15897 cards found
Illicit Spellweaver

Illicit Spellweaver {1}{U}{U}

Creature - Human Rogue Wizard
Flash
When this creature enters, look at the top six cards of your library. You may reveal an instant card or card with flash from among them and put it into your hand. Put the rest on the bottom in a random order.
2/1
  • The Petals Wilt
Shrapnel Golem

Shrapnel Golem {3}

Artifact Creature - Golem
{2/W}{2/W}: Shrapnel Golem deals 3 damage to target creature blocking it.
As it rose, bits of its body crashed to the ground, crushing any poor souls ill-fated enough to be standing beneath.
3/1
  • Al Tabaq
Move with the Tides

Move with the Tides {3}{G}{U}

Sorcery
Scry 2, then reveal the top or bottom card of your library. Creatures you control get +X/+X until end of turn, where X is that card's mana value.
Draw a card.
  • Mious
Lunar Defractor

Lunar Defractor {3}{B}{B}

Creature - Reflection
When Lunar Defractor enters, each player discards a card.
Revive {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Ophorio
Look Beyond the Stage

Look Beyond the Stage {1}{G}

Sorcery
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest into your graveyard.
  • The Stage Presents: The Neverending Act
Mukal Desecrator

Mukal Desecrator {2}{B}

Creature - Construct Warrior
Trample, haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
At the beginning of your end step, sacrifice a creature.
4/3
  • Arkadai
Weary Watchkeeper

Weary Watchkeeper {1}{R}{R}

Creature - Human Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn.
{1}{G}: Creatures you control gain trample until end of turn.
2/3
  • Plagues of Fretport
Blood Teacher

Blood Teacher {2}{B}{B}

Creature - Vampire Advisor
{1}{B}, Sacrifice another creature, Discard two cards: Search your library for a card, put that card into your hand, then shuffle.
“Kids these days, don't understand what they're getting in to.”
2/3
  • Spark of Revolution
Fatefire

Fatefire {X}{R}

Instant
Choose one —
• Fatefire deals X damage to target creature. It loses indestructible until end of turn.
• Fatefire deals 2 damage to each creature if X is 2. Creatures dealt damage this way lose indestructible until end of turn.
“There is no escaping what Klothys has woven.”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Glory Days
Warring Ways

Glory Days

Enchantment - Aura
(Color indicator: Glory Days is white)
Enchant creature
Enchanted creature has “You can't lose the game and your opponents can't win the game.”
“The heavens parted, the angel braced for battle, and all knew that to fight further was futile.”
—Hemley Eggfeather
Card has other part: Warring Ways
  • Glacia: Hail to the Queen
Tormenting Thoughts

Tormenting Thoughts {R}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Then if you cast another instant or sorcery spell this turn, draw a card.
  • Tides of War
Weeping Lotus

Weeping Lotus {2}

Artifact
Weeping Lotus enters with five petal counters on it.
At the beginning of your upkeep, remove a petal counter from Weeping Lotus. If you do, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Deathmask Initiation

Deathmask Initiation {2}{B}

Enchantment
Whenever a creature you control perseveres, you draw a card and you lose 1 life. (A creature perseveres when it's dealt damage and doesn't die.)
{1}{B}: Deathmask Initiation deals 1 damage to target creature you control.
What doesn't kill you horribly maims you.
  • Novea
Tunnel Map

Tunnel Map {1}

Artifact
{2}, {T}, Sacrifice Tunnel Map: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Oirohpo
Pilgrim of Xifang's Climb

Pilgrim of Xifang's Climb {1}{W/U}

Creature - Cat Monk
Whenever Pilgrim of Xifang's Climb blocks a creature, that creature doesn't untap during its controller's next untap step.
“Xifang's transcendence teaches us that inner fire conquers outer hardship.”
1/3
  • Panxiou
Reefcrown Egg

Reefcrown Egg {1}

Artifact
Whenever you draw a card, put a hatch counter on Reefcrown Egg.
{T}, Sacrifice Reefcrown Egg: You may put a creature card with mana value less than or equal to the number of hatch counters on Reefcrown Egg from your hand onto the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Serene Palace

Serene Palace

Land
{T}: Add {G} or {U}. You lose 1 life unless you have less life than an opponent.
For unwavering in her duty of ferrying the mortal earth through the multiverse, the Winds bestowed upon Dai Gui the honor of upholding the Heavens.
  • Panxiou
Mortal Realms

Mortal Realms

Land
Mortal Realms enters tapped unless you control two or more other lands.
{T}: Add {R}.
{T}, Pay 1 life: Add {B} or {G}.
  • Beyond Our Ken
Rivha, Heiress of Pinions

Rivha, Heiress of Pinions {1}{W}{W}

Legendary Creature - Angel Warrior
Flying
Whenever Rivha and at least two other creatures attack, exile all other attacking creatures you control. For each creature exiled this way, create a 3/3 white Angel creature token with flying that's tapped and attacking.
3/3
  • MSEM Masters: Legends
Find Passions

Find Passions {U}{R}

Sorcery - Adventure
Exile the top card of your library. You may cast it. (Then exile this card. You may play the land later from exile.)
Card has other part: Flamingo Rock
  • Adventurers of Onora
Night Screecher

Night Screecher {1}{B}

Creature - Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Night Screecher gains deathtouch until end of turn. (Any amount of damage this deals to a creature is enough to destroy it.)
1/1
  • K15 Core Set
Unnoticed in the Glade

Unnoticed in the Glade {1}{G}

Instant
Choose one —
• Creatures you control become colorless Forest lands until end of turn. (They have “{T}: Add {G}” and lose all other types and abilities.)
• Lands you control become 2/2 green creatures in addition to their other types and gain haste until end of turn.
  • The Unraveling
Evoker of the Ancient Form

Evoker of the Ancient Form {2}{G}

Creature - Human Shaman
{T}: Create an X/X green Elemental creature token, where X is Evoker of the Ancient Form's power.
“Rise, forgotten one! Rise and by your wise judgment cast out these intruders!”
1/1
  • The Unraveling
Umala, the Reverent

Umala, the Reverent {2}{R}{W}

Legendary Creature - Hound Knight
Other Hounds you control have trample.
{R/W}, {T}: Put a +1/+1 counter on target Hound you control.
4/3
  • Kahembo: Olde Dawn
Brutal Champion

Brutal Champion {2}{B}{B}

Creature - Cat Berserker
Glorious end — When Brutal Champion dies, if it was tapped, each opponent sacrifices a creature.
3/1
  • Descent from the Highlands