine has fallen, and we teeter on the brink. Meredir will need a miracle.”
6/6
  • The Petals Wilt
Dreaded of Sahra

Dreaded of Sahra {6}{G}{G}

Creature - Demon Warrior
Trample
When Dreaded of Sahra enters, creatures you control become 8/8 Demons in addition to their other types until end of turn.
“Whoever you were, I doubt they'd rejoice now.”
—Chakavak, Martoob watershaper
8/8
  • Alkabah: The Rise of Soli
Anzen, Beyond the Sea

Anzen, Beyond the Sea

Legendary Land
Each land is an Island in addition to its other land types.
The former Emperor's retreat, Anzen became a beacon of hope in an age of darkness.
  • Path of Shadows
Feed Those Below

Feed Those Below {2}{B}{B}

Sorcery
Create a 3/2 colorless Horror creature token. All other creatures get -3/-3 until end of turn.
Not every stairwell on Duncaster leads to a basement.
  • Toll Midnight
Fracking Factory

Fracking Factory {2}{R}

Artifact
{T}, Sacrifice an artifact or creature: Fracking Factory deals 2 damage to each opponent. Activate only as a sorcery.
“What happens when we run out? Buddy, that sounds like a you problem.”
Vokha, Bloodstone Exarch

Vokha, Bloodstone Exarch {2}{B}{B}

Legendary Creature - Gargoyle Warlock
Flying
Once each turn, when a creature an opponent controls dies, you may create a Treasure token.
{3}{B/R}{B/R}: Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. Activate only once each turn and only as a sorcery.
3/3
  • Seasons of War
Parasol Twirler

Parasol Twirler {1}{U}

Creature - Human Wizard
Parasol Twirler has flying as long as you control an artifact.
“Impossible? Oh, darling. What you have in looks you lack in imagination.”
2/1
  • Nangjiao In Bloom