14928 cards found
Grim Sower

Grim Sower {3}{G}{G}

Creature - Faerie Druid
Whenever another nonland creature you control dies, return it to the battlefield tapped with a sapling counter on it. It becomes an Animus land named Bitter Hazel, loses all other card types, and gains “{T}: Add {G}” and “Pay this card's mana cost: This land becomes a creature until end of turn. It's still a land.”
3/4
  • The Empty Throne of Feanav
Grizzly Matriarch

Grizzly Matriarch {3}{G}{G}

Creature - Bear
{4}{G}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Grizzly Matriarch becomes monstrous, destroy target noncreature permanent an opponent controls.
6/6
  • Glacia: Hail to the Queen
Grohl's Study

Grohl's Study {3}{G}{G}

Enchantment Creature - Giant Study
Archive 6
Grohl's Study's power and toughness are each equal to the number of cards in the archived library.
Whenever Grohl's Study deals combat damage to a player, you may put a card from the archived library into your hand.
*/*
  • Sparks of a Multiverse
Grotesque Defiler

Grotesque Defiler {3}{B}{B}

Creature - Demon
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Sacrifice another creature: Grotesque Defiler gains flying until end of turn.
Whenever Grotesque Defiler deals combat damage to a player, if you're in a renaissance, that player discards a card.
4/5
  • Nangjiao In Bloom
Grotto Guardian

Grotto Guardian {4}{B}

Creature - Plant Zombie
Menagerie — When Grotto Guardian enters, if there are five or more creature types among creatures you control, target creature you don't control gets -2/-2 until end of turn.
So long as fools venture into Frondpond, the bog rises up to meet their challenge.
5/2
  • Adventurers of Onora
Grotto Scarab

Grotto Scarab {4}{G}

Creature - Insect
When Grotto Scarab enters, create two 1/1 green Insect creature tokens for each creature you controlled that died this turn.
4/4
  • Kahembo: Olde Dawn
Gruff, Karoa's Right Paw

Gruff, Karoa's Right Paw {3}{R}{W}

Legendary Creature - Hound Knight
Other creatures you control that are Knights or have Adventures get +1/+1.
4/4
Card has other part: Stirring Speech
  • Adventurers of Onora
Guardian of Heavens

Guardian of Heavens {3}{W}{W}

Creature - Giant
In Celestia, those who reach the heavens without soaring them are in charge of protecting the High Council and communicating their will to the Land-Dwellers.
3/5
  • K15 Core Set
Guiltless Wraith

Guiltless Wraith {4}{B}

Creature - Spirit
Menace
Death knell — Put a +1/+1 counter on Guiltless Wraith. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“Only a few forgot at first, but as others saw how happy they had become, more followed.”
—Mei Liva, to Karina and Flynn
4/4
  • Karina's Explorations
H.S.S. Demeter

H.S.S. Demeter {5}

Legendary Artifact - Vehicle
Whenever H.S.S. Demeter becomes blocked by a creature, gain control of that creature.
Whenever H.S.S. Demeter deals combat damage to a player, draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
H13 Wasp

H13 Wasp {3}{W}{W}

Artifact Creature - Drone
Flash
Flying
Whenever H13 Wasp enters or you cast an another spell with flash or an instant, exile up to one target nonland permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/4
  • Beyond the Blackwall
Haide Bankbuster

Haide Bankbuster {3}{R}{R}

Legendary Planeswalker - Haide
[+1]: Haide Bankbuster deals 2 damage divided as you choose among one or two targets.
[+1]: Draw two cards unless any player has Haide Bankbuster deal 3 damage to them.
[–9]: Until end of turn, gain control of all permanents target player controls and they gain haste. Untap those permanents.
Loyalty:
5
Hallowed Executioner

Hallowed Executioner {3}{R}{W}

Creature - Angel Berserker
Flying
When Hallowed Executioner enters, it deals 2 damage to each creature without flying.
Some minds, though shattered, retain some recollection of their original purpose.
4/3
  • Descent from the Highlands
Halls of Worship

Halls of Worship {4}{W}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Tap target creature.”
Shrines to Anku still have a place among the empires, but worship of the wordly gods grows more and more with each of their divine acts.
  • Scriptures of Urshad
Hamlet Witch

Hamlet Witch {4}{G}

Creature - Human Shaman
Hexproof
Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.)
When Hamlet Witch enters deployed, return target card from your graveyard to your hand.
4/5
  • The Empty Throne of Feanav
Hand of the Evil One

Hand of the Evil One {3}{U}{B}

Creature - Zombie Horror
When Hand of the Evil One enters, mill three cards. Draw a card for each Zombie card milled this way.
Unearth abilities you activate cost up to {1} less to activate.
3/2
  • Khaliz-Dorahn
Hao'Tai, the Reverent

Hao'Tai, the Reverent {3}{R}{R}

Legendary Creature - Elder Dragon
Flying
Whenever Hao'Tai deals combat damage to a player, that player exiles the top five cards of their library and separates them into two piles. Put an ember counter on each card in the pile of your choice. You may play cards from exile with ember counters for as long as they remain exiled.
5/5
  • Nangjiao In Bloom
Harmonic Growth

Harmonic Growth {4}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Put a +1/+1 counter on each creature you control.
“Being one with the land is the greatest blessing a Medranian can hope for.”
—Ankryss, Biologist Adept
  • K15 Core Set
Harpoon Launching

Harpoon Launching {4}{R}

Instant
Harpoon Launching deals 3 damage to any target. Create a 1/1 red Goblin creature token.
“On the count of three... THREE!”
  • Tides of War
Harshapal Banner

Harshapal Banner {4}{W}

Artifact - Equipment
When Harshapal Banner enters, create three 1/1 white Soldier creature tokens with vigilance.
Equipped creature gets +2/+2.
Equip {3}
  • Scriptures of Urshad
Hasan of Clashing Truths

Hasan of Clashing Truths {3}{U}{U}

Legendary Creature - Azra Wizard
Whenever you cast an instant or sorcery spell from your hand, put that card onto the battlefield face down as a 2/2 creature instead of putting it into your graveyard as it resolves.
Whenever a face-down creature you control deals combat damage to an opponent, you may exile it. If you do, you may cast it without paying its mana cost.
4/4
  • MSEM Masters: Legends
Hats Off

Hats Off {3}{R}{R}

Instant
Each player discards their hand, then draws cards equal to the greatest number of cards discarded this way.
Hav'za, Itavan Warchief

Hav'za, Itavan Warchief {3}{R}{R}

Legendary Creature - Human Shaman
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever another noncreature source deals damage to a creature or player, you may have Hav'za, Itavan Warchief deal half that damage, rounded up, to any target.
3/3
  • MSEM Masters: Legends
  • Zero
He of All Hallow's Eve

He of All Hallow's Eve {3}{R}{R}

Legendary Creature - Horror
Menace
At the beginning of your end step, He of All Hallow's Eve deals damage equal to its power to you unless you're horrific. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“The lanterns were for protection, after all.”
—“10/31/78”
7/7
  • Video Horror System
Heartless Host

Heartless Host {4}{W}

Creature - Spirit
Flying
When Heartless Host enters, arm target creature. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/4
  • Glacia: Hail to the Queen