{1}{U}, {T}, Discard a card: Reveal the top card of your library. Counter target spell unless its controller pays {X}, where X is the mana value of that card.
{2}{G}: Rotted Kalak gains indestructible until end of turn. Revive {3}{B}({3}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Creatures you control get +1/+1 until end of turn. If you control a Rebel, draw a card.
“Are we going to sit here and let the machines take over our world, or are going to show them the strength of real warriors?” — Maellia, Neolition General
Target creature gains trample until end of turn. The next time a source of your choice would deal damage to that creature, prevent that damage. If damage is prevented this way, that creature gets +X/+0 until end of turn, where X is the amount of damage prevented this way.
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.) Ruthless Predator can't be blocked by more than one creature.
This spell can't be countered. Target player gains hexproof until end of turn. Fabled {2}{W}{W}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
“I would not leave this hall quite yet, if I were you.”
Whenever a land creature you control deals combat damage to a player, put a +1/+1 counter on it. {1}{G}: Put a +1/+1 counter on target land you control. It becomes a 0/0 Elemental creature that's still a land.