14928 cards found
Starlight Guardian
Starcrossed Widow

Starlight Guardian

Creature - Angel Cleric
(Color indicator: Starlight Guardian is white and green)
When you unveil Starlight Guardian, you may put target card from your graveyard on top of your library.
If a card would be put into an opponent's graveyard from anywhere, exile that card instead.
4/3
Card has other part: Starcrossed Widow
  • Feanav: The Apothecary's Progress
Starved Oasis

Starved Oasis

Land
{T}: Add {C}.
{2}, Pay 2 life: Starved Oasis becomes a 4/2 Elemental creature until end of turn. It's still a land.
It thirsts for water, but blood will do.
Steamlit Peaks

Steamlit Peaks

Land - Island Mountain
({T}: Add {U} or {R}.)
Steamlit Peaks enters tapped.
{1}, {T}: Add {U}{U} or {R}{R}.
  • Worlds Away
Steed of the Loch
Brine Kelpie

Steed of the Loch

Enchantment - Aura Steed
(Color indicator: Steed of the Loch is blue)
(Transform this if it's not attached to a creature. Pay {2}{U} as a sorcery to unattach it.)
Enchant creature you control
Steed of the Loch's rider gets +2/+1.
Whenever Steed of the Loch's rider attacks, you may tap target creature an opponent controls.
Card has other part: Brine Kelpie
  • Quest for the Roseblade
Still Waters

Still Waters

Land - Plains Island
({T}: Add {W} or {U}.)
Still Waters enters tapped unless you control two or more basic lands.
“It's amazing how primal it is here... no cities, no ships, and yet, still so much like home.”
—Ema, the traveler
  • Monsters of Chikyu
Stormcaster's Tower

Stormcaster's Tower

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {U} or {R}.
Stormcharged Pyre

Stormcharged Pyre

Land
Stormcharged Pyre enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
  • The Land Bundle
Strange Harbor

Strange Harbor

Land
Strange Harbor enters tapped unless you have 15 or less life.
{T}: Add {U} or {R}.
Zulixi, once home to the ingenious gnomes and now ground zero for the SOURCE's corruption.
  • The Land Bundle
Stunning Cascade

Stunning Cascade

Land
Stunning Cascade enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}, {T}, Sacrifice Stunning Cascade: Draw a card.
Those who find and bathe in Keranos's sacred falls are granted insight into the future.
  • Theros Triumphant
Sturdy Outpost

Sturdy Outpost

Land
As Sturdy Outpost enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}, {W}, or {U}.
“Good, warm house get little man through winter. Hursar sleep outside like real man!”
  • Sparks of a Multiverse
Stygian Dunes

Stygian Dunes

Land - Swamp Desert
({T}: Add {B}.)
As Stygian Dunes enters, you may pay 1 life. If you don't, Stygian Dunes enters tapped.
Substack Ports

Substack Ports

Land
Substack Ports enters tapped.
{T}: Add {U} or {B}.
{U}{B}, {T}, Sacrifice Substack Ports: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Sun King's Shadow
Shi Hou, the Sun King

Sun King's Shadow

Planeswalker - Hou
(Color indicator: Sun King's Shadow is black and red)
[+1]: Each opponent loses 1 life for each card you've drawn this turn. Then you draw a card.
[–2]: Sun King's Shadow deals 2 damage to target creature or planeswalker and you gain 2 life. If that permanent was already dealt damage this turn, destroy it.
Loyalty:
5
Card has other part: Shi Hou, the Sun King
  • Panxiou
Sundappled Scrub

Sundappled Scrub

Land - Desert
Sundappled Scrub enters tapped unless you control another Desert.
{T}: Add {G} or {W}.
“All that the light touches is my kingdom.”
—King Shabil
  • Over the Horizon
Sunflower Fields

Sunflower Fields

Land
As Sunflower Fields enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}, {G}, or {W}.
Dark and hopeless times is when light shines the brightest.
  • Sparks of a Multiverse
Sungrace Meadows

Sungrace Meadows

Land - Forest Plains
({T}: Add {G} or {W}.)
Sungrace Meadows enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Sunken Cavern

Sunken Cavern

Land
Sunken Cavern enters tapped unless another player controls a land that could produce {U} or {R}.
{T}: Add {U} or {R}.
Water is a rarity on the surface, but the flooded underground hides the past.
  • Oirohpo
Sunken Homestead

Sunken Homestead

Land
Sunken Homestead enters tapped.
{T}: Add {B}.
{2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
  • Video Horror System
Sunless Ridge

Sunless Ridge

Land
As Sunless Ridge enters, you may tap an untapped creature you control. If you don't, Sunless Ridge enters tapped.
{T}: Add {B} or {R}.
  • Surging Tide
Sunlit Fissure

Sunlit Fissure

Land
Sunlit Fissure enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Until end of turn, Sunlit Fissure becomes a 3/5 green and white Elemental creature with with vigilance and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • Survive the Night
Sunlit Highland

Sunlit Highland

Land
As Sunlit Highland enters, you may pay 2 life. If you don't, Sunlit Highland enters tapped.
{T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Sunlit Meadow

Sunlit Meadow

Land - Plains
({T}: Add {W}.)
As Sunlit Meadow enters, you may pay 1 life. If you don't, Sunlit Meadow enters tapped.
Basic lands you control have “{T}: Add {W}.”
  • Seasons of War
Sunlit Plaza

Sunlit Plaza

Land - Forest Plains
({T}: Add {G} or {W}.)
As Sunlit Plaza enters, you may pay {1}. If you don't, Sunlit Plaza enters tapped.
  • Eralou
Sunlit Ruins

Sunlit Ruins

Land
Sunlit Ruins enters tapped unless you control a Swamp.
{T}: Add {G} or {W}.
  • The Land Bundle
Sunny Dunes

Sunny Dunes

Land
Sunny Dunes enters tapped unless another player controls a land that could produce {R} or {W}.
{T}: Add {R} or {W}.
Storm blasted sand covers most of the surface, where light and the dead are scrounged.
  • Oirohpo