15897 cards found
Akroan Truespear

Akroan Truespear {R}

Creature - Human Soldier
Akroan Truespear has first strike as long as it's attacking.
Heroic — Whenever you cast a spell that targets Akroan Truespear, put a +1/+1 counter on Akroan Truespear.
Weapons crafted by Purphoros and guided by Iroas seldom miss their mark.
1/1
  • Theros Triumphant
Intoxicating Melody

Intoxicating Melody {4}{R}

Instant
Attacking creatures get +2/+0 and gain trample until end of turn.
Few things are more embarrassing than when you're upstaged by bottle golems.
  • Eralou
Snake Cult Initiation

Snake Cult Initiation {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3. (Whenever that creature deals combat damage to a player, that player gets three poison counters.)
  • Imperial Legacies
Sangrite Ooze

Sangrite Ooze {4}{B}

Creature - Ooze Elemental
Menace
Cycling {R} ({R}, Discard this card: Draw a card.)
Esperites harvest sangrite ore from the wilds of Jund. Sometimes the sangrite harvests the Esperites.
5/4
  • Alara
Recall Forgotten Eons

Recall Forgotten Eons {1}{G}{U}

Sorcery - Revelation
Draw two cards. You may play an additional land this turn.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
Danuri Custodian

Danuri Custodian {2}{W}

Creature - Human Cleric
Creatures your opponents control enter tapped.
Bulwark — At the beginning of each upkeep, if you control a creature with toughness 4 or greater, Danuri Custodian gains indestructible until end of turn.
“For things to work properly all must remember their places.”
2/1
  • Aftermath
Sibling of All Elements
Daughter of Tempests

Sibling of All Elements

Creature - Merfolk Chimera
(Color indicator: Sibling of All Elements is blue)
Vigilance
Whenever Sibling of All Elements attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
4/4
Card has other part: Daughter of Tempests
  • The Empty Throne of Feanav
Shengin Tactician

Shengin Tactician {1}{W}

Creature - Human Samurai
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{W}: Target creature gains vigilance until end of turn.
2/2
  • Tales of Old Jidai
Righteous Valor

Righteous Valor {R}

Instant
Put a +1/+1 counter on up to one target creature.
Draw a card.
A warrior's mettle is tried, tested, and forged on the field of the battle.
  • Seasons of War
Jirada, Elder of Caulte
Shatter the Mask

Jirada, Elder of Caulte

Legendary Creature - Wizard
(Color indicator: Jirada, Elder of Caulte is green)
You may play lands from graveyards.
{9}{G}{G}: Put nine +1/+1 counters on Jirada, Elder of Caulte.
“We will stand strong if we stand in unity.”
1/1
Card has other part: Shatter the Mask
  • Survive the Night
Terracotta Idol

Terracotta Idol {3}

Artifact
{T}: Add one mana of any color.
{X}: Terracotta Idol becomes a Spirit artifact creature with base power and toughness X/X until end of turn. Activate only as a sorcery.
Demented Brainiac

Demented Brainiac {2}{U}

Creature - Horror Advisor
When Demented Brainiac enters and at the beginning of your upkeep, each opponent mills two cards.
{U}, Sacrifice Demented Brainiac: Exile each opponent's graveyard. Until end of turn, you may cast instant and sorcery spells exiled this way, and you may spend mana as though it were mana of any color to cast them.
1/3
  • Video Horror System
Skalorian Orbguard

Skalorian Orbguard {1}{R}

Artifact Creature - Orb
Advance {3}{R} (Cast this for {3}{R} to advance it as it enters. {3}{R}: Advance this as a sorcery.)
Whenever another artifact creature you control enters or a permanent you control advances, Skalorian Orbguard deals 1 damage to any target.
“Let it watch your back while it watches its own! Buy one, get a second, half price!”
0/2
  • Karina's Explorations
Coralight Castle

Coralight Castle

Land
You may play Coralight Castle from your graveyard as long as seven or more cards are in your graveyard.
Coralight Castle enters tapped.
{T}: Add {W} or {U}.
Cycling {1}{W}{U} ({1}{W}{U}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Sage's Ashes

Sage's Ashes {1}

Artifact
Sage's Ashes enters tapped.
{T}, Sacrifice Sage's Ashes: Put target card from a graveyard on top of its owner's library.
{3}, Exile Sage's Ashes from your graveyard: Draw a card.
Ragemist

Ragemist {R}

Sorcery
Target creature gets +2/+0 and gains trample and haste until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bloodlust seized her as the raiders approached, and Tilana heard the screams. But where were her pridemates?
  • Alara
Sythian Traverser

Sythian Traverser {1}{B}

Creature - Human Cleric
Lifelink
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“These winds are nothing compared to my will to survive.”
0/2
  • Spark of Revolution
Path to Battle

Path to Battle {1}{R}

Enchantment - Road
When Path to Battle enters, draw a card, then choose a card name.
Whenever you cast a noncreature spell with the chosen name, create a 1/1 red Warrior creature token with haste.
“The Caica only seek to take away our freedom! With their own weapons of war, we will take them down!”
—Aukan, Swift Hawk
  • Road to Carü Mapu
Clever Rejoinder

Clever Rejoinder {U}

Instant
Cast this spell only during your turn.
Draw a card. Then if an opponent cast a spell this turn, scry 1 and draw an additional card.
“You've grown complacent in your cunning. You've forgotten how to act when you're made the fool.”
  • Harvest Festival
Coral Bruiser

Coral Bruiser {5}{U}{U}

Enchantment Creature - Crab Beast
Concord — When Coral Bruiser enters, if there are four or more card types among permanents you control, put target creature you don't control into its owner's library third from the top.
Some Chitinborn decline to serve in the Coralight military, instead choosing to wreak havoc on the Dukedom's enemies on their own terms.
5/5
  • Elmare: Into the Abyss
Ecological Refuge

Ecological Refuge

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{6}{G}, {T}, Sacrifice Ecological Refuge: Create two 3/3 green Wurm creature tokens. Activate only as a sorcery.
  • Riddles of Revio
Gaspar Reeves, Occult Broker

Gaspar Reeves, Occult Broker {1}{G}{U}

Legendary Creature - Human Warlock
Whenever another creature you control enters, put a +1/+1 counter on each creature you control with lesser power or lesser toughness than that creature.
“If you want more, we keep the truly gruesome stuff in the back.”
1/3
  • Toll Midnight
Harness Nature

Harness Nature {2}{G}

Sorcery
Search your library for up to two Forest cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Flashback—Tap three untapped green creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Mark of Hubris

Mark of Hubris {2}{B}{B}{B}

Enchantment
Skip your draw step.
At the beginning of your end step, discard a card. If you do, create a 4/4 white Angel creature token with flying. If you can't, sacrifice Mark of Hubris.
Once, he demanded the angels to come to his side. Now, he begs them to stop.
  • Mious
Knotweald Ambassador

Knotweald Ambassador {2}{G}{G}

Creature - Treefolk
Whenever Knotweald Ambassador becomes the target of a spell or ability an opponent controls, choose one —
• Knotweald Ambassador deals damage equal to its power to target creature or planeswalker that player controls.
• Draw a card.
5/4
  • Dark Seas of Shiryen