15897 cards found
The Death of King Mervin

The Death of King Mervin {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature you don't control with the greatest power.
II — Until your next turn, prevent all damage that would be dealt to you and planeswalkers you control.
III — Exile target card from a graveyard. You gain 2 life.
  • The Stage Presents: The Neverending Act
Getaway Rider

Getaway Rider {1}{U}{R}

Creature - Human Pirate
Flying, haste
Whenever one or more other nontoken Pirates and/or Rogues you control attack, create a 1/1 red Pirate creature token.
3/3
Patronizing Taromad

Patronizing Taromad {4}{B}

Creature - Demon Cleric
{3}{B}: Judge another target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“I would have you gaze upon me, but that would be above you. Kneel.”
3/5
  • Alkabah
Proper Duel

Proper Duel {1}{G}

Instant
Target creature you control fights another target creature.
Each player draws a card.
Every peaceful alternative had been dismissed. The chosen seconds could only watch in horror as the duel began.
  • Feanav: The Apothecary's Progress
Commander of the Cavalry

Commander of the Cavalry {R}{W}

Creature - Human Knight
When Commander of the Cavalry enters, you may search your library for a creature card with ride, reveal it, and put it into your hand. If you do, shuffle.
{X}, {T}: Put a creature card with ride and mana value X or less from your hand onto the battlefield transformed and attached to another target creature you control without a Steed attached to it.
1/2
  • Quest for the Roseblade
Batwing Initiate

Batwing Initiate {B}{B}

Creature - Human Knight
Deathtouch, lifelink
Whenever Batwing Initiate deals combat damage to a player, put a +1/+1 counter on it.
Pay 4 life: Batwing Initiate gains flying until end of turn.
1/1
  • A Tourney at Whiterun
Rugged Fields

Rugged Fields

Land - Mountain Plains
({T}: Add {R} or {W}.)
Rugged Fields enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Ancestral Tapestry

Ancestral Tapestry {3}

Artifact
{T}: Add one mana of any color.
{4}, {T}, Sacrifice Ancestral Tapestry: Search your library for a legendary card, reveal it, put it into your hand, then shuffle.
In the darkest times, the legend of Jasper the Little Giant never fails to inspire the next great Tinyvale hero.
  • Adventurers of Onora
Bonds of Quicksilver

Bonds of Quicksilver {3}{U}

Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
  • Tides of War
Overgrown Ruins

Overgrown Ruins

Land
Overgrown Ruins enters tapped.
As Overgrown Ruins enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
  • The Unraveling
Tranquil Cove

Tranquil Cove

Land
Tranquil Cove enters tapped.
When Tranquil Cove enters, you gain 1 life.
{T}: Add {W} or {U}.
Bubbledome Keeper

Bubbledome Keeper {2}{U}

Creature - Merfolk Wizard
Whenever you cast an enchantment, instant, or sorcery spell, create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
1/3
All Eyes On Me

All Eyes On Me {2}{U}

Instant
You may cast this spell without paying its mana cost if it targets a spell you control.
You may choose new targets for target spell.
The most important part of life is knowing where to be the center of attention.
  • Sparks of a Multiverse
Edelber Mine Captain

Edelber Mine Captain {3}{R}

Creature - Dwarf Scout
{2}{R}, Sacrifice an artifact or land: Draw a card. Edelber Mine Captain deals 1 damage to each opponent.
“Stubborn rock, eh? A little bit of blastpower ought to do the trick.”
—Gundrir, mine foreman
3/4
  • Quest for the Roseblade
Gleaming Elf

Gleaming Elf {2}{W}

Creature - Elf Warrior
Whenever you draw your second card each turn, other creatures you control get +1/+1 and gain indestructible until end of turn.
3/2
  • Beyond Our Ken
Flickers in the Night

Flickers in the Night {2}{W}

Creature - Spirit
Flash
Flying
Whenever another Spirit you control enters, put a +1/+1 counter on Flickers in the Night.
2/1
  • End of Wollensie
Majestic Moonwhale

Majestic Moonwhale {2}{U}{U}

Creature - Whale
Flying
Whenever a permanent you control is returned to your hand, scry 1.
“In my travels, I have found the wildlife of this plane to be... perplexing.”
—Vali's field notes
4/4
  • Survive the Night
Deathwind Detonator

Deathwind Detonator {5}

Artifact
{4}, {T}, Exile Deathwind Detonator: Destroy all nonland permanents. Each player gets an emblem with “At the beginning of your upkeep, you lose 1 life.”
  • Spark of Revolution
Necrotic Swathe

Necrotic Swathe {1}{B}{B}

Instant
Creatures your opponents control get -1/-1 until end of turn. You gain 2 life.
“A sunlit haze, a scarlet streak, the decorations torn to shreds. Platoon assassinations are simply gorgeous this time of year.”
—Ryleth, Vengeful Shadow
  • Seasons of War
Lupine Skygrazer

Lupine Skygrazer {4}{G}

Creature - Wolf
Reach
Lupine Skygrazer enters with a +1/+1 counter on it if three or more colors of mana were spent to cast it.
“I think there's a typo in your report. It says you climbed ‘up the wolves'?”
“That is correct, sir.”
—Captain Thomas, to Lt. Saxon
5/3
  • Love Song
Elementary Conclusion

Elementary Conclusion {X}{U}

Instant
Counter target spell, activated ability, or triggered ability unless its controller pays {X}. (Mana abilities can't be targeted.)
Despite Xenocrata's blockade, she saw Kanvar's forces adapt and press on to challenge the new divine Emperor. No matter who would prevail, it was clear that victory could no longer be hers.
  • The Empty Throne of Feanav
Smiting Helix

Smiting Helix {3}{B}

Sorcery
Smiting Helix deals 3 damage to any target and you gain 3 life.
Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
To err is human. To smite is divine.
  • Alkabah: The Rise of Soli
Savage Lands

Savage Lands

Land
Savage Lands enters tapped.
{T}: Add {B}, {R}, or {G}.
Jund, realm of unbridled cataclysm, scorched by vicious hellkites.
  • Alara
Royster Hounds

Royster Hounds {2}{G}

Creature - Hound
Royster Hounds can't be blocked by creatures with power 2 or less.
The hounds couldn't stay on track of any scent, but they did intimidate anyone who thought they could.
3/2
  • Feanav: The Apothecary's Progress
Mukal Forerunner

Mukal Forerunner {R}

Creature - Construct Warrior
Haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Its presence evacuates whole settlements, fearing the army that follows.
1/1
  • Arkadai