15897 cards found
Ubitsa Forge

Ubitsa Forge {3}

Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{5}, {T}, Discard a card: Create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.” It can't block this turn.
Creating monsters to fight monsters.
  • MSEM Masters Cube 2025
Valakut Hellkite

Valakut Hellkite {5}{R}{R}

Creature - Dragon
Flying
Ward—Pay 3 life.
Landfall — Whenever a land you control enters, Valakut Hellkite deals 3 damage to any target.
6/6
Card has other part: Volcanic Rain
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Veiled Transmuter

Veiled Transmuter {2}{U}{U}

Creature - Human Wizard
When Veiled Transmuter enters, you may cast an instant or sorcery card with mana value 2 or less from your hand without paying its mana cost.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 2/2 blue Reflection creature token.
1/3
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Volcanic Rain

Volcanic Rain {2}{R}

Sorcery - Adventure
Volcanic Rain deals damage to target creature or planeswalker equal to the number of lands you control.
Card has other part: Valakut Hellkite
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Waste Grazer

Waste Grazer {2}{B}{B}

Creature - Zombie Elephant
Trample
Waste Grazer can't attack unless you've descended this turn. (You descended if a permanent card was put into your graveyard from anywhere this turn.)
It grazes on grass gone longer than itself.
6/5
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A Dark and Stormy Night

A Dark and Stormy Night {X}{X}{U}

Instant
Choose any number —
• Counter target spell unless its controller pays {X}.
• Draw X cards, then discard a card.
• Create a tapped X/X blue Elemental creature token with flying.
Foretell {X}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
A Farmer's Life

A Farmer's Life {1}{G}{W}

Enchantment
Whenever a nontoken creature enters under your control, create a Field land token with “{T}, Sacrifice this land: Add one mana of any color.”
Whenever a nontoken land enters under your control, create a 1/1 white Peasant creature token.
  • The Petals Wilt
A Queen's Duty

A Queen's Duty {1}{W}{W}

Sorcery
Choose one —
• Destroy each creature with mana value 2 or less.
• Destroy each noncreature, nonland permanent with mana value 2 or less.
“I failed Bugrund. I failed the cranns. But I swear that I will not fail Meredir.”
  • The Petals Wilt
Abaran the Haunted

Abaran the Haunted {1}{B}{G}

Legendary Creature - Human Ranger
When Abaran enters, put a -1/-1 counter on up to one target creature.
At the beginning of your upkeep, if you control a creature with the greatest toughness among creatures on the battlefield, each opponent discards a card.
Do not take from the Deepwood that which you aren't prepared to bear for an eternity.
1/4
  • The Petals Wilt
Abaran's Quarry

Abaran's Quarry {G}

Instant
Up to one target creature gets +1/+1 and gains trample until end of turn. Put a -1/-1 counter on up to one target blocking or blocked creature.
“I am the only one with the right to hunt here. Begone.”
—Abaran the Haunted
  • The Petals Wilt
Abominable Quarry

Abominable Quarry {2}{B}{G}

Creature - Skeleton Horror
Menace
When this creature enters or dies, each opponent creates a 1/2 green Scout creature token.
{B}{G}, Discard this card: Distribute two -1/-1 counters among one or two target creatures. Activate only as a sorcery.
5/5
  • The Petals Wilt
Accursed Ancestor

Accursed Ancestor {1}{R}

Creature - Dwarf Vampire Noble
When this creature enters, put two -1/-1 counters on a creature you control.
{T}, Sacrifice another creature: Add {C}{R}. Spend this mana only to cast creature spells or activate abilities of creatures or creature cards in your graveyard.
4/3
  • The Petals Wilt
Acolyte of Griselbrand

Acolyte of Griselbrand {2}{B}

Creature - Human Warlock
When Acolyte of Griselbrand dies, you draw a card and you lose 1 life.
Foreshadow {4}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“Death greets us all.”
3/1
  • Innistrad In Memoriam
Acolyte of the Rose Order

