15897 cards found
Xiusheng's Teachings

Xiusheng's Teachings {3}{R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
Ferocious — Whenever enchanted creature attacks, if you control a creature with power 4 or greater, enchanted creature gains double strike until end of turn.
  • Goliaths of Nangjiao
Dai Gui's Command

Dai Gui's Command {X}{G/U}{G/U}

Instant
Choose two. X can't be 0 —
• Create a token that's a copy of target creature you control with mana value X or less.
• Creatures target player controls get +0/+X and gain reach until end of turn.
• Put target noncreature, nonland permanent into its owner's library just beneath the top X cards of that library.
• Target player surveils X, then draws a card.
  • Panxiou
Moldgraf Wurm

Moldgraf Wurm {7}{G}

Creature - Wurm
This spell costs {1} less to cast for each card type among cards in your graveyard.
Trample
“I told the mayor we needed a new lot!”
—Moritz, gravekeeper
6/6
  • Innistrad In Memoriam
Poach

Poach {3}{B}

Sorcery - Adventure
Target creature gets -3/-3 until end of turn. You gain 3 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Duwinda Hunter
  • Karina's Explorations
Macabre Effigy

Macabre Effigy {1}

Artifact
Macabre Effigy enters with three charge counters on it.
{3}, {T}, Remove a charge counter from Macabre Effigy: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
  • Alara
Manic Illusionist

Manic Illusionist {1}{R}

Creature - Human Shaman
{T}: Discard two cards. If you do, draw two cards.
“Now you see it, now you don't. Now you see me! Now you don't. Now I see you! Now I don't . . .”
0/2
  • Goliaths of Nangjiao
Outlands Bodyguard

Outlands Bodyguard {2}{R}{R}

Creature - Human Warrior
Outlands Bodyguard can't attack alone.
You may exert Outlands Bodyguard as it attacks. When you do, it must be blocked this turn if able. (An exerted creature won't untap during your next untap step.)
While undoubtedly skilled, their commitment to protection takes a more aggressive form.
4/3
  • End of Wollensie
Inevitable Future

Inevitable Future {6}{B}

Sorcery
This spell costs {1} less to cast for each creature and/or planeswalker card in your graveyard.
Return target creature or planeswalker card from your graveyard to the battlefield.
“You may save the world hundreds of times, but I only have to end it once.”
Calming Dromoryx

Calming Dromoryx {1}{W}

Creature - Antelope Camel
Permanents entering the battlefield don't cause abilities of permanents to trigger.
The special incense it carries causes a sense of overwhelming tranquility in those around it.
1/3
  • Scriptures of Urshad
Culi-Sae Exonerator

Culi-Sae Exonerator {1}{W}{W}

Creature - Human Monk
Double strike
{3}{W}: Arm target creature you control. Activate only as a sorcery. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/2
  • Glacia: Hail to the Queen
Promising Visage

Promising Visage {2}{W}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
As the planes collided, every reflective surface showed a life that could be.
2/3
  • Ophorio
Rappel Liner

Rappel Liner {B}{R}

Artifact Creature - Construct
Menace
Discard a card: Target artifact creature you control salvages Rappel Liner. Activate only if Rappel Liner is in your graveyard and only as a sorcery. (Exile this card until that creature leaves the battlefield. When that creature deals combat damage to a player, return a card it salvaged to your hand.)
3/1
  • Elmare: Into the Abyss
Duskwood Revolutionary

Duskwood Revolutionary {G}{G}

Creature - Elf Warrior
Each other nontoken Elf and/or Warrior you control enters with an additional +1/+1 counter on it.
{G}{G}, {T}, Remove two +1/+1 counters from among creatures you control: Create two 1/1 green Elf Warrior creature tokens.
2/2
  • New Horizons
Judge of Clans

Judge of Clans {2}{G}

Creature - Elf Shaman Warrior
When Judge of Clans enters, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
{T}: Add one mana of any color.
2/3
  • Over the Horizon
Tragic Arrogance

Tragic Arrogance {3}{W}{W}

Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Atrios was the first of his people to learn what it is to drown.
  • Elmare: Into the Abyss
Tesqua Cohort

Tesqua Cohort {2}{R}

Creature - Human Warrior
First strike
Tesqua Cohort enters with a +1/+1 counter on it if you control another creature with a +1/+1 counter on it.
“If we don't fight for Feraguo now, then what have we been fighting for?”
2/1
  • Rail War
Safe from Harm

Safe from Harm {1}{G}

Instant
Return target creature or land card from your graveyard to your hand. You may shuffle up to three cards from your graveyard into your library.
  • Monsters of Chikyu
Settlement Scout

Settlement Scout {1}{R}

Creature - Human Rogue
Settlement Scout can't be blocked if you control an attacking creature with greater power than it.
Revive {3}{R} ({3}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
“It's safe, but... for some reason, the Twin-Stars haven't left yet.”
2/1
  • Beyond Our Ken
Sigarda, Dawn of Mercy

Sigarda, Dawn of Mercy {1}{G}{W}{W}

Legendary Creature - Angel
Flying
Other creatures you control enter with an additional +1/+1 counter on them.
If a spell or ability an opponent controls causes you to discard Sigarda, Dawn of Mercy, put it onto the battlefield instead of putting it into your graveyard.
4/4
  • Innistrad In Memoriam
Transcendent Priest

Transcendent Priest {2}{W}{W}

Creature - Human Cleric
{4}{W}{W}: Create a 4/4 white Angel creature token with flying.
{2}{W}{W}: Populate. (Create a token that's a copy of a creature token you control.)
2/3
Curious Charter

Curious Charter {2}{G}

Creature - Human Scout
When Curious Charter enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
As a permanent you control explores a land, you may put it onto the battlefield rather than into your hand.
1/1
  • Karina's Explorations
Canopyctopus

Canopyctopus {2}{G}

Creature - Plant Octopus
Reach
Menagerie — When Canopyctopus enters, if there are five or more creature types among creatures you control, reveal the top card of your library. If its mana value is less than or equal to the number of lands you control, draw a card. Otherwise, you may put that card into your graveyard.
3/3
  • Adventurers of Onora
Cumulus Horizon

Cumulus Horizon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W} or {U}.
  • Harvest Festival
Celestian Crusader

Celestian Crusader {5}{W}

Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
4/2
  • Tides of War
Mirage Keeper

Mirage Keeper {2}{G}{G}

Creature - Reflection Wizard
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
{2}{G}, {T}: Create a token that's a copy of target creature token.
The lives of a thousand reflections survive only within his head.
2/3
  • Oirohpo