15897 cards found
Ornery Bloom

Ornery Bloom {1}{G}{U}

Sorcery
Draw two cards. Create a tapped colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The Ua Lotus brings a dash of hope to Kahembo's otherwise bleak dunes.
  • Kahembo: Olde Dawn
Swift Spearmaster

Swift Spearmaster {2}{G}

Creature - Human Warrior
Trample
When Swift Spearmaster enters, return another permanent you control to its owner's hand.
“Stand aside, students. Let me explain to this Kinjiru dog why our holding still stands.”
3/3
  • Tales of Old Jidai
Flensing Tormentor
Flamebearer's Domain

Flensing Tormentor {1}{R}

Creature - Horror
Menace
Whenever an opponent activates an ability that isn't a mana ability, Flensing Tormentor deals 1 damage to that player.
2/2
Card has other part: Flamebearer's Domain
  • Toll Midnight
The Warrior Within

The Warrior Within {1}{R}{R}

Legendary Planeswalker - Xaro
[0]: Creatures you control gain haste until end of turn. Whenever a creature attacks this turn, put a loyalty counter on The Warrior Within.
[–1]: Exile the bottom two cards of your library. You may play one of them this turn.
[–6]: Untap each creature that attacked this turn. After this main phase, there is an additional combat phase.
Loyalty:
3
  • Oirohpo
Battleborn Brute

Battleborn Brute {4}{R}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Battleborn Brute and at least two other creatures attack, Battleborn Brute gets +2/+2 until end of turn. Untap it.
“Give me a weapon and a target, and I'll handle the rest.”
4/4
  • Khaliz-Dorahn
Daring Sortie

Daring Sortie {1}{G}

Sorcery
Create a 1/1 red Dwarf creature token and a 1/1 green Elf creature token. If this spell was foretold, Dwarves and Elves you control get +1/+1 and gain haste until end of turn.
Foretell {2}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Isolated Cloister

Isolated Cloister

Land - Forest
({T}: Add {G}.)
Isolated Cloister enters tapped.
{G}, {T}, Reveal a green card from your hand: You gain 1 life.
Grim Bounty

Grim Bounty {2}{B}{B}

Sorcery
Destroy target creature or planeswalker. Create a Treasure token.
Lizhao and his brood were given two options—comply with the ceasefire, or be hunted and slaughtered in the streets.
  • Nangjiao In Bloom
Ferocity of the Redeemed

Ferocity of the Redeemed {2}{W}{W}

Creature - Elk Spirit
When Ferocity of the Redeemed enters, return up to two target creature cards with mana value 1 or less from your graveyard to the battlefield.
Revive {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Descent from the Highlands
Windwatch Eagle

Windwatch Eagle {2}{W}

Creature - Bird
Flying
Windwatch Eagle has vigilance as long as it has a +1/+1 counter on it.
Each beat of its great wings creates the very winds through which it flies.
2/2
  • Kahembo: Olde Dawn
Eternal Purpose

Eternal Purpose {3}{W}{B}

Enchantment
Creatures you control get +1/+1.
When Eternal Purpose enters, exile up to two target creature cards with mana value 3 or less from your graveyard. Return them to the battlefield under your control at the beginning of the next end step.
  • Seasons of War
Bjarndyr Venerable

Bjarndyr Venerable {4}{G}

Creature - Bear Monk
Trample
Other Bears you control get +2/+2.
Many in Glacia look up to the Bjarndyr as examples of respect and glory. The Bjarndyr look up to him.
5/5
  • Glacia: Hail to the Queen
Searshot Dragon

Searshot Dragon {4}{R}{R}

Creature - Dragon
Flying
Whenever Searshot Dragon deals combat damage to a player, it deals that much damage to target creature that player controls.
{1}{R}: Searshot Dragon gets +1/+0 until end of turn.
4/4
  • MSEM Masters: Legends
  • Zero
Jumpscare

Jumpscare {1}{B}{B}

Instant
Return target creature card from a graveyard to the battlefield. Then if that card wasn't put into a graveyard from the battlefield this turn, exile it.
“Dead isn't always better.”
—“Coroner's Report”
  • Video Horror System
Scavenging Alchemist

Scavenging Alchemist {2}{B}

Creature - Human Wizard
Whenever another creature dies, you gain 1 life.
“The recipe calls for twenty-three axolotl eyes, but newts will do in a pinch.”
2/3
  • Arkadai
Melt the Earth

Melt the Earth {3}{R}

Sorcery
Melt the Earth deals 2 damage to each creature.
A pyremage's most dangerous trick isn't aimed at the target, but beneath them.
  • The Unraveling
Making of a Hero

Making of a Hero {W}

Sorcery - Adventure
Search your library for an Equipment card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Forgemaster
Chained to the Roc

Chained to the Roc {W}

Enchantment - Aura
Enchant creature with flying you control
When Chained to the Roc enters, exile target nonland permanent an opponent controls until Chained to the Roc leaves the battlefield.
“I'm not your chick, beast! UNHAND ME!”
—Munar, nomadic tradesman
  • Alkabah: The Rise of Soli
Fox of the Juniper Vale

Fox of the Juniper Vale {2}{R}

Creature - Fox
When Fox of the Juniper Vale enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Foxes dart through Nangjiao's forests like flames dancing in the wind.
3/2
  • Nangjiao In Bloom
Priestess of Simplicity

Priestess of Simplicity {1}{W}

Creature - Elf Cleric
Each player can't untap more than one nonbasic land during their untap step.
“Sartha's optimism has no place here. There are those who should not be understood, merely taken care of.”
2/1
  • Villains: The Musical
Take All You Can Carry

Take All You Can Carry {1}{R}

Sorcery
Create two 1/1 black Rat Pirate creature tokens.
Whenever two or more creatures you control deal combat damage to a player, you may pay {2} and exile Take All You Can Carry from your graveyard. If you do, create two Treasure tokens.
Lafterii Trickery

Lafterii Trickery {1}{U}

Instant
Reverberate {2}{U} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Target creature gets +0/+3 and gains hexproof until end of turn.
  • Khaliz-Dorahn
Gleaming Rider

Gleaming Rider {3}{U}

Creature - Elf Spirit Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
2/3
  • High Noon
Bugrund, Firehearth's Last

Bugrund, Firehearth's Last {R}{W}

Legendary Creature - Dwarf Noble
Double strike, trample
Arise {3}{R}{W} ({3}{R}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
When Bugrund arises, you may put an Equipment card from your hand or graveyard onto the battlefield attached to it.
1/1
  • The Petals Wilt
Mirrorstalk

Mirrorstalk {1}{U}

Instant
Target creature gets +1/+1 and gains distorted until end of turn. (It can be blocked by tapped creatures but not untapped creatures.)
Put the bottom card of your library into your hand.
  • Oirohpo