15897 cards found
Sleepless Studies

Sleepless Studies {1}{U}

Instant
Draw two cards.
Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
“Remember that we have mid term exams tomorrow. I hope you've all been studying.”
— Rahit, arcane tutor
Related card: Fatigue
  • Arcanum Academia
Fog-Ridden Wharf

Fog-Ridden Wharf

Land
Fog-Ridden Wharf enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {W} or {U}.
At day, a busy harbor. At night, a playground for geists.
  • Innistrad In Memoriam
Paragon of Virtue
Dance of Grace

Paragon of Virtue

Enchantment - Aura
(Color indicator: Paragon of Virtue is white)
Enchant creature
Enchanted creature gets +1/+1 and has “At the beginning of each end step, you gain 1 life.”
Card has other part: Dance of Grace
  • A Tourney at Whiterun
Coastal Metropolis

Coastal Metropolis

Land
Coastal Metropolis enters tapped unless you have 15 or less life.
{T}: Add {W} or {U}.
Cetani Major, cradle of humanity and heart of the Kingdom of Valimir.
  • Arkadai
Vinecreeper

Vinecreeper {2}{G}

Creature - Elemental
They are born from torn roots and pods, and are living proof that Medranos always finds a way for life to keep spreading.
4/2
  • K15 Core Set
Midnight Vagrant

Midnight Vagrant {2}{B}{B}

Creature - Bear Rogue
Whenever you cast a spell from exile, put two +1/+1 counters on Midnight Vagrant. It gains menace until end of turn.
{1}{B}{B}: Exile the top card of target opponent's library. You may play that card during any turn you attacked with a Rogue, and you may spend mana as though it were mana of any color to cast it. Activate only as a sorcery.
2/2
  • Adventurers of Onora
Egg of Avarice

Egg of Avarice {2}

Artifact
{1}, {T}, Sacrifice a creature: Search your library for a creature card with mana value 1, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Immortal Butcher
Death's Door

Immortal Butcher

Enchantment - Aura
(Color indicator: Immortal Butcher is black)
Enchant creature
Enchanted creature gets +2/+2 and has trample and indestructible.
“Come on, you coward! Finish what you started!”
—Sera of Coppercove
Card has other part: Death's Door
  • A Tourney at Whiterun
Loyal Steed

Loyal Steed {1}{W}

Sorcery - Adventure
Create a 1/1 white Bird creature token with flying. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Tinyvale Finch-Corps
  • Adventurers of Onora
Sandbluff Inciter

Sandbluff Inciter {R}{W}

Creature - Human Soldier
Whenever Sandbluff Inciter attacks, it deals damage to defending player equal to the number of tapped creatures you control.
2/2
  • High Noon
Frozen Hinterlands

Frozen Hinterlands

Land
Frozen Hinterlands enters tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, Frozen Hinterlands becomes a 4/3 white and blue Spirit creature with with prowess and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • Survive the Night
Archon of the Accord

Archon of the Accord {4}{W}{W}{W}

Creature - Archon
Flying, vigilance
As Archon of the Accord enters, choose a number.
Spells with mana value equal to the chosen number can't be cast.
Justice can be bought or sold with enough coin, just like any other commodity.
7/7
  • Over the Horizon
Mawdryk's Haven

Mawdryk's Haven {2}{G}

Enchantment
Landfall — Whenever a land you control enters, add {G}.
{3}{G}: Target creature you control gets +2/+2 until end of turn.
Big Rock

Big Rock {5}

Artifact
When Big Rock enters, it deals 2 damage to any target.
{T}: Add {C}.
{T}, Sacrifice Big Rock: It deals 2 damage to any target. Activate this ability only if you control a Giant.
  • Sparks of a Multiverse
Siesa Tremund

Siesa Tremund {3}{B}{B}

Legendary Creature - Gorgon Archer
Deathtouch
When Siesa Tremund enters, for each player, search that player's library for a card and exile it. That player shuffles. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.
2/4
Pachama, Earthmother

Pachama, Earthmother {4}{G}{G}{G}{G}

Legendary Enchantment Creature - God
You may cast this spell by paying {1}{W}{U}{B}{R}{G} rather than paying its mana cost.
Defender, indestructible
Lands you control are 2/2 Spirit creatures with haste and indestructible.
Her love brings bountiful harvest to all who honor her across the former Caica Empire.
10/10
  • Road to Carü Mapu
Seluriel, Danuri Leader

Seluriel, Danuri Leader {3}{W}{W}

Legendary Planeswalker - Seluriel
[+1]: You gain 1 life. Put a +1/+1 counter on up to one target creature.
[–3]: Exile target creature. Its controller gains life equal to its power.
[–8]: You get an emblem with “Creatures you control get +1/+1 and have double strike and lifelink.”
Loyalty:
5
  • K15 Core Set
Gau Ding Soulhoard

Gau Ding Soulhoard {2}{B}

Creature - Spirit
When Gau Ding Soulhoard dies, create X 1/1 colorless Spirit creature tokens, where X is its power.
Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2
  • Panxiou
Corrosive Pact

Corrosive Pact {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one —
• You lose 1 life.
• You draw two cards and you lose 3 life.
• Search your library for a card, put it into your hand, then shuffle. You lose 5 life.
  • Carpe Arcanum
United Patrol

United Patrol {4}{W}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
United Patrol can block an additional creature each combat.
“We will fight and fall together.”
2/5
  • Love Song
Czeros, Sky Prowler

Czeros, Sky Prowler {3}{U}{U}

Legendary Creature - Drake
Flying
Other creatures you control with flying get +1/+1.
Whenever Czeros, Sky Prowler deals combat damage to a player, you may pay {1}{W/U}. If you do, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
4/3
  • Seasons of War
Kamito Pathseeker

Kamito Pathseeker {R}

Creature - Human Monk Wizard
Kamito Pathseeker can't block.
{3}{R}, Exile Kamito Pathseeker from your graveyard: Return target instant or sorcery card from your graveyard to your hand.
2/1
  • Path of Shadows
Faceless Virtue

Faceless Virtue {2}{W}

Creature - Angel
Whenever a creature blocks or becomes blocked by Faceless Virtue, that creature loses all abilities until end of combat.
“A face changes to match the identity, and the person persists through it all.”
—Doctor Barton
3/3
  • Feanav: The Apothecary's Progress
Scribe of Pacts

Scribe of Pacts {3}{R}

Creature - Demon Wizard
Trample, prowess
“My pact with young Amleth only obliges me to install him on the throne—then, his divine obligations will ensure that we can integrate ‘his' empire in due time.”
—Absari's report to Emperor Tzhai
3/3
  • The Empty Throne of Feanav
Marzela Falkenrath

Marzela Falkenrath {2}{R}{R}

Legendary Creature - Vampire Warrior
Flying, double strike
Whenever Marzela Falkenrath deals combat damage to a player, create a 1/1 black and red Vampire creature token with menace.
{2}{B}: Vampires you control gain lifelink until end of turn.
2/4
  • Innistrad In Memoriam