1189 cards found
Bio-Sequencer

Bio-Sequencer {0}

Artifact
When Bio-Sequencer enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{1}, {T}, Sacrifice Bio-Sequencer: Add one mana of any color.
Related card: Data-Point
  • Beyond the Blackwall
Bird Call

Bird Call {4}

Artifact
When Bird Call enters, search your library for a creature card, reveal it, shuffle, then put that card on top.
{2}, {T}: Target creature gets +1/+1 until end of turn.
Blacksteel Loadout

Blacksteel Loadout {5}

Artifact - Equipment
Equipped creature gets +4/+2 and has first strike, vigilance, and trample.
Equip {3}
“Only the cowardly stockpile for war. The brave already have everything they need.”
Blackwall's Edge

Blackwall's Edge

Enchantment Land
When Blackwall's Edge enters, if you control four or more lands, you may have each player conjure a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add {C}.
When Blackwall's Edge is destroyed, return it to its owner's hand.
Related card: Data-Point
Blade of Burning Sand

Blade of Burning Sand {2}

Artifact - Equipment
Equipped creature gets +3/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
“Shh. The dead remain silent.”
  • Al Tabaq
Blade of the Many

Blade of the Many {3}

Legendary Artifact - Equipment
Blade of the Many can be attached only to a nonlegendary creature.
Equipped creature gets +2/+2.
Each other creature you own is a copy of equipped creature.
Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead.
Equip {6}
  • Zero
Bladed Warfan

Bladed Warfan {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Beauty, grace and poise. All fine traits for an imperial warrior.
  • Path of Shadows
Blank Pages

Blank Pages {1}

Artifact
If a player would mill one or more cards, they mill that many cards plus two instead.
No matter the method, all evidence of the frustrated planeswalker's existence vanished within moments.
  • Sparks of a Multiverse
Blighted Dagger

Blighted Dagger {1}

Artifact - Equipment
Equipped creature gets +2/-1.
Equip {1}
“The dagger's arcane power is at your fingertips. Simply sign here in blood.”
—Ramzi, traveling merchant
  • Al Tabaq
Blind Eternal

Blind Eternal {9}

Creature - Eldrazi
Flying
Blind Eternal can't be blocked by creatures with mana value 2 or less.
{3}, Discard Blind Eternal: Search your library for a noncreature card with a mana ability, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
8/8
Blistering Boneyard

Blistering Boneyard

Land - Desert
{T}: Add {C}.
Dominance — {1}, {T}: Blistering Boneyard deals 1 damage to each opponent. Activate only if you control the creature with the greatest power or tied for the greatest power.
  • Over the Horizon
Blood Hunter's Spear

Blood Hunter's Spear {4}

Artifact - Equipment
Whenever equipped creature attacks, choose target creature defending player controls. Destroy that creature at end of combat.
Equip {4}
It remembers every man it has tasted, and forever thirsts for more.
  • Glacia: Hail to the Queen
Bloodguard's Hand

Bloodguard's Hand {3}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has lifelink.
Whenever equipped creature dies, if it wasn't a token, you may pay {3}. If you do, create a token that's a copy of that creature and attach Bloodguard's Hand to it.
Equip {3}
  • Glacia: Hail to the Queen
Bloodstained Altar

Bloodstained Altar {2}

Artifact
{2}, {T}, Sacrifice a creature: You draw a card and you lose 2 life.
{1}, {T}, Exile a creature card from your graveyard: You gain 2 life.
  • Riddles of Revio
Bloodstained Knife

Bloodstained Knife {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodstained Knife.
{2}, Sacrifice a creature: Put a charge counter on Bloodstained Knife.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Blossoming Expanse

Blossoming Expanse

Land
When Blossoming Expanse enters, you may put a basic land card from your hand onto the battlefield tapped.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Blossoming Verge

Blossoming Verge

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Spend only mana produced by basic lands to activate this ability.
  • MSEM Masters Cube 2025
Blundering Clocktower

Blundering Clocktower

Land - Animus
Trample
{T}: Add {C}.
At the beginning of your upkeep, you may pay {2}. When you do, Blundering Clocktower becomes a creature in addition to its other types until the beginning of your next end step. End the turn.
7/7
  • Harvest Festival
Bogchomper Juggernaut

Bogchomper Juggernaut {5}

Artifact Creature - Crocodile Juggernaut
Bogchomper Juggernaut attacks each combat if able.
Bogchomper Juggernaut can't be blocked by Fungus, Saprolings, Plants, or Insects.
5/3
  • Eralou
Bogsworn Club

Bogsworn Club {0}

Artifact - Equipment
Equipped creature has menace.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
  • Eralou
Bone Saw

Bone Saw {0}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
When metal is scarce, the Fellors know how to improvise ways to build a weapon.
  • Aftermath
Boneforged Arms

Boneforged Arms {2}

Artifact - Equipment
Paranoia—Exile a creature card from your graveyard. (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Equipped creature gets +2/+0.
Equip {1}
  • Kaleidoscope
Bottled Fate

Bottled Fate {2}

Artifact
{2}, Sacrifice Bottled Fate: Put the top card and bottom card of your library into your hand.
Brass Dragon

Brass Dragon {1}

Artifact Creature - Dragon Construct
{5}: Brass Dragon gets +3/+0 and gains flying and first strike until end of turn.
Only the most expertly crafted idols are able to transcend their own insentience.
1/1
  • Goliaths of Nangjiao
Brazen Blackguard

Brazen Blackguard {3}

Artifact Creature - Rogue
First strike
Other Rogues you control get +1/+0 and have first strike.
{2}, Sacrifice a permanent: Return target Rogue card from your graveyard to your hand.
3/1
  • Rail War