14928 cards found
Wand of Endless Spells

Wand of Endless Spells {6}

Artifact
At the beginning of your end step, draw two cards and you lose 2 life.
“Unlimited power! Priced at only 25 gold and a mere fraction of your life force!”
—Tchill, Eclectic Collector
  • Seasons of War
Wanderer's Sky

Wanderer's Sky

Land
Wanderer's Sky enters tapped.
As Wanderer's Sky enters, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
  • The Unraveling
Wanderer's Talisman

Wanderer's Talisman {3}

Artifact
{3}, {T}, Sacrifice Wanderer's Talisman: Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle.
  • Aftermath
Wandering Hamlet

Wandering Hamlet

Land - Forest Plains
({T}: Add {G} or {W}.)
Wandering Hamlet enters tapped unless you control two or more basic lands.
“There are rumors of monsters so big entire towns live on them. I haven't seen it, but I believe it.”
—Karina Oblay, field notes
  • Monsters of Chikyu
War Golem Forge

War Golem Forge

Land
{T}: Add {C}.
{5}, {T}, Sacrifice War Golem Forge: Create a 3/3 colorless Golem artifact creature token.
“No Omenspeaker can predict the fate of those who cannot choose their future.”
—Kellythross, Insurgent Leader
War-Torn Tundra

War-Torn Tundra

Land
{T}: Add {C}.
{1}, {T}, Sacrifice War-Torn Tundra: Arm target creature you control. Activate only as a sorcery. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
Warbattered Helm

Warbattered Helm {1}

Artifact - Equipment
Prevent all noncombat damage that would be dealt to equipped creature.
Equipped creature has hexproof as long as it's your turn.
Equip {1}
“The only just forum is the battlefield.”
—Sir Éloi
  • Sparks of a Multiverse
Warded Tome

Warded Tome {2}

Artifact
Warded Tome doesn't untap during your untap step.
{T}: Draw a card.
{5}: Untap Warded Tome.
Long handwritten notes, deep in your pocket
Words, how little they mean when you're a little too late
Warfan of Changing Winds

Warfan of Changing Winds {2}

Artifact
When Warfan of Changing Winds enters, draw a card.
Whenever a card you own is exiled from anywhere, you may put it on the bottom of your library.
  • Tales of Old Jidai
Warlord's Mantle

Warlord's Mantle {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has haste and trample.
Whenever another creature you control dies, sacrifice equipped creature.
Equip {1}
“Only the lonely are fit to bear such a burden.”
—Lord Pyrus
  • Villains: The Musical
Warmonger Contraption

Warmonger Contraption {3}

Artifact Creature - Construct
As Warmonger Contraption enters, choose a creature type.
Warmonger Contraption is the chosen type in addition to its other types.
Warmonger Contraption's power and toughness are each equal to the number of creatures of the chosen type you control.
*/*
  • Aftermath
Warped Landscape

Warped Landscape

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The war was over, but its scars remained.
Warrior's Bane

Warrior's Bane {2}

Artifact
Each creature with power greater than its toughness doesn't untap during its controller's untap step.
Be still.
  • Villains: The Musical
Warrior's Blade

Warrior's Blade {2}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Warrior, it has first strike.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
  • Khaliz-Dorahn
Warrior's Cloak

Warrior's Cloak {4}

Artifact - Equipment
Whenever equipped creature attacks or blocks, it gets +3/+3 and gains hexproof until end of turn.
Equip {1}
  • Ophorio
Wastes

Wastes

Basic Land
Related card: Herald of Desolations
Wastes Scrambler

Wastes Scrambler {1}

Artifact - Vehicle
Advance {3} (Cast this for {3} to advance it as it enters. {3}: Advance this as a sorcery.)
Whenever Wastes Scrambler advances, put your choice of a +1/+1, first strike, menace, trample, or vigilance counter on it. If {R}{W}{B} was spent to advance it, repeat this process twice.
Crew 1
2/2
  • Karina's Explorations
Watcher of Sacred Skies
Keeper of Holy Lands

Watcher of Sacred Skies

Creature - Archon Scout
Flying
Whenever a nontoken, noncreature, nonland permanent you control enters, create a token that's a copy of that permanent except it has no mana cost and it isn't legendary.
5/5
Card has other part: Keeper of Holy Lands
Waterfront Market

Waterfront Market

Land
Waterfront Market enters tapped unless you control a basic land.
{T}: Add {W} or {U}.
“Once a gateway to the one right path before its wardens acted out. Now a road that leads astray. Casting a most just scout to understand why they're off the script.”
—Percy's Playbook, Page 3
Wayfarer's Adornments

Wayfarer's Adornments {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has vigilance.
Equip {4}
Wanderlust — Wayfarer's Adornments has equip {0} as long as you control four or more differently named lands.
  • Over the Horizon
Wayfarer's Amulet

Wayfarer's Amulet {1}

Artifact
{1}, Sacrifice Wayfarer's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}, Sacrifice Wayfarer's Amulet: Search your library for a riddle card, reveal it, put it into your hand, then shuffle.
A piece of sun to guide through the night.
  • Riddles of Revio
Wayfarer's Lantern

Wayfarer's Lantern {2}

Artifact
{T}: Untap target basic land.
Its light grows brighter the closer one gets to adventure.
Wayfarer's Shrine

Wayfarer's Shrine

Land
{T}, Pay 1 life, Sacrifice Wayfarer's Shrine: Search your library for a basic land card, put it onto the battlefield, then shuffle.
“Though I may wander, I will always return. You are all the friends I've met. You are all the lessons I've learned. You are my home, so when I say ‘goodbye,' hear also ‘for now.'”
Waypoint Stone

Waypoint Stone {2}

Artifact
{T}: Add {C}. Spend this mana only to cast a creature spell.
{T}, Sacrifice Waypoint Stone: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
  • Arkadai
Weathered Fortress

Weathered Fortress

Land
Weathered Fortress enters tapped.
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, Weathered Fortress becomes a 1/4 blue and red Golem creature with with “When this creature attacks, switch its power and toughness until end of turn” and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • The Land Bundle