3781 cards found
Hail to the Queen

Hail to the Queen {1}{B}{B}

Enchantment
When Hail to the Queen enters, each player sacrifices a creature.
Whenever a nontoken creature you control dies, you may pay its mana cost. If you do, create a token that's a copy of it.
  • MSEM Masters: Jumpstart
Hajir Allegiant

Hajir Allegiant {2}{G}

Creature - Human Survivor
Survivors you control get +1/+1.
The Hajir exemplify the ideal of “stronger together.”
2/2
  • Al Tabaq
Hajir Soothsayer

Hajir Soothsayer {2}{U}

Creature - Human Survivor
Whenever a Survivor you control enters, look at the top card of target opponent's library. You may have them put that card into their graveyard.
2/3
  • Al Tabaq
Hallos, Battlefield Sorcerer

Hallos, Battlefield Sorcerer {1}{U/R}{W}

Legendary Creature - Human Wizard
Vigilance
The first instant or sorcery spell you cast each turn has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
3/3
  • Seasons of War
Hallowed Fragment

Hallowed Fragment {3}

Artifact
{T}: Add {C}. You gain 1 life.
Fragments from the craterfields can be found embedded in the mountainsides, surrounded by a soft, warm aura.
  • Descent from the Highlands
Halskrow Street Scavenger

Halskrow Street Scavenger {2}{G}

Creature - Human
When Halskrow Street Scavenger enters, if a creature died under your control this turn, create a 2/2 green Wolf creature token.
“Hardened soldiers get nauseous facing crawling flesh. To me, it's nothing new.”
2/2
  • The Unraveling
Hamlet Bounder

Hamlet Bounder {2}{G}

Creature - Human Peasant
When Hamlet Bounder enters, choose one —
• Destroy target artifact or enchantment.
• Create a 1/1 white Peasant creature token.
“One more step, and I'll ‘ave yer foot!”
2/1
  • Quest for the Roseblade
Hand of Fidelity
Liege of Asham

Hand of Fidelity {1}{W}{W}

Creature - Human
When Hand of Fidelity enters, creatures you control get +1/+1 until end of turn.
At the beginning of your upkeep, if your fealty to Plains is five or greater, transform Hand of Fidelity. (Each Plains you control counts towards your fealty to Plains.)
2/2
Card has other part: Liege of Asham
  • Al Tabaq
Hand of Fury
Liege of Ninhasir

Hand of Fury {1}{R}{R}

Creature - Human Warrior
When Hand of Fury enters, it gets +2/+2 and gains haste until end of turn.
At the beginning of your upkeep, if your fealty to Mountains is five or greater, transform Hand of Fury. (Each Mountain you control counts towards your fealty to Mountains.)
2/2
Card has other part: Liege of Ninhasir
  • Al Tabaq
Hand of Genesis

Hand of Genesis {B}{G}{U}

Creature - Angel
Flying
Whenever Hand of Genesis deals combat damage to a player, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Those devoted to Gusma, god of creation, can create ‘figments': solid entities of pure potential, given shape and definition as they grow.”
—Planeswalker's Guide to Mious
2/2
  • MSEM Secret Lair Drops
  • Mious
Hand of the Chroma

Hand of the Chroma {2}{G}

Creature - Human Shaman
You don't lose unspent mana as steps and phases end except at end of turn.
Hand of the Chroma gets +1/+1 for each color of unspent mana you have.
The Fae are elusive, but their disciples are dazzlingly visible.
2/1
  • The Unraveling
Hand of the Murder

Hand of the Murder {2}{B}

Creature - Horror
When Hand of the Murder enters, if you control a creature with a +1/+1 counter on it, create a 1/1 black Bird creature token with flying.
The scavengers returned to a banquet and erected a champion to stake their claim.
3/2
  • Lovi Awoken
Hannah, Aethertechnician

