15897 cards found
Althestran Legionnaire

Althestran Legionnaire {W}{W}

Creature - Human Knight
Althestran Legionnaire gets +1/+1 for each Aura attached to it.
Once Althestra was restored and Akrianos was in charge of the Valtrian Castle, he began training the new recruits in the same teachings he'd been taught.
2/2
  • Tides of War
Traversing the Hellwastes

Traversing the Hellwastes {1}{B}{R}

Enchantment
When Traversing the Hellwastes enters, create a 1/1 green Scout creature token. It gains haste until end of turn.
Whenever a creature you control enters, you may pay 2 life. If you do, draw a card.
“No one's come back alive? That just means whatever's in there is still ours for the taking.”
  • Lovi Awoken
Pensive Muse

Pensive Muse {3}{W}

Creature - Merfolk Aurashaper Wizard
When Pensive Muse enters, create a white Aura enchantment token named Seal's Love attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +1/+1.”
2/2
  • Elmare: Into the Abyss
Trailing the Quarry

Trailing the Quarry {1}{G}{G}

Enchantment
At the beginning of your upkeep, you may return a nontoken creature you control to its owner's hand. If you do, create a 2/2 green Elk creature token.
The dryads and elves of the Rundfora Run rarely hunt anything to kill it. The chase is thrill enough in itself.
  • Quest for the Roseblade
Unrelenting Noble

Unrelenting Noble {2}{G}

Creature - Human Noble
Trample, ward {1}
Whenever you gain life, put a +1/+1 counter on Unrelenting Noble.
{1}, Sacrifice a permanent: You gain 2 life.
“Move it! You're part of the Intisuyu now, and only those who work hard can enjoy the benefits!”
2/2
  • Road to Carü Mapu
Portal to the Unknown

Portal to the Unknown {4}{U}

Enchantment
Return Portal to the Unknown to its owner's hand: Add {U}{U}{U}. The next card you cast this turn can be cast as though it had flash.
“There are infinite worlds out there. And Kazimir wants us to stay home. As if.”
—Serafina, to Lizaveth
  • The Unraveling
Paint Over

Paint Over {W}

Instant
Target player sacrifices an enchantment. You gain 4 life.
“Build your castles and lay your roads, but be warned—the all-mother paints with a wide and capricious brush.”
—Fakadeh
  • Kahembo: Olde Dawn
Curious Cubs
Mauling Mother

Curious Cubs {1}{W}

Creature - Bear
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Curious Cubs has first strike as long as its attacking.
When Curious Cubs has three or more +1/+1 counters on it, remove them all and transform it.
1/1
Card has other part: Mauling Mother
  • Monsters of Chikyu
Horn of Seasons

Horn of Seasons {3}

Artifact - Equipment
When Horn of Seasons enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equipped creature gets +3/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Alchemical Treatise

Alchemical Treatise {3}

Artifact
You have no maximum hand size.
{T}: Add {C}.
{3}, {T}: Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
  • Feanav: The Apothecary's Progress
Legacy of Northrime

Legacy of Northrime {3}{W}

Enchantment - Aura
Flash
Enchant creature
As Legacy of Northrime enters, choose a creature type.
Enchanted creature gets +1/+4 and is the chosen type in addition to its other types.
“I came to Northrime to stand atop the world.”
—Longscarred Shao
  • Adventurers of Onora
Abandoned Battlefield

Abandoned Battlefield

Land
Abandoned Battlefield enters tapped if you control another nonbasic land.
{T}: Add {U} or {B}.
Time devours all memory of sides and motivations, leaving only rotting corpses, and then nothing at all.
  • The Land Bundle
Abomination Antithesis

Abomination Antithesis {2}{W}

Sorcery
Destroy target creature with power 4 or greater. You gain 2 life.
“Even in the darkness, every color can be found.”
—Glitch, Drinker of Seas
  • Animus Vox
Militia Commander

Militia Commander {2}{W}{W}

Creature - Human Peasant Warrior
When Militia Commander enters, create a 1/1 white Peasant creature token.
Other Citizens and Peasants you control get +1/+1.
“Look alive, lads and lasses! Fight for your queen, and your homes!”
3/2
  • Quest for the Roseblade
Shrouded Spoils

Shrouded Spoils {3}{U}

Enchantment - Aura
Enchant creature
When Shrouded Spoils enters, draw two cards.
Enchanted creature can't be blocked.
  • Dark Seas of Shiryen
Mind Bleeding
Brain Feeding

Mind Bleeding

Enchantment - Aura
(Color indicator: Mind Bleeding is black)
Enchant player
Enchanted player's maximum hand size is reduced by two.
“With each new second of his unlife, another memory seeped away from his mind and past his desperate grasp.”
—Hemley Eggfeather
Card has other part: Brain Feeding
  • Glacia: Hail to the Queen
Lightning Ripple

Lightning Ripple {2}{R}

Instant
Lightning Ripple deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
“Lightning. A quick, linear strike from above. But with a few minor adjustments . . .”
—Izahl, the Stormbringer
  • Seasons of War
Diseased Warrior

Diseased Warrior {5}{B}

Creature - Zombie Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever a creature you control attacks, each opponent loses 1 life.
He fights as he did while he was alive, the only thing that changed is his allegiance.
5/5
  • K15 Core Set
Fortress Sentinel

Fortress Sentinel {1}{G}

Creature - Human Soldier
Bulwark — At the beginning of each upkeep, if you control a creature with toughness 4 or greater, Fortress Sentinel gains hexproof until end of turn.
“Allagras promised safety for all of us, and he never once failed to deliver.”
2/2
  • Aftermath
Sighted-Caste Knight

Sighted-Caste Knight {1}{W}{U}

Creature - Human Knight
First strike
Whenever Sighted-Caste Knight deals combat damage to a player, draw a card.
“When the mind is as sharp as the sword, triumph is at hand.”
—Captain Valek of Jhess
2/2
  • Alara
Stake a Claim

Stake a Claim {1}{G}

Instant - Adventure
Put a +1/+1 counter on target creature. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Wimbledon's Herald
  • Adventurers of Onora
Clutch Shot

Clutch Shot {R}

Instant
Clutch Shot deals 2 damage to target creature or planeswalker. If you control six or more lands, Clutch Shot deals 4 damage instead.
Better lucky and good.
  • Rail War
Ancient Wurm

Ancient Wurm {4}{G}{G}

Creature - Wurm
Ward {3}
“It's been around since the days of the old gods. Do you really think you'll be the one to slay it?”
—Laigda, stampede shepherd
6/6
  • Arkadai
Tiny Heroine Totti

Tiny Heroine Totti {1}{W}{W}

Legendary Planeswalker - Totti
Your opponents can't search libraries unless they pay {2}.
[+2]: If an opponent has more life than you, you gain 2 life.
[0]: If an opponent controls more creatures than you, you create two 1/1 white Gnome creature tokens.
[–4]: Search your library for a creature card with mana value 2, put it onto the battlefield, then shuffle.
Loyalty:
3
Forgo the Past

Forgo the Past {1}{B}

Enchantment
{1}: Exile target card from a graveyard. That card's owner may scry 1.
“I won't fight a war twice as old as anyone alive. But I can fight for us.”
—Arry, to Sera
  • A Tourney at Whiterun