15897 cards found
Kept Under Watch
Publicly Disgraced

Kept Under Watch

Enchantment - Aura
(Color indicator: Kept Under Watch is white and blue)
Enchant player
At the beginning of enchanted player's upkeep, that player chooses draw step, main phase, or combat phase. They skip each instance of the chosen step or phase this turn.
Card has other part: Publicly Disgraced
  • A Tourney at Whiterun
Paw Valley Pathfinder

Paw Valley Pathfinder {1}{G}

Creature - Hound Scout
When Paw Valley Pathfinder enters, reveal the top card of your library. If it's a land card, draw a card.
1/3
Card has other part: Embark
  • Adventurers of Onora
Middenswarm Rats

Middenswarm Rats {1}{B}

Creature - Rat
{B}, Sacrifice another creature: Surveil 1.
“What's that, Frederick? There's rats out in the heaps again? Surely it can't be that ba. . . oh. Oh no.”
—Gerti, village elder
2/2
  • The Petals Wilt
Unquenched Greed

Unquenched Greed {U/R}

Sorcery
Draw two cards, then discard two cards.
“I don't care if the city burns down around your ears. That wildborn girl is worth a kingdom's coffers to the right buyers.”
—Yvette, the Golden Gull
  • Plagues of Fretport
Enroll

Enroll {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Wizard creature with base power and toughness 1/1.
  • Riddles of Revio
Seasons of War

Seasons of War {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 white Soldier creature token with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“Not a single mind nor soul can fathom the price the world pays for war.”
—Anonymous
  • Seasons of War
Gilded Bloodsworn

Gilded Bloodsworn {R}{G}

Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 and has trample as long as it's merged with another card or token.
1/1
  • Beyond Our Ken
Beast of Pestilence
Plagued Doctor

Beast of Pestilence

Creature - Demon Wizard
(Color indicator: Beast of Pestilence is black)
Whenever you cast an instant or sorcery spell, each opponent loses 1 life and Beast of Pestilence gets +1/+1 until end of turn.
It became easier then, to believe that all of humanity deserved to suffer.
3/5
Card has other part: Plagued Doctor
  • The Empty Throne of Feanav
Daggersworn Elite

Daggersworn Elite {B}

Creature - Human Assassin
Daggersworn Elite enters tapped.
Whenever Daggersworn Elite and at least two other creatures attack, you may pay {1}{B}. If you do, destroy target tapped creature.
“I never work alone. How else would someone like me show off their skill?”
2/1
  • Seasons of War
Poisonblade Recruiter

Poisonblade Recruiter {B}{G}

Creature - Elf Druid
{B}{G}, {T}, Remove a -1/-1 counter from a creature you control: Create a 1/1 green Elf Druid creature token.
“You've learned to endure all forms of pain. Congratulations, you pass your trial.”
2/2
  • Khaliz-Dorahn
Dovon, Verdant Experimenter

Dovon, Verdant Experimenter {G}

Legendary Creature - Elf Shaman
{T}: Add {G}.
{B/G}, {T}: Exile target card from a graveyard. If that card is a creature card, put a +1/+1 counter on Dovon, Verdant Experimenter and you gain 1 life.
0/1
Arbiter of Silence

Arbiter of Silence {6}{W}{W}

Creature - Angel
Flying
When Arbiter of Silence enters, exile all other creatures until Arbiter of Silence leaves the battlefield. (They return to the battlefield under their owners' control.)
5/5
Rebirth Module

Rebirth Module {B}{G}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{B}: Reduce
You may sacrifice a nonland permanent. If you do, each opponent sacrifices a permanent that shares a type with it.
{2}{G}: Reuse
Return target permanent card from your graveyard to your hand.
{1}{B}{G}: Recycle
Rebirth Module gains “Once each turn, when you sacrifice a permanent, you may conjure a card named Data-Point into your hand.” (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Rhythm Module

Rhythm Module {2}{R}{W}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{4}{R}: Hymn
Exile the top three cards of your library. During your next turn, you may play those cards.
{4}{W}: Chorus
Create three 1/1 white Avatar enchantment creature tokens with prowess.
{3}{R}{W}: Beat
Rhythm Module gains “Whenever you cast a noncreature spell, creatures you control get +1/+0 and gain haste until end of turn.”
  • Beyond the Blackwall
Branch

Branch {3}{U}

Instant
When you cast this spell, copy it. You may choose new targets for the copy. (Copies keep functions.)
Draw a card.
From root to leaf, a new seed born from a common tree.
  • Beyond the Blackwall
Unshackled Revolutionary

Unshackled Revolutionary {2}{B}{B}

Artifact Creature - Spirit Soldier
Glitch—Sacrifice a creature. (Remove one [restriction] for each time you pay the glitch cost.)
When Unshackled Revolutionary enters, you may destroy target creature an opponent controls [with mana value 3 or less]. [You lose 3 life.]
2/1
  • Over the Horizon
Evaldi's Muse

Evaldi's Muse {2}{G}{G}

Creature - Wurm
Whenever Evaldi's Muse or another nontoken creature you control enters, you gain 2 life.
When Evaldi's Muse leaves the battlefield, create two 1/1 green and blue Elf creature tokens.
4/3
Harms Dealer

Harms Dealer {1}{R}

Creature - Human Soldier
First strike
Whenever you discard a card, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Everyone on the streets knows they're up to something, but I only know one person gutsy enough to find out what.”
2/1
  • Villains: The Musical
Sundial of the Infinite

Sundial of the Infinite {2}

Artifact
{1}, {T}: End the turn. Activate only during your turn.
It walks a journey of a thousand years, endlessly repeating, never stopping, yet going nowhere all the same.
  • Villains: The Musical
Great Escape

Great Escape {1}{B}

Instant - Adventure
Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under your control.”
Card has other part: Conchport Crook
  • Adventurers of Onora
Escorted Rider

Escorted Rider {1}{W}

Creature - Human Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Escorted Rider gets +1/+1 as long as you control another creature with flying.
1/1
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
At a word, one can be as strong as the entire forest.
  • Novea
Two-Faced Aristocrat
Unfettered Noble

Two-Faced Aristocrat {2}{B}

Creature - Human Noble
Sacrifice a creature: Two-Faced Aristocrat gains indestructible until end of turn.
Attain {4}{B} ({4}{B}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/1
Card has other part: Unfettered Noble
  • The Empty Throne of Feanav
Champion of Scales

Champion of Scales {R}{R}

Creature - Human Soldier
First strike, haste
Wanderlust — At the beginning of combat on each of your turns, if you control four or more differently named lands, you may pay {1}{R}. If you do, create a 4/4 red Dragon creature token with flying and haste. Exile that token at end of combat.
2/2
Shepherd's Companion

Shepherd's Companion {2}{W}

Creature - Dog
Whenever a land you control enters, you may tap target creature.
“I hope he enjoys the work, but really I suspect he's just in it for the bones.”
—Gemeti, Azutahn farmer
3/2
  • Scriptures of Urshad