15897 cards found
Gloomtide Whelk

Gloomtide Whelk {5}{B}{B}

Creature - Shrimp Horror
Pressure {2}{B}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
When Gloomtide Whelk enters, all other creatures get -4/-4 until end of turn.
4/4
  • Elmare: Into the Abyss
Dragonfire Sniper

Dragonfire Sniper {3}{R}

Creature - Human Archer
Haste
{T}: Dragonfire Sniper deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
“If it's good enough for those big lizards, it's good enough for us.”
2/1
  • Seasons of War
Streetwise Spellseeker

Streetwise Spellseeker {1}{U}

Creature - Human Wizard
At the beginning of each end step, if you've cast a noncreature spell this turn, put a +1/+1 counter on Streetwise Spellseeker. Then if its power is 5 or greater, create a 4/4 white Angel Soldier creature token with flying.
1/3
  • Alkabah: The Rise of Soli
Fellor Razer

Fellor Razer {4}{R}

Creature - Human Barbarian Warrior
Trample
Whenever Fellor Razer deals combat damage to a player, that player sacrifices a land.
The rugged terrain of both Fellories mimics the brutality of their inhabitants.
5/2
  • Khaliz-Dorahn
Floodspeaker Triton

Floodspeaker Triton {1}{U}

Creature - Merfolk Wizard
Heroic — Whenever you cast a spell that targets Floodspeaker Triton, put a +1/+1 counter on Floodspeaker Triton, then scry 1.
Hero to the deep. Enemy to the surface.
2/1
  • Theros Triumphant
Mischievous Capuchin

Mischievous Capuchin {2}{U}

Creature - Monkey Monk
Flash
Whenever Mischievous Capuchin or another Monk you control enters, tap target creature you don't control. If it was already tapped, it doesn't untap during its controller's next untap step.
2/2
  • Adventurers of Onora
Voice of the Sisterhood

Voice of the Sisterhood {4}{G}

Creature - Dryad
At the beginning of your upkeep, you may pay {1}{G}. If you do, create a 1/1 green Dryad creature token with “Sacrifice this creature: Add one mana of any color.”
The Gendran forest is connected as one big family. Whenever there's a call, someone is always ready to answer.
2/5
  • Aftermath
Valina's Aid

Valina's Aid {5}{W}

Sorcery
Search your library for up to three creature cards with mana value 2 or less, put them onto the battlefield, then shuffle.
The war against Phyrexia is one fought by every soul in the Multiverse, whether they know it or not.
Plague Mask

Plague Mask {1}

Artifact - Equipment
Equipped creature can't have -1/-1 counters put on it.
Equip {1}
  • Plagues of Fretport
Momentary Victory

Momentary Victory {W}

Instant
Exile target card from a graveyard. If this spell was foretold, create a 2/1 white Soldier creature token.
Draw a card.
Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Dazzling Dreamspinner

Dazzling Dreamspinner {1}{G}{G}

Creature - Elf Druid
Tap two untapped Elves you control: Add {G}{G}.
{6}{G}{G}: Create an 8/8 green Elemental creature token.
“I made this with the energy from just us three. Now imagine if I had energy from the whole village.”
2/2
  • New Horizons
Immortalize

Immortalize {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1, has flying and lifelink, and is a legendary artifact in addition to its other types.
Witnessing one's own legacy while still alive is the privilege of only a select few.
Jara Jadefist

Jara Jadefist {1}{R}{G}

Creature - Human Warrior
Trample, haste
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
In Almgrove, knowledge begets power. In Arpechia, power comes from within. In Jara, power simply is.
3/2
Guardian of Vraniveer

Guardian of Vraniveer {G}{W}

Creature - Elf Scout Knight
Creature spells you cast cost {1} less to cast.
Whenever you attack, target attacking creature you control gets +1/+1 until end of turn. If it's legendary, put a +1/+1 counter on it instead.
2/2
  • Seasons of War
Fox of a Glistening Glen

Fox of a Glistening Glen {2}{W}

Creature - Fox
Other Foxes you control get +1/+1.
{2}{W}: Target Fox you control gains lifelink until end of turn.
There's nothing a fox loves more than a frolic in Nangjiao's golden sun.
3/2
  • Nangjiao In Bloom
Chords of Order

Chords of Order {W}

Enchantment - Aura
Enchant creature
When Chords of Order enters, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature attacks, tap up to one target creature without a +1/+1 counter on it, then untap up to one target creature with a +1/+1 counter on it.
  • Goliaths of Nangjiao
Tranquil Stream

Tranquil Stream

Land - Plains Island
({T}: Add {W} or {U}.)
Tranquil Stream enters tapped.
Arcane Chronometer

Arcane Chronometer {3}

Artifact
Activated abilities of artifacts cost {2} more to activate.
It saps away from other power supplies, making even the simplest gadgets freeze.
  • Discoveries of Akieva
Light Within Shadow

Light Within Shadow {B}

Enchantment
Whenever you gain life for the first time each turn, each opponent loses 2 life.
Rixia, Rift Shunted

Rixia, Rift Shunted {2}{U}

Legendary Creature - Human Advisor
When Rixia, Rift Shunted enters, target creature can't be blocked this turn.
Whenever a creature you control deals combat damage to an opponent, you may aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
2/2
Sofia, Fortune's Fated

Sofia, Fortune's Fated {B}{R}

Legendary Creature - Human Pirate
Foretell {B}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Haste
Whenever Sofia deals combat damage to an opponent, exile the top card of that player's library face down and look at it. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. Then foretell Sofia. It costs {0} to foretell this way.
3/4
Babbling Experiment

Babbling Experiment {3}{U}

Creature - Horror
Whenever Babbling Experiment or another creature you control enters, target player mills two cards.
“The first creation lives, but intelligent it is not. There must be more to this process.”
—Doctor Hitana
2/4
  • Villains: The Musical
Gorran Totem

Gorran Totem {3}

Artifact
{T}: Add {W} or {B}.
{W}{B}, {T}: Each opponent loses 1 life and you gain 1 life.
With their Mother destroyed, the Gorrans divided, some sinking deeper into her ways, others exploring the wider world.
  • Novea
Naiad of the Glen

Naiad of the Glen {1}{G}

Creature - Dryad
When Naiad of the Glen enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Naiad of the Glen has trample as long as it has a +1/+1 counter on it.
2/2
  • Surging Tide
Tzelin of the Demon Realm

Tzelin of the Demon Realm {B}

Legendary Creature - Human Wizard
Tzelin of the Demon Realm can't block.
Whenever a Demon you control enters, you may pay {B}. If you do, return Tzelin from your graveyard to the battlefield with a +1/+1 counter on it.
2/1
  • Goliaths of Nangjiao