15897 cards found
Meteor Harbinger

Meteor Harbinger {3}{R}{R}

Creature - Human Wizard
When Meteor Harbinger enters, choose one —
• Meteor Harbinger deals 2 damage to each creature.
• Each player sacrifices two lands.
• Meteor Harbinger deals 2 damage to each of two target players or planeswalkers.
4/4
  • Discoveries of Akieva
Wayward Afflicted

Wayward Afflicted {G}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“You'll get better. I'll make sure of it.”
—Harriet, to Declan
1/2
  • Plagues of Fretport
Shala Na, Planar Outcast

Shala Na, Planar Outcast {3}{B}{R}

Legendary Planeswalker - Shala
When Shala Na enters, each player chooses a creature they control, then sacrifices the rest.
[+1]: Up to one target creature you control gains double strike and haste until end of turn.
[–6]: You get an emblem with “Whenever a creature dies, each opponent loses 2 life.”
Loyalty:
3
Miniscule Mettle

Miniscule Mettle {2}{W}{W}

Sorcery - Adventure
Exile target creature. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Mikkino, Realized Greatness
  • Adventurers of Onora
Phyrexian Scraphandler

Phyrexian Scraphandler {3}

Artifact
{2}, {T}, Exile a card from your graveyard: Draw a card.
Phyrexia's number one rule is “waste not.”
  • Tides of War
Unbowed Hart

Unbowed Hart {2}{G}{G}

Creature - Elk Spirit
Whenever you cast another creature spell, create a 1/1 green and white Elk Spirit creature token.
As long as you control five or more Elk, creatures you control get +3/+3 and have trample.
Noble is the forest's sovereign, and mighty are his people.
4/4
  • Descent from the Highlands
Alenian Batallion

Alenian Batallion {2}{R}{W}

Sorcery
Create two 3/1 red and white Goblin Soldier creature tokens with haste. Creatures you control gain indestructible until end of turn.
  • Spark of Revolution
Celitiene's Regret

Celitiene's Regret {R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play one of those cards, or both if this spell was foretold.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“All the fire in the world won't bring her back.”
  • The Petals Wilt
Brine Cultist

Brine Cultist {2}{U}

Creature - Human Warlock
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, Brine Cultist can't be blocked this turn.
{5}{U}: Draw a card.
The waves sing to him promises of truth, a crescendo in tune with his madness.
3/2
  • Innistrad In Memoriam
Miner's Barracks

Miner's Barracks {1}{R}{G}

Enchantment
At the beginning of your end step, create a Gold token for each creature you controlled that became tapped this turn. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
  • High Noon
Turela, Defiant Angel

Turela, Defiant Angel {2}{W}{W}

Legendary Creature - Angel
Flash
Flying
When Turela, Defiant Angel enters, exile all other creatures you control. Return them to the battlefield under their owner's control at the beginning of the next end step.
4/4
Duelist's Choice

Duelist's Choice {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equipped creature can't be blocked by more than one creature.
Equip {1}
Slyten Technician

Slyten Technician {1}{U}

Creature - Human Advisor
Whenever you cast a noncreature spell, Slyten Technician gets +1/+0 until end of turn, then scry 1.
She only concerns herself with questions of science; science and progress.
1/3
  • Love Song
Glacial Shelf

Glacial Shelf

Snow Land
You may choose not to untap Glacial Shelf during your untap step.
{T}: Add {C}.
{4}, {T}: Tap target creature that's attacking you. It doesn't untap during its controller's untap step for as long as Glacial Shelf remains tapped.
  • Worlds Away
Minister of Zealots

Minister of Zealots {1}{R}

Creature - Human Cleric
At the beginning of combat on your turn, create a 1/1 red Cleric creature token with haste.
At the beginning of your end step, sacrifice each Cleric token you control unless you've cast an instant or sorcery spell this turn.
2/1
Severed Hands

Severed Hands {3}{U}

Creature - Zombie
When Severed Hands enters, surveil 2.
Whenever one or more cards leave your graveyard, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“Need a hand? I have several!”
—Mattis, Havengul stitcher
2/5
  • Innistrad In Memoriam
Forsake

Forsake {2}{W}

Sorcery
Exile all creatures with power 4 or greater.
The sun set upon Festenya's newest orphan. She'd never see it rise again.
  • Karina's Explorations
Distraction Doll

Distraction Doll {1}

Artifact
Whenever you make first contact, put a patch counter on Distraction Doll. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}: Exile Distraction Doll and target creature with mana value less than or equal to the number of patch counters on it.
Her last possession was gone, but at least she wasn't.
  • Karina's Explorations
Kodaichi Bladedancer

Kodaichi Bladedancer {4}{W}

Creature - Human Knight
Vigilance
Whenever Kodaichi Bladedancer attacks, target creature gets +2/+2 until end of turn.
The Dragon's Eye welcomed every clan, no matter how small.
2/3
  • Tales of Old Jidai
Ivier, Soul of the Woods

Ivier, Soul of the Woods {2}{B}{R}{G}

Legendary Creature - Elk God
Wildcast — When Ivier, Soul of the Woods enters, return target monocolored creature card from your graveyard to your hand. If mana from a nonland source was spent to cast Ivier, return that card to the battlefield instead.
5/4
  • MSEM Masters: Legends
Tear Loose
Heartstrings

Tear Loose {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Fabled {2}{B} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Heartstrings
Ing'Wei, Azure Empress

Ing'Wei, Azure Empress {1}{U}{U}

Legendary Planeswalker - Ing'Wei
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
[+1]: Scry 1. If you're in a renaissance, draw a card.
[–2]: Return target nonland permanent to its owner's hand if its mana value is 3 or less or if you're in a renaissance.
[–6]: Create two 8/8 blue Kraken creature tokens. If you're in a renaissance, take an extra turn after this one.
Loyalty:
3
  • Nangjiao In Bloom
Watchful Authority
Capital Watch

Watchful Authority

Creature - Angel Soldier
(Color indicator: Watchful Authority is white and green)
Vigilance, reach
Watchful Authority can block an additional creature each combat.
True forms always carry the risk of identity loss. In this case, it's desired.
3/4
Card has other part: Capital Watch
  • Feanav: The Apothecary's Progress
Pilgrim of Ancient Paths

Pilgrim of Ancient Paths {2}

Artifact Creature - Golem Scout
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color.
They walk the edges of Vraniveer, etching the tales of those they encounter upon their ancient frames.
1/2
  • Seasons of War
Gilded Hawk

Gilded Hawk {1}{W}

Creature - Bird
Flying
Whenever you cast a spell, Gilded Hawk gets +1/+1 until end of turn for each of that spell's colors.
1/2
  • Villains: The Musical