854 cards found
Cloud Swine

Cloud Swine {3}{U}{U}

Creature - Boar Dragon
Flying
Whenever you cast a spell, create a 1/1 blue Boar Dragon creature token with flying.
4/4
Card has other part: Hog the Skies
  • Karina's Explorations
Coalition Alchemist

Coalition Alchemist {3}{R}

Creature - Human Wizard
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Coalition Alchemist enters deployed, return target instant or sorcery card from your graveyard to your hand.
4/3
  • The Empty Throne of Feanav
Coalition Apothecary

Coalition Apothecary {3}{W}

Creature - Human Wizard
When Coalition Apothecary enters, you gain 1 life for each nonland permanent you control.
In co-operation with Doctor Barton's volunteers, the Coalition's invasion of the imperial mainland was welcomed by those sick of both disease and war.
4/2
  • The Empty Throne of Feanav
Cobbled Transport

Cobbled Transport {3}

Artifact - Vehicle
Trample, haste
Crew—Tap three untapped artifacts and/or creatures you control.
“Ah, the Skeld. You won't find a faster bucket of bolts this side of Sector 14.”
—Captain Telam
4/4
Cogent Recruiter

Cogent Recruiter {4}{R}

Creature - Human Warrior
Dominance — At the beginning of combat on your turn, if you control the creature with the greatest power or tied for the greatest power, you may pay {R}. If you do, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
4/3
  • Glacia: Hail to the Queen
Coiling Mystic

Coiling Mystic {4}{U}

Creature - Serpent
{1}, Exile Coiling Mystic from your graveyard: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
4/5
  • The Unraveling
Coldblood Bender

Coldblood Bender {3}{G}

Creature - Lizard Wizard
At the beginning of combat on your turn, target creature you control has base power and toughness 4/4 until end of turn.
The Msuji are an elder race who possess ancient and potent powers.
4/4
  • Kahembo: Olde Dawn
Collector of Fate's Toll

Collector of Fate's Toll {3}{B}

Creature - Spirit Rogue
Once each turn, when you foretell a card or cast a foretold spell, you may create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“In this world, only two things are certain . . .”
4/2
  • Quest for the Roseblade
Commander Hyctaleon

Commander Hyctaleon {2}{W}{W}

Legendary Creature - Human Soldier
Lifelink
Partner with Imperator Valtasius (When this creature enters, target player may put Imperator Valtasius into their hand from their library, then shuffle.)
At the beginning of your upkeep, return target Soldier card from your graveyard to your hand.
“At your command, Imperator.”
4/4
Related card: Imperator Valtasius
  • Path of Shadows
Concoquo, Wiedfree Sage

Concoquo, Wiedfree Sage {2}{G}{G}

Legendary Creature - Human
At the beginning of combat on your turn, you may exile a creature card from your graveyard. Then if a card exiled with Concoquo has flying, creatures you control gain flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
4/4
  • End of Wollensie
Conflux Ravager

Conflux Ravager {W}{U}{B}{R}{G}

Creature - Elemental
When Conflux Ravager enters, destroy target nonland permanent an opponent controls.
Cycling {2} ({2}, Discard this card: Draw a card.)
4/4
  • MSEM Secret Lair Drops
  • Alara
Coppergild Mercenary

Coppergild Mercenary {2}{G}{G}

Creature - Human Warrior
This spell can't be countered.
Coppergild Mercenary has hexproof as long as it has one or more counters on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
4/4
Copse Crusher

Copse Crusher {4}{R}

Creature - Giant Warrior
Whenever Copse Crusher becomes blocked by one or more creatures, it gets +2/+2 until end of turn for each creature blocking it.
As Skara Grove lay in splinters around the defeated Rakkiri, they learned not to try to ambush a giant in a forest.
4/4
  • Glacia: Hail to the Queen
Corpsemound

Corpsemound {1}{U}{B}{R}

Creature - Zombie Mutant
Menace
Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token. This ability triggers only once each turn.
Held together by equal parts necroalchemy and sheer depravity.
4/3
  • Alara
Corrignos' Rage

Corrignos' Rage {3}{R}

Creature - Elemental
First strike, trample
{2}{R}, Sacrifice a land: Corrignos' Rage gets +3/+0 until end of turn.
Phyrexia taunted the Titans, and they responded to the taunt.
4/1
  • Tides of War
Crafted Behemoth

Crafted Behemoth {5}

Artifact Creature - Golem
Posted outside the entrances of the owl's nests are massive guardians meant to blend in with the forest and eliminate anything that isn't supposed to be there.
4/5
  • Ophorio
Crain's Crony

Crain's Crony {1}{B}{B}

Creature - Skeleton Pirate
Whenever Crain's Crony enters or attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value.
At the beginning of each end step, if you didn't lose life this turn, you lose the game.
4/4
Crane-Style Ascetic

Crane-Style Ascetic {4}{U}

Creature - Panda Bear Monk
When Crane-Style Ascetic enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Put a +1/+1 counter on target creature you control.
4/3
  • Panxiou
Crazed Swashbuckler

Crazed Swashbuckler {2}{R}

Creature - Human Pirate
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.
4/2
  • Dark Seas of Shiryen
Crazed Wildlings

Crazed Wildlings {4}{R}

Creature - Goblin Warrior
Trample
Whenever Crazed Wildlings deals combat damage to a player, create a 1/1 red Goblin creature token.
“And I thought goblins in New Fellorie were brutal.”
—Batrest, Fellor Leader
4/2
  • Aftermath
Crimson Curtain Favored

Crimson Curtain Favored {2}{R}

Creature - Construct Wizard
When Crimson Curtain Favored enters, starting with you, each player may discard any number of cards. When each player is finished discarding, choose one —
• Crimson Curtain Favored deals damage to each player equal to the number of cards in their hand.
• Each player draws a card for each card they discarded this way.
4/2
  • The Stage Presents: The Neverending Act
Crushclaw Pulverizer

Crushclaw Pulverizer {4}{G}

Creature - Scorpion Nomad
Assault {3}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Crushclaw Pulverizer assaults, you may destroy target artifact or enchantment.
4/5
  • Scriptures of Urshad
Crushing Victor

Crushing Victor {4}{G}

Creature - Human Warrior
Death knell — Put a trample counter on target creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Sacrifice a creature: Put a +1/+1 counter on Crushing Victor. Activate only as a sorcery.
Usona's dwindling population holds fast to every memory they have left.
4/3
  • Karina's Explorations
Cryptic Sentinel

Cryptic Sentinel {3}{G}{W}

Artifact Creature - Construct
When Cryptic Sentinel enters, attach any number of target Auras you control to Cryptic Sentinel.
{G}{W}, Sacrifice an Aura: Tap Cryptic Sentinel. It gains indestructible until end of turn.
4/4
  • Worlds Away
Cryptosphinx

Cryptosphinx {3}{U}{U}

Enchantment Creature - Sphinx
Flying
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent draws a card, you may draw two cards.
4/6
  • Beyond the Blackwall