15282 cards found
Morbid Mimic

Morbid Mimic {W}{B}

Creature - Human Horror
Whenever Morbid Mimic enters or attacks, exile up to one target creature card from a graveyard.
Morbid Mimic has all activated abilities of cards exiled with it.
“Daddy's home.”
—“Sleep Tight”
2/1
  • Video Horror System
Mr. Higgins

Mr. Higgins {1}{R}{G}

Legendary Creature - Horror
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever you cast a spell with mana value greater than the number of lands you control, sacrifice a land.
“It's always a bountiful harvest.”
—“The Thing in the Fields”
3/3
  • Video Horror System
Raging Reflection

Raging Reflection {2}{U}{R}

Creature - Reflection Shapeshifter
You may have Raging Reflection enter as a copy of any creature on the battlefield, except it has “When this creature enters, it fights another target creature that shares a name with it.”
“As they say, you are your own worst enemy.”
—“10/31/78”
0/0
  • Video Horror System
Ravenous Attraction

Ravenous Attraction {1}{G}{U}

Creature - Octopus Horror
Ravenous Attraction enters with a +1/+1 counter on it.
Whenever a creature you control dies, double the number of each kind of counter on Ravenous Attraction.
“Don't tap the glass. He's always hungry.”
—“Trip to the Zoo”
0/0
  • Video Horror System
Sea of Corpses

Sea of Corpses {6}{B}{R}

Sorcery
This spell costs {2} less to cast for each creature that died this turn.
Each player exiles all creature cards from their graveyard, then sacrifices each creature they control, then puts all creature cards they own exiled this way onto the battlefield. Exile Sea of Corpses.
  • Video Horror System
The Shepherd of Nowhere

The Shepherd of Nowhere {5}{G}{W}

Legendary Creature - Giant Horror
Trample
When The Shepherd of Nowhere enters, each player sacrifices each other nontoken creature they control.
Whenever another nontoken creature you control dies, create a token that's a copy of that creature.
5/5
  • Video Horror System
Starving Stalker

Starving Stalker {B}{G}

Creature - Horror
Menace
Discard a creature card or sacrifice a creature or exile a creature card from your graveyard: Put a +1/+1 counter on Starving Stalker. Activate only once each turn.
“Not a piece goes to waste.”
—“Amy's Terrible, No-Good, Very Bad Night”
1/1
  • Video Horror System
Enshrouded Village

Enshrouded Village

Land
Enshrouded Village enters tapped.
{T}: Add {G}.
{1}{G}{G}: Until end of turn, Enshrouded Village becomes a 4/4 Human creature with trample. Activate only if you're horrific.
“Keep your head down and don't stop.”
—“A Town Called Nowhere”
  • Video Horror System
Hellfire Caverns

Hellfire Caverns

Land
Hellfire Caverns enters tapped.
{T}: Add {R}.
{2}{R}: Until end of turn, Hellfire Caverns becomes a 3/3 Devil creature with menace. Activate only if you're horrific.
  • Video Horror System
Lost Station

Lost Station

Land
Lost Station enters tapped.
{T}: Add {U}.
{U}{U}: Until end of turn, Lost Station becomes a 2/2 Horror creature with “This creature can't be blocked.” Activate only if you're horrific.
“Anything could be within those dark tunnels.”
—“Supernatural Stories”
  • Video Horror System
Misty Churchyard

Misty Churchyard

Land
Misty Churchyard enters tapped.
{T}: Add {W}.
{1}{W}{W}: Until end of turn, Misty Churchyard becomes a 1/4 Cleric creature with “Whenever this creature is dealt damage, put that many +1/+1 counters on it.” Activate only if you're horrific.
  • Video Horror System
Sunken Homestead

Sunken Homestead

Land
Sunken Homestead enters tapped.
{T}: Add {B}.
{2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
  • Video Horror System
Adoration

Adoration {1}{W}{W}

Enchantment
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
Make one wrong move and all the love you've earned will disappear.
  • Villains: The Musical
Amateur Auteur

Amateur Auteur {1}{W}

Creature - Human Actor
Sacrifice Amateur Auteur: Destroy target enchantment.
“We bring to you five tales of vice,
of those beloved by lowlife mice.
So too shall you grieve for their pain,
these fallen legends of our plane.”
—Villains: The Musical
2/2
  • Villains: The Musical
Buttress Formation

Buttress Formation {1}{W}

Enchantment
Creatures you control get +0/+1 and can attack as though they didn't have defender.
Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
  • Villains: The Musical
Changing Room

Changing Room {W}

Enchantment
Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Defying Gravity

Defying Gravity {2}{W}

Sorcery
Target creature gets +2/+2 and gains flying and lifelink until end of turn.
Orchestrate {W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Distracting Performer

Distracting Performer {1}{W}

Creature - Elf Actor
Whenever Distracting Performer becomes tapped, you may tap target creature.
The greatest of showmen make you forget your worries during the worst of times.
1/3
  • Villains: The Musical
Divinity

Divinity {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
You can't lose the game and your opponents can't win the game.
I — Your life total becomes 1.
II — Double your life total.
III — Create an X/X white Avatar creature token with indestructible, where X is your life total.
She gave her all and liberty, for one breath of divinity.
  • Villains: The Musical
Encore

Encore {3}{W}

Sorcery
Return target Actor or enchantment card from your graveyard to the battlefield.
“I don't care how dead your character is, get back out there!”
  • Villains: The Musical
Evigial Winds

Evigial Winds {1}{W}

Instant
Untap all creatures you control. They get +0/+2 until end of turn.
As the tundra's winds turn, armies crumple under its chilling grasp.
  • Villains: The Musical
Evigian Crusher

Evigian Crusher {4}{W}

Creature - Elemental
When Evigian Crusher enters, untap all creatures you control.
Orchestrate {1}{W}{W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
3/4
  • Villains: The Musical
Evigian Noble
Mistress of Frost

Evigian Noble {W}

Creature - Human Actor
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you gain life, you may pay {W}. If you do, transform Evigian Noble.
A proper lady needs a caring heart.
0/2
Card has other part: Mistress of Frost
  • Villains: The Musical
Mistress of Frost
Evigian Noble

Mistress of Frost

Creature - Human Noble Actor
(Color indicator: Mistress of Frost is white)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Mistress of Frost extorts a spell, you may tap target artifact or creature.
A proper leader needs a frozen heart.
2/3
Card has other part: Evigian Noble
  • Villains: The Musical
Gilded Hawk

Gilded Hawk {1}{W}

Creature - Bird
Flying
Whenever you cast a spell, Gilded Hawk gets +1/+1 until end of turn for each of that spell's colors.
1/2
  • Villains: The Musical