Bustling Marketplace can't be sacrificed. {T}: Add one mana of any type that a land you control could produce. {0}: Bustling Marketplace's owner may draw a card. If they do, untap Bustling Marketplace and gain control of it until end of turn. Only your opponents may activate this ability and only once each turn during their turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets -2/-2. Whenever enchanted creature blocks, its controller loses 2 life.
Creatures you control get +0/+1 and can attack as though they didn't have defender. Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
Once each turn, when you spend mana from a Desert to cast a spell, create a 1/1 red and green Bird creature token with flying and vigilance. Whenever three or more creatures you control deal combat damage to a player, untap each land you control.
Archive X (As this enters, shuffle the top X cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from the archived library, create two 1/1 green Insect creature tokens.
[+1]: Create a green enchantment token named Swarm with “At the beginning of your end step, create a 1/1 green Insect creature token.” [–2]: Create a green enchantment token named Survive with “Whenever a creature you control dies, you gain life equal to its power.” [–4]: Create a green enchantment token named Scrounge with “Whenever a creature you control enters, draw a card.”
Equipped creature gets +1/+2. At the beginning of your end step, if Bygone Blade isn't attached to a creature, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.) Equip {2}
({T}: Add {W}.) Bygone Guardian enters tapped. Vigilance {2}{W}{W}: Bygone Guardian becomes a creature in addition to its other types until end of turn.
Whenever Bygone Wreck deals combat damage to a player, you may sacrifice it. If you do, create five Treasure tokens. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
“Just look at these inscriptions— advanced weaponry, high-tech floating castles... could it be?” —Myrmidon, Coralight exile
Other Citizens and Peasants you control get +1/+1. {2}{G/W}: Look at the top five cards of your library. You may reveal a Citizen or Peasant card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When Byron, Unlikely Hero enters, put a +1/+1 counter on each other Citizen or Peasant you control. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Peasant creature token.
Flying Whenever you gain life, each opponent loses 1 life.
Third generation stalker drones have quickly become a favorite of Dusk City's elite. The bound intelligence within is the first with a license to disable living beings.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, reveal the top four cards of your library. You may put a creature or land card from among them into your hand. Put the rest on the bottom of your library in a random order.
Still imbued with a spirit of hospitality, it welcomes those lost in the heart of the Somberwald.
When Cabinet of Curiosities enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.