15282 cards found
Ghim's Demise

Ghim's Demise {1}{B}{B}

Instant
Destroy target creature or planeswalker. If a planeswalker is destroyed this way, search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Ghim was satisfied, knowing his king's bidding was done and the end was nigh.
  • End of Wollensie
Ghim, King's Servant

Ghim, King's Servant {2}{B}{G}

Legendary Planeswalker - Ghim
Creatures you control have deathtouch as long as they're attacking.
[+1]: Target creature you control must be blocked this turn if able.
[–2]: Create two 1/1 white Human creature tokens.
[–X]: Destroy target artifact or enchantment with mana value X and all other permanents with the same name as that permanent.
Loyalty:
4
  • End of Wollensie
Ghost Quarter

Ghost Quarter

Land
{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
  • Toll Midnight
Giant's Blade

Giant's Blade {1}{R}

Artifact - Equipment
At the beginning of combat on your turn, you may exert an untapped creature you control with power 4 or greater. If you do, attach Giant's Blade to that creature. (An exerted creature won't untap during your next untap step.)
Equipped creature attacks each combat if able.
Equipped creature gets +2/+0 and has haste.
Equip {3}
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Goremound

Goremound {4}{B}

Creature - Zombie Horror
When Goremound enters, target creature you don't control gets -3/-3 until end of turn. All other creatures you don't control with the same name as that creature get -1/-1 until end of turn.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/2
  • Toll Midnight
Grandmaster of the Order

Grandmaster of the Order {1}{W}

Creature - Human Noble Knight
Creature cards can't leave the graveyard or exile.
Players can't cast spells from graveyards or from exile.
“We protect Duncaster from all things that would cause it harm; including the truth.”
2/2
  • Toll Midnight
Grasper of Secrets

Grasper of Secrets {4}{U}

Creature - Horror Wizard
Prowess
When Grasper of Secrets enters, choose one —
• Return target creature to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/3
  • Toll Midnight
Gravetiller

Gravetiller {4}{B}

Creature - Horror
Flash
When Gravetiller enters, you may exile target creature or planeswalker card from a graveyard. If it had mana value 4 or less, you may return it to its owner's hand. Otherwise, you may shuffle it into its owner's library.
Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/3
  • Toll Midnight
Great Beyond

Great Beyond

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{2}, {T}, Sacrifice Great Beyond: Draw a card.
A sight for all.
A road map for some.
  • End of Wollensie
Groz, the Nightshaper

Groz, the Nightshaper {4}{B}{B}{B}

Legendary Creature - Elder Horror
Once each turn, when Groz, the Nightshaper enters or you attack with one or more Horrors, you may return target nonlegendary creature card from your graveyard to your hand. Then if Groz isn't a token, create a token that's a copy of that creature card.
{2}{B}{B}, Discard Groz: Create a token that's a copy of Groz, the Nightshaper, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Halford, the Rightful King

Halford, the Rightful King {1}{B}{B}{B}

Legendary Creature - Human Noble
Whenever Halford enters or attacks, an opponent chooses one. When they choose one that has already been chosen, copy that ability.
• That opponent loses 2 life and you gain 2 life.
• That opponent sacrifices a permanent.
• That opponent discards a card. If they can't, draw a card.
5/5
Hallowed Perspective

Hallowed Perspective {W}{U}

Creature - Bird Spirit
Flying
When Hallowed Perspective enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
You may exert Hallowed Perspective as it attacks. When you do, until your next turn, you may cast spells as though they had flash. (An exerted creature won't untap during your next untap step.)
1/3
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Heavenly Bull

Heavenly Bull {G}{W}

Creature - Ox Spirit
You may exert Heavenly Bull as it attacks. When you do, it gains indestructible until end of turn. (An exerted creature won't untap during your next untap step.)
{3}{G}{W}: Destroy all nonland permanents with mana value 3 or less. Activate only if Heavenly Bull is attacking and only once.
3/3
  • End of Wollensie
Heretical Soulshifter

Heretical Soulshifter {1}{B}{R}

Creature - Human Shaman
{B}{R}, {T}, Sacrifice Heretical Soulshifter: Return target creature card from your graveyard to the battlefield. It gains haste until end of turn. Activate only as a sorcery.
“The weakness of my body is temporary, as my soul is strong.”
4/2
  • End of Wollensie
Heroic Exemplar

Heroic Exemplar {1}{W}

Creature - Human Soldier
Whenever Heroic Exemplar attacks, if its power is greater than its base power, other creatures you control get +1/+1 until end of turn.
Live up to an exaggerated history.
2/1
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Heroic Inspiration

Heroic Inspiration {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
“As a child I read of heroes, and now I am a pale imitation of one. But to be among their ranks, however slight, is enough.”
  • End of Wollensie
Hexstone

Hexstone {2}

Artifact
At the beginning of your upkeep, put a charge counter on Hexstone.
{T}, Sacrifice Hexstone: Choose a nonland permanent type. Destroy each permanent of the chosen type with mana value less than or equal to the number of charge counters on Hexstone.
  • Toll Midnight
Hideaway Agent

Hideaway Agent {3}{U}

Creature - Human Rogue Detective
When Hideaway Agent enters, gain control of target nonland permanent with mana value 3 or less for as long as you control Hideaway Agent.
“Quickly now and mind your head.”
2/2
  • Toll Midnight
Hinterland Ritualist

Hinterland Ritualist {R}

Creature - Human Shaman
{2}{R}, {T}, Exert Hinterland Ritualist, Sacrifice another creature: Hinterland Ritualist deals damage equal to the sacrificed creature's power to any target. Activate only as a sorcery. (An exerted creature won't untap during your next untap step.)
2/1
Horrid Crawlspace

Horrid Crawlspace {2}

Artifact
No more than two creatures can attack each combat.
“Looks like it goes on for miles. Gonna scooch a little further in and if you don't hear from me in five, send help.”
—Timothy Lamb, last words
  • Toll Midnight
Humar, Mad Researcher

Humar, Mad Researcher {4}{U}{U}

Legendary Creature - Human Artificer
You have no maximum hand size.
Whenever a player casts a spell, put a +1/+1 counter on Humar.
At the beginning of your upkeep, target player draws cards equal to Humar's power.
1/1
  • End of Wollensie
Hunted Wolf

Hunted Wolf {3}{B}

Creature - Wolf
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
When Hunted Wolf enters, create a 2/2 black Soldier creature token.
2/1
  • End of Wollensie
Hunting Ground

Hunting Ground {3}{G}{G}

Enchantment
When Hunting Ground enters, create four 1/1 green Saproling creature tokens.
Whenever a creature you control dies, creatures you control get +1/+1 until end of turn.
  • End of Wollensie
Ideoscio

Ideoscio {1}{U}{U}

Enchantment
Whenever you cast a spell, you may cast a spell from your hand with lesser mana value without paying its mana cost.
You can't cast more than one spell of each card type each turn.
  • End of Wollensie
Igniderm

Igniderm {2}{R}{R}

Creature - Elemental Elk
Ward—Pay 3 life.
Igniderm enters with three ignition counters on it.
At the beginning of your upkeep, remove an ignition counter from Igniderm. If you can't, sacrifice it.
5/5
  • End of Wollensie