1980 cards found
Artist's Vista

Artist's Vista

Land
{T}: Add one mana of any color. Each other player adds one mana of any color at the beginning of their next first main phase.
Inspiration begets inspiration.
  • Memorium Arcanum
Asahi Yoroi

Asahi Yoroi {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap each equipped creature you control.
Equip {2}
  • Path of Shadows
Ascendant's Cell

Ascendant's Cell

Land
{T}: Add {C}.
{5}, {T}, Sacrifice Ascendant's Cell: You may activate loyalty abilities of planeswalkers you control twice this turn rather than only once.
A gilded cage is a cage all the same.
  • Sparks of a Multiverse
Ascendant's Gate

Ascendant's Gate

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you control a transformed permanent.
Years ago, a young prodigy sought endless power to unite the plane. She and her mission are long dead, but her presence still lingers for those who search for it.
  • Villains: The Musical
Ascending Downfall

Ascending Downfall {1}

Enchantment
Whenever you cast a spell, put a burst counter on Ascending Downfall, then if that spell's mana value is less than the number of burst counters on Ascending Downfall, sacrifice it and it deals damage equal to the number of burst counters on it to any target.
  • Sparks of a Multiverse
Ascetic's Journey
Hermit's Travels

Ascetic's Journey

Enchantment - Aura
(Color indicator: Ascetic's Journey is green)
Enchant player
Enchanted player may play an additional land on each of their turns.
Enchanted player may play lands from their graveyard.
Card has other part: Hermit's Travels
  • A Tourney at Whiterun
Ash-Withered Cloak

Ash-Withered Cloak {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever a player casts a spell or activates an ability that targets only equipped creature, copy that spell or ability. You may choose new targets for the copy.
Equip {4}
  • Al Tabaq
Asham, God of Morality
Asham's Path

Asham, God of Morality

Legendary Enchantment Creature - God
(Color indicator: Asham, God of Morality is white)
Indestructible
Asham, God of Morality's power is equal to your life total.
Creatures you don't control have base power 1.
*/6
Card has other part: Asham's Path
  • Al Tabaq
Ashela, the Russet Grove
Graide, Voice of Autumn

Ashela, the Russet Grove

Legendary Land
Ashela, the Russet Grove enters tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {R}, {G} or {W}.
{3}, {T}: Return Ashela to its owner's hand.
Card has other part: Graide, Voice of Autumn
  • Over the Horizon
Ashthread Alley

Ashthread Alley

Land
Ashthread Alley enters tapped.
{T}: Add {B} or {R}.
{B}{R}, {T}, Sacrifice Ashthread Alley: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Assassin's Shuriken

Assassin's Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has deathtouch and “{T}: This creature deals 1 damage to target creature you don't control. Sacrifice Assassin's Shuriken.”
Equip {2}
  • Goliaths of Nangjiao
Astral Dynamo

Astral Dynamo {4}

Artifact
Whenever you cast a spell, put a charge counter on Astral Dynamo.
{T}, Remove any number of charge counters from Astral Dynamo: Add that much {C}.
  • Zero
Astral Gateway

Astral Gateway {3}

Artifact
If a nontoken creature you control would die, you may exile it instead. If you do, create two 1/1 white Spirit creature tokens with flying.
Astrina, Tempered by Glory

Astrina, Tempered by Glory {1}

Legendary Artifact - Equipment Project
Whenever equipped creature attacks, put a progress counter on Astrina, Tempered by Glory.
Equip {1}
[PROGRESS 1-2] Equipped creature gets +1/+1 and has first strike.
[PROGRESS 3+] Equipped creature gets +4/+4 and has first strike and lifelink.
  • Over the Horizon
Astrology Sanctum

Astrology Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{R}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Atemporal Blade

Atemporal Blade {4}

Artifact - Equipment
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Equipped creature gets +3/+3.
Equip {2}
  • Aftermath
Atieh, Savior of Destiny
Kahroba, Forefather of All

Atieh, Savior of Destiny

Legendary Creature - Elder Angel
(Color indicator: Atieh, Savior of Destiny is white and blue)
Flying, hexproof
At the beginning of your end step, put an exiled card with an ancestry counter on it on the bottom of its owner's library, then scry 2. If there is exactly one card exiled with an ancestry counter on it, transform Atieh.
4/4
Card has other part: Kahroba, Forefather of All
  • Alkabah
Aukashi, Electric Legacy

Aukashi, Electric Legacy {3}

Legendary Artifact - Equipment
Whenever Aukashi, Electric Legacy enters or equipped creature dies, attach Aukashi to a creature you control.
Whenever equipped creature deals damage to a permanent or player, Aukashi deals 2 damage to that permanent or player.
Equipped creature has double strike as long as a creature you controlled died this turn.
Equip {2}
  • Karina's Explorations
Aukashi, the Rising Storm

Aukashi, the Rising Storm {2}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage to a player, exile an instant or sorcery card from your graveyard. Then copy any number of cards exiled with Aukashi, the Rising Storm with mana value X or less and cast the copies without paying their mana costs, where X is the number of cards exiled with Aukashi.
Equip {2}
A fragment of divinity, brought down to earth.
  • Sparks of a Multiverse
Aureate Golem

Aureate Golem {4}

Artifact Creature - Golem
When Aureate Golem enters, create a Treasure token. Each other player creates a tapped Treasure token. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
4/4
  • Seasons of War
Aureate Panorama

Aureate Panorama

Land
{1}, {T}, Sacrifice Aureate Panorama: Search your library for a land card that could produce each color of mana, put it onto the battlefield, then shuffle.
Auros, Flame-Cursed
The Flames Approach

Auros, Flame-Cursed

Legendary Creature - Human Warrior
(Color indicator: Auros, Flame-Cursed is red)
Menace
Whenever Auros, Flame-Cursed attacks, it deals 3 damage to each opponent.
For his sacrifice, he was forever marked, by the flames, and by the glares. But he would not suffer this town much longer.
3/3
Card has other part: The Flames Approach
Automated Blademaster

Automated Blademaster {4}

Artifact Creature - Construct
When Automated Blademaster enters, create a colorless Equipment artifact token named Sword with “Equipped creature gets +1/+1” and equip {1} and attach it to Automated Blademaster.
2/2
  • Zero
Automated Maestromancer

Automated Maestromancer {4}

Artifact Creature - Construct Bard
Harmony — Scry 2.
{T}: Harmonize. Activate only as a sorcery. (Trigger up to one harmony of a permanent you control.)
Many joked that Adavene would replace the musicians next.
3/3
  • Eralou
Autumn Canopy

Autumn Canopy

Land - Mountain Forest
({T}: Add {R} or {G}.)
Autumn Canopy enters tapped.
{1}, {T}: Add {R}{R} or {G}{G}.
  • Worlds Away