Tap up to three target creatures. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“Play in shambles, reputation in brambles, Director Ich had one last trick.” —The Playwright's Gambit, Act III
First strike Whenever a nontoken creature you control leaves the battlefield, you may pay {W}. If you do, create a 1/1 colorless Spirit creature token.
Look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast. Draw a card.
When Precursor Custodians enters, exile up to one target creature. As long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
The Precursors left behind mechs to destroy any stupid enough to intrude.
Put a +1/+1 counter on target creature. Draw a card.
Despite the repercussions of leaving Tinyvale, Mattia knew that taking the foreigner Croaks's offer was perhaps his only chance to follow in his brother's footsteps.
You gain 3 life. Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
While Mahara's regiment was stringent, even time for recovery was enforced.
Harmony — Exile another target creature until Pretentious Performer leaves the battlefield. When Pretentious Performer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
Spells your opponents cast cost {2} more to cast for each card with the same name as that spell in that player's graveyard and for each nonland permanent on the battlefield with the same name as that spell.
Very few can actually get around his will and determination.
Flash When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”) The first sorcery spell you cast each turn has flash.
Flash When Prismatic Champion enters, create a white Aura enchantment token named Sunward attached to target creature. The token has enchant creature and “Enchanted creature has protection from creatures.”
Creatures can't attack you unless their controller pays {2} for each of those creatures. At the beginning of each opponent's end step, if you didn't lose life this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Flying Whenever a creature you control attacks alone, choose one — • Exile target creature with power less than that creature's power. • Put two +1/+1 counters on that creature. • That creature gains first strike and lifelink until end of turn. Untap it.