423 cards found
Foreboding Calm

Foreboding Calm {G}{U}

Enchantment
At the beginning of each combat, prevent all combat damage that would be dealt to and dealt by up to one target creature this turn.
{X}{G}{U}, Sacrifice Foreboding Calm: Create an X/X green and blue Plant Horror creature token with hexproof and trample.
  • Lovi Awoken
Forlorn Companion

Forlorn Companion {B}{R}

Creature - Human Shapeshifter
{B}{R}, Sacrifice a creature: Create a token that's a copy of Forlorn Companion, except it has no mana cost.
“May you incur a demon's love.”
—Hiroto Jaakuna
2/2
  • Tales of Old Jidai
Fortune and Glory

Fortune and Glory {W}{B}

Enchantment
Whenever two or more creatures you control deal combat damage to a player, you gain 3 life and create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
Whenever you sacrifice your second permanent each turn, you draw a card and you lose 1 life.
  • Elmare: Into the Abyss
Fox of a Brisk Autumn

Fox of a Brisk Autumn {R}{W}

Creature - Fox
{1}{R}{W}: Create a 2/1 red and white Fox creature token. It gains haste. Sacrifice it at the beginning of the next end step.
Whenever Fox of a Brisk Autumn attacks, attacking Foxes you control get +1/+1 until end of turn.
2/1
  • Nangjiao In Bloom
Frayed Nerves

Frayed Nerves {W}{U}

Enchantment
Whenever a creature attacks you, tap that creature. It doesn't untap during its controller's next untap step.
The press of fighters, men crowded shoulder to shoulder without room to even raise their blade, snarling and spitting at each other as arrows fall from above and skill becomes meaningless next to fickle fate.
  • A Tourney at Whiterun
Gallord's Ascension

Gallord's Ascension {G}{W}

Sorcery
Search your library for a creature or planeswalker card, reveal it, put it into your hand, then shuffle.
To save Khaliz-Dorahn, Gallord gave up the last two things he had left: his planeswalker spark, and his life.
Gateblessed Explorer

Gateblessed Explorer {W}{B}

Creature - Human Horror
You may cast Gateblessed Explorer from your graveyard as long as you control three or more creatures.
Whenever another creature dies, each opponent loses 1 life and you gain 1 life.
1/1
Geetha, Glass-Shaper

Geetha, Glass-Shaper {U}{R}

Legendary Creature - Elf Artificer
{1}{U}{R}, {T}: Create a token that's a copy of another target creature, except it's an artifact in addition to its other types and has “Whenever this creature is dealt damage, destroy it.”
1/3
  • MSEM Masters 2020
Ghislain, Cryptbreaker

Ghislain, Cryptbreaker {U}{B}

Legendary Creature - Vampire Rogue
{T}: Draw a card, then discard a card.
Sacrifice Ghislain, Cryptbreaker: You may cast target creature, instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only during your turn.
1/1
  • New Horizons
Ghulish Unearthing
Obelisk of Absolute Rule

Ghulish Unearthing {B}{R}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste until end of turn.
Monument {3}{B}{R} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Obelisk of Absolute Rule
  • Alkabah
Gift of the Bayou

Gift of the Bayou {G}{W}

Instant
Creatures you control get +1/+1 and gain trample and lifelink until end of turn.
A fresh meal and a warm heart go a long way in surviving the wilds.
Gift to the Gloam

Gift to the Gloam {B}{R}

Instant
Sacrifice a creature. At the beginning of the next end step, return that card from a graveyard to the battlefield under your control with two +1/+1 counters on it, except it's a black Demon instead of its other colors and types.
Gild in Grace

Gild in Grace {G}{W}

Instant
Rouse 2, then you gain 1 life for each creature you control. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
  • Arcanum Academia
Gilded Bloodsworn

Gilded Bloodsworn {R}{G}

Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 and has trample as long as it's merged with another card or token.
1/1
  • Beyond Our Ken
Give to Sacred Halls

Give to Sacred Halls {B}{R}

Instant
Destroy target creature or planeswalker if damage has been dealt to it this turn. Then Give to Sacred Halls deals 1 damage to it.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Grisly Offering

Grisly Offering {B}{R}

Creature - Human
Trample
At the beginning of each combat, you may have Grisly Offering deal 3 damage to target creature you control. If you do, Grisly Offering gets +3/+0 until end of turn.
0/4
  • Beyond Our Ken
Guardian of Vraniveer

Guardian of Vraniveer {G}{W}

Creature - Elf Scout Knight
Creature spells you cast cost {1} less to cast.
Whenever you attack, target attacking creature you control gets +1/+1 until end of turn. If it's legendary, put a +1/+1 counter on it instead.
2/2
  • Seasons of War
Guild Recruiter

Guild Recruiter {G}{U}

Creature - Human Scout
You may look at the top card of your library any time.
{T}: Reveal the top card of your library. If that card has a creature type no creature you control has, put it into your hand.
1/3
  • Arkadai
H-9K Prototype

H-9K Prototype {W}{B}

Artifact Creature - Drone
Refine {3}{W}{B} (You may cast this spell by sacrificing an artifact and paying the refine cost reduced by that artifact's mana value.)
When H-9K Prototype enters, if it was refined, destroy target nonland permanent.
3/2
  • MSEM Masters: Legends
Hadik's Cohort

Hadik's Cohort {R}{G}

Creature - Human Warrior
Whenever one or more creature cards leave your graveyard, Hadik's Cohort deals 2 damage to target opponent.
“We'll fight. If we're forced to kneel, then we'll fight from our knees. If we're struck down, then we'll fight from the grave.”
— Rekha, Silver-Dawn Warrior
2/3
  • Beyond Our Ken
Hallowed Perspective

Hallowed Perspective {W}{U}

Creature - Bird Spirit
Flying
When Hallowed Perspective enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
You may exert Hallowed Perspective as it attacks. When you do, until your next turn, you may cast spells as though they had flash. (An exerted creature won't untap during your next untap step.)
1/3
  • End of Wollensie
Hearts Beat Fast

Hearts Beat Fast {R}{G}

Enchantment
Augmented — Whenever you cast a spell from your hand, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, exile cards from the top of your library until you reveal a nonland card with mana value less than that spell's mana value. You may cast that card without paying its mana cost. Put the revealed cards not cast this way on the bottom of your library in a random order.
Heavenly Bull

Heavenly Bull {G}{W}

Creature - Ox Spirit
You may exert Heavenly Bull as it attacks. When you do, it gains indestructible until end of turn. (An exerted creature won't untap during your next untap step.)
{3}{G}{W}: Destroy all nonland permanents with mana value 3 or less. Activate only if Heavenly Bull is attacking and only once.
3/3
  • End of Wollensie
Heedless Astronaut

Heedless Astronaut {R}{G}

Creature - Human Scout
Whenever Heedless Astronaut attacks, it gets +2/+0 and gains indestructible until end of turn.
Long live the reckless and the brave.
1/2
  • Love Song
Heirloom Seeker

Heirloom Seeker {R}{W}

Creature - Human Warrior
When Heirloom Seeker enters, you may search your library for an Equipment card, reveal it, then shuffle and put that card on top of it.
Heirloom Seeker has first strike as long as it's equipped.
3/1
  • Arkadai