Hannah, Aethertechnician {1}{U}{R}

Legendary Creature - Human Artificer
Whenever you make first contact, create a Treasure token. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}, Return an artifact with mana value X you control to its owner's hand: You may cast a spell with mana value X plus 1 or less and with a different name from your hand without paying its mana cost.
2/2
  • Karina's Explorations
Hanweir Miscreant
Garrison Intruder

Hanweir Miscreant {2}{R}

Creature - Human Rebel Werewolf
Hanweir Miscreant can't be blocked by creature tokens.
{2}{R}: Transform Hanweir Miscreant. Activate only if it's attacking.
“One of these days, I'll give those stuffy cathars a piece of my mind.”
3/3
Card has other part: Garrison Intruder
  • Innistrad In Memoriam
Haphazard Militia

Haphazard Militia {1}{G/W}{G/W}

Creature - Human Citizen Soldier
If one or more counters would be put on a permanent you control, you may have that many counters plus one or that many counters minus one put on that permanent instead.
“The town of Nightrail harbors criminals and murders Judges. Nightrail's existence can no longer be tolerated.”
2/3
Hapless Chronomancer

Hapless Chronomancer {2}{U}

Creature - Human Wizard
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Hapless Chronomancer dies, if it had no time counters on it, return target instant or sorcery card from your graveyard to your hand.
2/3
  • Aftermath
Haploc Blooddrinker

Haploc Blooddrinker {1}{B}{B}

Creature - Lizard Rogue
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Haploc Blooddrinker becomes blocked, it gains lifelink until end of turn.
3/2
  • Ophorio
Harbinger of Inversion

Harbinger of Inversion {2}{B}

Creature - Horror
If a player would gain life, that player adds that much {C} instead.
“These smoldering wounds will not mend. No medic can save me. I fight until death lets me rest my sword.”
3/3
  • The Unraveling
Hard Bargain

Hard Bargain {2}{B}

Instant
Hard Bargain deals 2 damage to target creature or planeswalker an opponent controls and you gain 2 life. Then if you have more life than that opponent, draw a card.
“Unfair, eh? Welcome to Siltbottom.”
  • Adventurers of Onora
Hardened Explorer

Hardened Explorer {2}{R}

Creature - Human Warrior
When Hardened Explorer enters, choose one —
• Destroy target artifact.
• Put a +1/+1 counter on Hardened Explorer. It gains haste.
2/1
Harl's Hornblower

Harl's Hornblower {2}{R/W}

Creature - Dwarf Warrior Bard
Double strike
When this creature enters, mill four cards. Put a creature card with power 2 or less from among the cards milled this way into your hand.
The ancient thane-horns called what was left of the dwarven kingdoms to war.
1/2
  • The Petals Wilt
Harlowe, Thespian Extraordinaire

Harlowe, Thespian Extraordinaire {3}

Legendary Creature - Human Actor
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type.
Harlowe, Thespian Extraordinaire is the chosen color.
Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.
“I never turn down a role.”
3/2
  • MSEM Masters: Legends
Harmonic Confluence

Harmonic Confluence {2}{R}

Sorcery
Exile the top three cards of your library. When you do, choose one —
• You may play those cards until the end of your next turn.
• Exchange your hand and the exiled cards.
At the Spirit Moon's eclipse, Xiong Mao's essence joined Wei Ji, cut off from their beings.
  • Panxiou
Harmonious Meditation

Harmonious Meditation {2}{U}

Instant
Draw two cards. Each opponent draws a card.
“We must learn to find ourselves in nature. Only then can we truly attain peace in these hostile lands.”
  • Surging Tide
Harmony and Morah

Harmony and Morah {2}{W}

Legendary Creature - Azra Orc Merchant
Whenever another nontoken permanent you control enters, create a Food token.
At the beginning of each end step, put X +1/+1 counters on up to one target creature, where X is the amount of life you've gained this turn.
1/1
  • MSEM Masters: Legends