[0]: Creatures you control gain haste until end of turn. Whenever a creature attacks this turn, put a loyalty counter on The Warrior Within. [–1]: Exile the bottom two cards of your library. You may play one of them this turn. [–6]: Untap each creature that attacked this turn. After this main phase, there is an additional combat phase.
Create a 1/1 red Dwarf creature token and a 1/1 green Elf creature token. If this spell was foretold, Dwarves and Elves you control get +1/+1 and gain haste until end of turn. Foretell {2}{G}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
When Ferocity of the Redeemed enters, return up to two target creature cards with mana value 1 or less from your graveyard to the battlefield. Revive {2}{W}{W}({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Creatures you control get +1/+1. When Eternal Purpose enters, exile up to two target creature cards with mana value 3 or less from your graveyard. Return them to the battlefield under your control at the beginning of the next end step.
Flying Whenever Searshot Dragon deals combat damage to a player, it deals that much damage to target creature that player controls. {1}{R}: Searshot Dragon gets +1/+0 until end of turn.
Return target creature card from a graveyard to the battlefield. Then if that card wasn't put into a graveyard from the battlefield this turn, exile it.
Search your library for an Equipment card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Enchant creature with flying you control When Chained to the Roc enters, exile target nonland permanent an opponent controls until Chained to the Roc leaves the battlefield.
“I'm not your chick, beast! UNHAND ME!” —Munar, nomadic tradesman
When Fox of the Juniper Vale enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Foxes dart through Nangjiao's forests like flames dancing in the wind.
Create two 1/1 black Rat Pirate creature tokens. Whenever two or more creatures you control deal combat damage to a player, you may pay {2} and exile Take All You Can Carry from your graveyard. If you do, create two Treasure tokens.
Reverberate {2}{U}(When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.) Target creature gets +0/+3 and gains hexproof until end of turn.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
Double strike, trample Arise {3}{R}{W}({3}{R}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.) When Bugrund arises, you may put an Equipment card from your hand or graveyard onto the battlefield attached to it.
Target creature gets +1/+1 and gains distorted until end of turn. (It can be blocked by tapped creatures but not untapped creatures.) Put the bottom card of your library into your hand.