14928 cards found
Vigorous Dryad

Vigorous Dryad {G}

Creature - Dryad
{2}{G}, {T}: Another target creature you control gets +2/+2 until end of turn.
The roots of all dryads are intertwined, allowing them to share their strength in times of need.
1/2
  • Surging Tide
Vigorous Stag

Vigorous Stag {1}{G}

Creature - Elk
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance
3/1
  • Goliaths of Nangjiao
Vigorous Tracker

Vigorous Tracker {2}{G}

Creature - Human Scout
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Vigorous Tracker enters, if it was kicked, search your library for a land card, reveal it, put it into your hand, then shuffle.
3/3
  • Tides of War
Vile Weavers

Vile Weavers {1}{B}

Creature - Nightmare
When Vile Weavers enters, if you control an enchantment, target player loses 3 life.
“Ever since we were warned of Phyrexia, the Weave has behaved strangely. I'm afraid they're already here.”
—Ralezza, Weaver of Okthuros
2/1
  • Tides of War
Vindictive Pyromancer

Vindictive Pyromancer {1}{R}

Creature - Human Wizard
Whenever Vindictive Pyromancer perseveres, it deals 1 damage to any other target. (A creature perseveres when it survives damage.)
She's all fired up.
1/3
  • Surging Tide
Vinecreeper

Vinecreeper {2}{G}

Creature - Elemental
They are born from torn roots and pods, and are living proof that Medranos always finds a way for life to keep spreading.
4/2
  • K15 Core Set
Violent Offensive

Violent Offensive {3}{R}{R}

Instant
This spell costs {1} less to cast for each creature that attacked this turn.
Violent Offensive deals 4 damage to any target.
  • Tides of War
Violent Repercussions

Violent Repercussions {R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, Violent Repercussions deals 3 damage to that creature's controller.
“When you act, you act for us all. Always remember this.”
  • Imperial Legacies
Violent Spasm

Violent Spasm {1}{R}

Sorcery
Reverberate {3}{U} (When you cast this spell, copy it if you paid its reverberate cost.)
If Violent Spasm is reverberated, creatures you control gain flying until end of turn. Violent Spasm deals 1 damage to each creature without flying.
  • Khaliz-Dorahn
Viper's Fangs

Viper's Fangs {3}{G}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
Bred by gorgons, Gyradrian snakes have venom that is both incurable and excruciating.
  • K15 Core Set
Virtual Terrain

Virtual Terrain {2}

Artifact
{2}, {T}, Sacrifice Virtual Terrain: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
“The expansive multiverse, summed up in a simple box with a bit of thought. It reminds me of a game I used to play.”
— Fulmen Delcarlo
  • Spark of Revolution
Visiting Dignitary

Visiting Dignitary {3}{R}{R}

Creature - Human Noble
When Visiting Dignitary enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/2
  • A Tourney at Whiterun
Visserine's Royal Guard

Visserine's Royal Guard {2}{W}

Creature - Human Knight
Adorned — Visserine's Royal Guard has lifelink as long as it's equipped and/or enchanted.
Once a hero in the wars, he has retired to the far more comfortable life of a royal guard in peacetime.
2/3
  • A Tourney at Whiterun
Vivid Afterimage

Vivid Afterimage {3}{U}{U}

Enchantment
Whenever a nontoken permanent you control leaves the battlefield, create a token that's a copy of it. Exile the token at the beginning of the next end step.
“Where once was two, a third is born, where once was one, a second is torn.”
—The Lost Verse, V
  • Ophorio
Vizier of Mautakesh

Vizier of Mautakesh {1}{B}

Creature - Snake Wizard
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
{2}{B}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
2/1
  • Imperial Legacies
Voice of Gaalia

Voice of Gaalia {3}{W}

Creature - Human Cleric
Identity — Human creatures you control have lifelink as long as you control at least two creatures that share a creature type with Voice of Gaalia.
The Gaali are the most empathic Danuri. Not only heal their people, they also inspire them.
3/3
  • Khaliz-Dorahn
Voice of Khaliz

Voice of Khaliz {3}{B}{G}

Creature - Elf Druid
You may play an additional land on each of your turns.
{1}{B}{G}, Sacrifice a land: Draw a card.
“I feel your pain, but we need to get rid of those parts of you that are diseased if we want you to rise once more.”
3/4
  • Aftermath
Voice of Revolution

Voice of Revolution {2}{R}

Creature - Human Rebel Soldier
When Voice of Revolution enters, Rebel creatures you control get +1/+0 and gain haste until end of turn.
“We shall earn our freedom or die trying! Who's with me?”
2/1
  • Tides of War
Voice of Sheraku

Voice of Sheraku {W}

Instant - Inscription
Prevent all damage that would be dealt to target attacking or blocking creature this turn.
Inscribed creature gets +1/+1 and has vigilance.
Inscribe {2}{W} ({2}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies
Voice of the Sisterhood

Voice of the Sisterhood {4}{G}

Creature - Dryad
At the beginning of your upkeep, you may pay {1}{G}. If you do, create a 1/1 green Dryad creature token with “Sacrifice this creature: Add one mana of any color.”
The Gendran forest is connected as one big family. Whenever there's a call, someone is always ready to answer.
2/5
  • Aftermath
Voice of the Wild

Voice of the Wild {2}{G}

Creature - Wolf
In Endris-Dorahn, the Rehisons found creatures other than elementals that actually shared their ferocity and connection with nature.
2/4
  • Aftermath
Void Sculptor

Void Sculptor {R}

Creature - Human Wizard
At the beginning of each end step, if you've cast a noncreature spell this turn, Void Sculptor deals 1 damage to each opponent.
1/1
  • Imperial Legacies
Volatile Elemental

Volatile Elemental {3}{U}

Creature - Elemental
Flying
{R}: Volatile Elemental gets +1/+0 until end of turn.
Unlike the humans, Lafterii elementals can adopt both sources of mana. This, of course, doesn't make them any more stable.
1/4
  • Khaliz-Dorahn
Volatimancer

Volatimancer {3}{U}

Creature - Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Volatimancer enters, you may have target creature have base power and toughness 1/1 until end of turn.
1/4
  • Tides of War
Volcanic Whelp

Volcanic Whelp {1}{R}

Creature - Lizard
Ferocious — When Volcanic Whelp enters, if you control a creature with power 4 or greater, Volcanic Whelp gets +3/+0 and gains haste until end of turn.
With the right upbringing, most lizards can become as strong as lesser dragons.
1/2
  • Goliaths of Nangjiao