Acolyte of the Rose Order {1}{G}

Creature - Elf Druid
{T}: Untap target land.
{4}{G}: This creature gets +3/+3 until end of turn.
Under Asamund's rulership, the Rose Order was rebuilt as a force for peace and collaboration across Meredir.
2/1
  • The Petals Wilt
Adderblade Exterminator
Addermark Eviscerator

Adderblade Exterminator {G}

Creature - Human Assassin Werewolf
Deathtouch
{2}{G}: Transform Adderblade Exterminator. Activate only if it's attacking.
“This isn't even the most brutal method
in my repertoire.”
1/1
Card has other part: Addermark Eviscerator
  • Innistrad In Memoriam
Addermark Eviscerator
Adderblade Exterminator

Addermark Eviscerator

Creature - Werewolf
(Color indicator: Addermark Eviscerator is green)
Deathtouch
Whenever Addermark Eviscerator deals combat damage to a player, draw a card.
At the beginning of your end step, if Addermark Eviscerator didn't attack this turn, transform it.
3/2
Card has other part: Adderblade Exterminator
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Affluent Host

Affluent Host {1}{R}

Creature - Vampire Noble
When Affluent Host dies, it deals 1 damage to each opponent. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Foreshadow {2}{R} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
2/1
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Ahl the Omenwing

Ahl the Omenwing {1}{U}

Legendary Planeswalker - Ahl
As long as it's your turn, Ahl the Omenwing is a 2/1 Bird Wizard creature with flying and indestructible. (He doesn't lose loyalty while he's not a planeswalker.)
[+1]: Surveil X, where X is the number of creatures that attacked this turn.
[–2]: Return target nonland permanent to its owner's hand. Draw a card.
Loyalty:
1
  • The Petals Wilt
Alabaster Avenger
Alabaster Halo

Alabaster Avenger

Creature - Angel
(Color indicator: Alabaster Avenger is white)
Flying, vigilance
Whenever Alabaster Avenger attacks, if it's enchanted or equipped, it gains first strike until end of turn.
Guide to the Blessed Sleep, condemner of the unhallowed dead.
3/3
Card has other part: Alabaster Halo
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Alabaster Halo
Alabaster Avenger

Alabaster Halo {2}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +2/+2.
When enchanted creature dies, return Alabaster Halo to the battlefield transformed under your control.
Card has other part: Alabaster Avenger
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Alchemical Warfare

Alchemical Warfare {2}{U}{R}

Instant
Return up to two target instant and/or sorcery cards from your graveyard to your hand, then you may cast an instant or sorcery card with mana value 2 or less from your hand without paying its mana cost. Exile Alchemical Warfare.
  • The Petals Wilt
Alchemist's Grimoire

Alchemist's Grimoire {R}

Artifact
When Alchemist's Grimoire enters, it deals 2 damage to any target.
{1}{R}, {T}, Discard a card: Draw a card.
Learn within the secrets of the material world.
  • Innistrad In Memoriam
Alert the Village

Alert the Village {1}{W}

Instant
Create two 1/1 white Human creature tokens.
“There is a quaint admiration to be had over their collective defiance. But I can only pity cattle so much.”
—Olivia Voldaren
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Alliance's Aid

Alliance's Aid {1}{G}

Instant
Choose one —
• Exile target artifact.
• Exile target creature with flying.
• Exile target card in a graveyard.
Dwarven strength and elven precision allowed Asamund to break through the undead lines, and reach the center of the battlefield.
  • The Petals Wilt
Angel of Sunrise

Angel of Sunrise {5}{W}

Creature - Angel
This spell costs {X} less to cast, where X is the amount of life you've gained this turn.
Flying
When Angel of Sunrise enters, each opponent exiles a Spirit, Vampire, Werewolf, Zombie, or double-faced permanent they control.
4/4
  • Innistrad In Memoriam