15282 cards found
Rei's Awakening

Rei's Awakening {2}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Reveal the top two cards of your library. Put up to one land card from among them onto the battlefield and the rest into your graveyard.
III — Until end of turn, target creature gets +X/+0 and gains indestructible, where X is the number of lands you control.
They thought her home was theirs to plunder, so she would tear their own asunder.
  • Villains: The Musical
Realmstitching

Realmstitching {5}{G}{G}

Sorcery
Reveal the top X cards of your library, where X is the number of lands you control. Put any number of permanent cards revealed this way onto the battlefield and the rest on the bottom of your library in a random order.
  • Villains: The Musical
Realms Overturning

Realms Overturning {2}{G}

Sorcery
You may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of lands you control.
With Rei there was no stable ground, Where'er she stood, growth did abound.
—Villains: The Musical
  • Villains: The Musical
Malign Growth

Malign Growth {2}{G}{G}

Sorcery
Destroy target artifact, enchantment, or planeswalker.
Orchestrate—{G}, Sacrifice a land. (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Lively Prop

Lively Prop {3}{G}

Creature - Bear Actor
When Lively Prop dies, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard.
When audience grew bored of normal plays, playwrights began searching for more novel acts.
4/2
  • Villains: The Musical
Komurk Raid

Komurk Raid {1}{G}

Instant
Reveal the top five cards of your library. Put a permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
Last week, Diasune's grand capital. Today, Rei's personalized battlefield.
  • Villains: The Musical
Komurk Harvester

Komurk Harvester {5}{G}{G}

Creature - Elemental
Trample
Whenever Komurk Harvester or another creature you control dies, draw cards equal to that creature's power.
7/7
  • Villains: The Musical
Epic Confrontation

Epic Confrontation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
No story is complete without a good fight. No one ever said it had to be a fair fight.
  • Villains: The Musical
Diasune's First
Elven Guard

Diasune's First

Creature - Elf Warrior Actor
(Color indicator: Diasune's First is green)
Hexproof
“Rei thought she would be unstoppable after changing the battlefield. All she did was make us feel more at home.”
3/2
Card has other part: Elven Guard
  • Villains: The Musical
Elven Guard
Diasune's First

Elven Guard {G}

Creature - Elf Actor
When Elven Guard becomes the target of a spell you control, you may pay {G}. If you do, transform it.
“Rei has returned our greatest cities to forestland. I appreciate the thought, but don't think she did it for us.”
1/1
Card has other part: Diasune's First
  • Villains: The Musical
Diasune Warleader

Diasune Warleader {2}{G}

Creature - Elf Warrior
Other Warriors you control get +1/+1.
Whenever one or more Warriors you control deal combat damage to a player, untap all lands you control.
2/3
  • Villains: The Musical
Diasune Irregular

Diasune Irregular {1}{G}

Creature - Elf Warrior
When Diasune Irregular enters, if you control another Warrior, draw a card.
With Rei's wild growth destroying their barracks, Diasune was forced to send in a less sophisticated fighting force.
2/2
  • Villains: The Musical
Canopy Scout

Canopy Scout {1}{G}

Creature - Elf Warrior Scout
Reach
Canopy Scout gets +1/+0 for each land card in your graveyard.
“Listen. The earth cries for us. Follow the cries, and you'll find the cause.”
2/2
  • Villains: The Musical
Bessie's Crusher

Bessie's Crusher {4}{G}{G}

Creature - Wurm
Trample
Bessie's Crusher has haste as long as you control another Wurm.
6/5
  • Villains: The Musical
Acorn Assault

Acorn Assault {G}

Instant
Choose two —
• Untap target nonland permanent.
• Target creature gets +2/+0 until end of turn.
• Target creature gains hexproof until end of turn.
  • Villains: The Musical
Rageborn Pyromancer
Wild Pyromancer

Rageborn Pyromancer

Creature - Human Wizard Actor
(Color indicator: Rageborn Pyromancer is red)
Whenever you cast a noncreature spell, Rageborn Pyromancer gets +1/+1 until end of turn.
{1}{R}: Rageborn Pyromancer gets +1/+0 and gains flying until end of turn.
3/3
Card has other part: Wild Pyromancer
  • Villains: The Musical
Wild Pyromancer
Rageborn Pyromancer

Wild Pyromancer {R}

Creature - Human Actor
Whenever you cast a noncreature spell, Wild Pyromancer gets +1/+1 until end of turn.
Whenever Wild Pyromancer attacks, you may pay {2}{R}. If you do, transform Wild Pyromancer.
1/1
Card has other part: Rageborn Pyromancer
  • Villains: The Musical
War's Sorrow

War's Sorrow {1}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — War's Sorrow deals 1 damage to any target.
III — Each player sacrifices another permanent. Put War's Sorrow on top of its owner's library unless a player has it deal 3 damage to them.
His love they had taken away, blind to the cost they would repay.
  • Villains: The Musical
Unwilling Accomplice

Unwilling Accomplice {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and is marked until end of turn.
“Don't ask questions, take it and run.”
  • Villains: The Musical
Tyrant's Reckoning

Tyrant's Reckoning {4}{R}

Instant
This spell costs {X} less to cast, where X is the power of the creature it targets.
Tyrant's Reckoning deals 4 damage to target creature.
The prince watched in silence as everything he ever knew burned away.
  • Villains: The Musical
Thunderous Applause

Thunderous Applause {1}{R}

Sorcery
Thunderous Applause deals damage to any target equal to the number of tapped creatures you control.
And as the curtain falls, not a single soul will be able to hold back.
  • Villains: The Musical
Storm Servant

Storm Servant {2}{R}

Creature - Elemental
Whenever a permanent you control becomes tapped, Storm Servant gets +1/+1 until end of turn.
Power overwhelmed the warlord, giving him mere seconds to turn the mana into anything before it turned on him.
1/1
  • Villains: The Musical
Soliloquy

Soliloquy {R}

Sorcery
Tap all lands target player controls and that player loses all unspent mana.
“Hush, now it's my time to shine.”
  • Villains: The Musical
Slay Them in the Aisles

Slay Them in the Aisles {2}{R}

Instant
Slay Them in the Aisles deals 2 damage to each non-Actor creature.
“With enough spectacle on the stage, every eye in Koras will be turned to the villains, and not to the vault.”
—Saia Evigal
  • Villains: The Musical
Scathing Review

Scathing Review {R}

Instant
Scathing Review deals 2 damage to target creature. If you control an artifact, Scathing Review deals 2 damage to that creature's controller.
It's always best to stay on the critics' good side in Koras.
  • Villains: The Musical