15897 cards found
Playful Child

Playful Child {W}

Creature - Human Citizen
{T}, Tap an untapped creature you control: You gain 2 life.
Those who say there's no warmth to be had come winter have never witnessed the simple joy of a child.
0/1
  • Harvest Festival
Playful Surveyor

Playful Surveyor {W}

Creature - Human Scout
Whenever Playful Surveyor attacks, reveal the top card of your library. If that card shares a color with a permanent you control, you gain 2 life.
1/1
  • Spark of Revolution
Pledge of Peace

Pledge of Peace {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Knights who refused to heed Jenara's war clarion renounced their sigils, ever loyal to Asha's teachings of peace.
  • Alara
Pledged Griffin

Pledged Griffin {2}{W}

Creature - Griffin
Flying
Whenever Pledged Griffin attacks, another target attacking creature gains flying until end of turn.
“My kin do not take riders unwillingly.”
—Skali, the Last Sunfeather
2/2
  • Seasons of War
Plush Tea Party

Plush Tea Party {W}

Artifact
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
At the beginning of your upkeep, you gain 1 life.
Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
Polgek Artisan

Polgek Artisan {3}{W}

Creature - Human Artificer
When Polgek Artisan enters, create an X/X colorless Juggernaut artifact creature token, where X is the number of artifacts and enchantments you control.
2/1
  • Discoveries of Akieva
Polgek Restorationist

Polgek Restorationist {2}{W}

Creature - Human Wizard
When Polgek Restorationist enters, you may return target artifact, enchantment, or planeswalker card from your graveyard to your hand.
“One moment, I'll make it good as new.”
1/2
  • Discoveries of Akieva
Polina Elgaud

Polina Elgaud {4}{W}{W}

Legendary Planeswalker - Polina
[+1]: Create a white enchantment token named Intangible Virtue. It has “Creature tokens you control get +1/+1 and have vigilance.”
[–3]: Create a 4/4 white Angel creature token with flying. You gain life equal to the number of tokens you control.
[–5]: Exile all other nonland, nontoken permanents.
Loyalty:
5
  • Innistrad In Memoriam
Polytheism

Polytheism {6}{W}{W}{W}

Enchantment
When Polytheism enters, return up to four target permanent cards not named Polytheism from your graveyard to the battlefield. They become 4/4 God creatures in addition to their other types.
Gods you control have indestructible.
Pompous Explorer

Pompous Explorer {W}

Creature - Human Scout
{2}{W}, Sacrifice Pompous Explorer: Destroy target artifact or enchantment.
“Yes, yes, the unfathomably dangerous wilds and the countless savage beasts. Nothing I haven't faced before.”
2/1
  • Over the Horizon
Portent of the Long Winter

Portent of the Long Winter {3}{W}{W}

Creature - Bird
Flying
Play with the top card of your library revealed.
Spells cost {X} more to cast, where X is the mana value of the top card of your library.
2/1
  • A Tourney at Whiterun
Power Gate

Power Gate {1}{W}

Artifact
Creatures with power equal to the number of cards in your hand can't attack.
Every journey leaves someone behind.
  • MSEM Masters 2019
Power of Love

Power of Love {3}{W}{W}

Enchantment - Aura
Flash
Enchant creature you control
Enchanted creature gets +3/+3 and has lifelink and indestructible.
“We're in this together, okay? We'll keep each other safe, no matter what.”
  • Monsters of Chikyu
Power of Redemption
Unwilling Pawn

Power of Redemption

Creature - Angel Noble
(Color indicator: Power of Redemption is white)
Whenever Power of Redemption attacks, choose one —
• Remove all -1/-1 counters from all creatures you control.
• Untap all creatures you control.
...may be mistaken for freedom.
4/4
Card has other part: Unwilling Pawn
  • The Empty Throne of Feanav
Power of Unity

Power of Unity {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature on the battlefield that shares a creature type with it.
The Danuri always fight as one.
  • Khaliz-Dorahn
Powerful Distraction

Powerful Distraction {1}{W}

Instant
Tap up to three target creatures.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“Play in shambles, reputation in brambles,
Director Ich had one last trick.”
—The Playwright's Gambit, Act III
  • The Stage Presents: The Neverending Act
Preacher of Stray Souls

Preacher of Stray Souls {1}{W}

Creature - Human Cleric
First strike
Whenever a nontoken creature you control leaves the battlefield, you may pay {W}. If you do, create a 1/1 colorless Spirit creature token.
“Hashiro will not have you.”
2/1
Precog's Ban

Precog's Ban {1}{W}

Sorcery
Look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
Draw a card.
  • Beyond the Blackwall
Precursor Custodians

Precursor Custodians {4}{W}{W}

Artifact Creature - Construct
When Precursor Custodians enters, exile up to one target creature. As long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
The Precursors left behind mechs to destroy any stupid enough to intrude.
3/4
  • Animus Vox
Prepare for Confrontation

Prepare for Confrontation {2}{W}

Instant
Creatures you control get +0/+2 until end of turn. Untap those creatures.
Allagras approached the survivors with an army to back him. If the group didn't get things clear soon, things could end badly for all.
  • Aftermath
Prepare for Departure

Prepare for Departure {W}

Sorcery
Put a +1/+1 counter on target creature.
Draw a card.
Despite the repercussions of leaving Tinyvale, Mattia knew that taking the foreigner Croaks's offer was perhaps his only chance to follow in his brother's footsteps.
  • Adventurers of Onora
Prepare for Rest

Prepare for Rest {W}

Sorcery
You gain 3 life.
Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
While Mahara's regiment was stringent, even time for recovery was enforced.
  • Alkabah: The Rise of Soli
Pretentious Performer

Pretentious Performer {3}{W}

Creature - Human
Harmony — Exile another target creature until Pretentious Performer leaves the battlefield.
When Pretentious Performer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
“Allow me a moment to teach you about real art.”
3/4
  • Eralou
Price of Power

Price of Power {2}{W}

Instant
Destroy target creature with power 3 or greater.
In the fifteen years of peace between Daeland and Caulder, the two kingdoms grew rich off trade. And where there are riches, there is greed.
  • A Tourney at Whiterun
Priest of Forbiddance

Priest of Forbiddance {2}{W}{W}

Creature - Human Cleric
Spells your opponents cast cost {2} more to cast for each card with the same name as that spell in that player's graveyard and for each nonland permanent on the battlefield with the same name as that spell.
Very few can actually get around his will and determination.
1/6
  • Aftermath