15469 cards found
Volcano Tyrant

Volcano Tyrant {4}{R}{R}

Creature - Dragon
Flying, haste
Volcano Tyrant enters with a first strike counter on it.
{2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
6/6
Voldaren Crypt-Guard

Voldaren Crypt-Guard {2}{R}

Creature - Vampire Warrior
When Voldaren Crypt-Guard enters, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
“There is nothing for you here, necromancer. Only the point of my blade through your throat.”
4/2
  • Innistrad In Memoriam
Voldaren Heartslicer
Curse of Incurable Wounds

Voldaren Heartslicer {1}{R}

Creature - Vampire Warrior
Attacking creatures you control get +1/+0.
{2}{R}: Return Voldaren Heartslicer from your graveyard to the battlefield transformed under your control attached to target opponent. Activate only as a sorcery.
2/1
Card has other part: Curse of Incurable Wounds
  • Innistrad In Memoriam
Voldaren Sovereign

Voldaren Sovereign {B}{R}

Creature - Vampire Noble
Lifelink
Creature tokens you control get +1/+0.
Whenever a token you control enters, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn.
“What could be more tempting than forever?”
—Olivia Voldaren
2/2
  • Innistrad In Memoriam
Voliv Edgelands

Voliv Edgelands

Land
Voliv Edgelands enters tapped.
When Voliv Edgelands enters, sacrifice it unless you pay {1}.
Voliv Edgelands has all activated abilities of other lands.
Oh I know we'll meet again...
Voliv Ritualist

Voliv Ritualist {1}{R}

Creature - Human Shaman
When Voliv Ritualist enters, choose two different basic land types. Create a tapped colorless land token that's the chosen types. When Voliv Ritualist is no longer on the battlefield, sacrifice a land.
2/1
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Reach
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
3/4
  • Worlds Away
Vollta Patrician

Vollta Patrician {1}{U}

Creature - Human Wizard
Vollta Patrician gets +1/+1 as long as you control a Forest.
{1}{G}: Regenerate Vollta Patrician. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/2
  • K15 Core Set
Volt Vermin

Volt Vermin {4}{R}

Creature - Elemental Mouse
Haste
When Volt Vermin enters, it deals damage to target player or planeswalker equal to the number of creatures with flash and/or haste you control.
“Shocks from the biggest of them can knock out an elephant. I guess that's why they're scared of mice.”
—Karina Oblay, field notes
3/3
  • Monsters of Chikyu
Volta the Innovator

Volta the Innovator {1}{U}{U}

Legendary Planeswalker - Volta
Whenever you innovate, put a loyalty counter on Volta the Innovator. (You innovate as you cast a spell, draw a card, or have a land enter beyond the first of each in a turn.)
[–2]: If you would draw a card this turn beyond the first, draw twice that many cards instead.
[–3]: Whenever you cast your second spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
  • MSEM Masters Cube
Volta, Construct Consultant

Volta, Construct Consultant {1}{U}{U}

Legendary Planeswalker - Volta
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
[+1]: Untap up to one target artifact you control.
[–2]: Draw three cards. Then discard two cards unless you discard an artifact card.
Loyalty:
3
Voltaic Conduit

Voltaic Conduit {3}{R}

Enchantment
When Voltaic Conduit enters, it deals 5 damage to target creature or planeswalker you don't control.
Whenever you attack, you may discard a card. If you do, draw a card.
Thunder only happens when it's raining.
  • Animus Vox
Volunteer Sentry

Volunteer Sentry {3}{G}

Creature - Human Soldier
Vigilance
“Kanvar Singh has raised an impressive army against divine law, but they depend on my fleet. I could deny Absari his victory, claim dominion here, offer the divinities a new plane to conquer on my behalf...”
—Xenocrata, regarding the Coalition
4/3
  • The Empty Throne of Feanav
Voracious Asvosydna

Voracious Asvosydna {3}{G}{G}

Creature - Badger
Colossal 3—{7}{G} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {7}{G} as a sorcery: Put three +1/+1 counters on it if it has none.)
When Voracious Asvosydna's colossal ability puts one or more counters on it, you gain 5 life.
5/5
  • Theros Triumphant
Voracious Dais

Voracious Dais {B}

Artifact
{B}, {T}, Sacrifice a creature: Draw a card. If that creature had flying, put a flying counter on a creature you control. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • The Petals Wilt
Voracious Ghoul

Voracious Ghoul {2}{B}

Creature - Zombie
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Voracious Ghoul.
It's hunger ravenous, it eats and eats and eats but will never be sated.
2/2
  • Zero
Voracious Howler

Voracious Howler {4}{R}

Creature - Wolf
Double strike
Battalion — Whenever Voracious Howler and at least two other creatures attack, Voracious Howler gets +2/+0 until end of turn.
1/4
  • Khaliz-Dorahn
Voracious Interest

Voracious Interest {3}{G}

Sorcery
Reveal cards from the top of your library until three creature and/or land cards are revealed this way. Put all creature and/or land cards revealed this way into your hand and the rest into your graveyard.
Rather than grow out of her interests, the once little doctor grew her own library.
  • Feanav: The Apothecary's Progress
Voracious Spawn
Fleshweaver's Domain

Voracious Spawn {1}{G}

Creature - Horror
Whenever Voracious Spawn enters or attacks, exile up to one target card from a graveyard. If you exile a permanent card, put a +1/+1 counter on Voracious Spawn. If you exile a nonpermanent card, you gain 1 life.
1/1
Card has other part: Fleshweaver's Domain
  • Toll Midnight
Vorganisaath's Flamewaker

Vorganisaath's Flamewaker {R}

Creature - Dragon Wizard
Prowess
{1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
1/2
  • Seasons of War
Vorpaline Edge

Vorpaline Edge {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, exile target nonland permanent defending player controls. For as long as that card remains exiled, its owner may cast it. (They still pay its costs.)
Equip {2}
  • Seasons of War
Vorreia's Acumen

Vorreia's Acumen {3}{U}

Sorcery
Draw three cards, then discard a card.
“All my life I've been able to see the future, and even in the darkest of times I managed to find hope. But now no vision of hope comes to me. Will we even survive this war?”
  • Tides of War
Vorreia's Farsight

Vorreia's Farsight {4}{G}{G}

Sorcery
Reveal the top seven cards of your library. You may put any number of permanent cards with total mana value X or less from among them onto the battlefield, where X is the number of lands you control. Shuffle the rest into your library.
  • K15 Core Set
Vorreia, Farseer

Vorreia, Farseer {1}{G}{G}

Legendary Planeswalker - Vorreia
[+1]: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
[–3]: You get an emblem with “{1}{G}: You may play an additional land this turn.”
[–6]: Creatures you control gain trample and have base power and toughness X/X until end of turn, where X is the number of lands you control.
Loyalty:
3
Vortex Vitae

Vortex Vitae {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Within months of Simul and Hyden's collaboration, life's essence seemed within reach.
  • The Empty Throne of Feanav