15897 cards found
Lucien, the Grifter

Lucien, the Grifter {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
[+1]: Until end of turn, Lucien, the Grifter becomes a legendary 3/3 black and red Human Warrior creature with deathtouch, lifelink, and indestructible.
[–3]: Exile target artifact or creature. You gain life equal to its mana value.
Loyalty:
4
Betrayer's Mantle
Dire Betrayal

Betrayer's Mantle

Enchantment - Aura
(Color indicator: Betrayer's Mantle is red)
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Betrayer's Mantle deals 3 damage to that player.
“. . . his loyalty, once betrayed, would forevermore be to himself alone.”
—Hemley Eggfeather
Card has other part: Dire Betrayal
  • Glacia: Hail to the Queen
Marilye, Heirloom Pilferer

Marilye, Heirloom Pilferer {3}{U}{U}

Legendary Planeswalker - Marilye
Deception {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
As long as it's your turn, Marilye is a 3/2 Elf Rogue creature with hexproof and indestructible.
[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[–2]: Exile the top five cards of target opponent's library. You may cast any number of cards exiled this way with total mana value less than or equal to the amount of damage dealt to them this turn without paying their mana costs.
Loyalty:
4
Haunted Waif
Geist Whisperer

Haunted Waif {2}{W}

Creature - Human Peasant
Vigilance
At the beginning of your end step, if you control two or more Spirits and/or creatures with flying, transform Haunted Waif.
“I thought I'd always been alone, but perhaps I never was.”
1/4
Card has other part: Geist Whisperer
  • Innistrad In Memoriam
Sankataar Coilborn

Sankataar Coilborn {1}{G}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Sankataar Coilborn gets +1/+1 as long as an opponent is poisoned.
2/2
  • Imperial Legacies
Sphinx of Insight

Sphinx of Insight {2}{G}{W}

Enchantment Creature - Sphinx
Flying
At the beginning of your upkeep, if you control three or more enchantments, create a 1/1 white Soldier creature token.
3/5
  • Riddles of Revio
Lorilyf, Home-Tree

Lorilyf, Home-Tree {G}

Legendary Enchantment - Realm
(Activate each ability only once as a sorcery. You gain the realm's favor after activating them all.)
{G}: You may play an additional land this turn.
{1}{G}: Search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
{2}{G}: Search your library for an Elf card, reveal it, put it into your hand, then shuffle.
Favor — Whenever you cast an Elf spell, draw a card.
  • New Horizons
Exotic Isle

Exotic Isle

Land
{T}: Add {C}.
{1}, {T}, Exile Exotic Isle: Search target opponent's library for a land card and put it onto the battlefield tapped under your control, then that player shuffles. Activate only as a sorcery.
“Alright mates, where'd we wash up this time?”
—Admiral Olson Stout
  • Adventurers of Onora
Serene Thoughts

Serene Thoughts {2}{G}

Sorcery
Choose one —
• Return target permanent card from your graveyard to your hand.
• Destroy target artifact or enchantment.
“The past exists to comfort us in times of stress. Relax and remember.”
—Saeedi Kahroba, Granddaughter
  • Alkabah
Beherzt, Sofia's Second

Beherzt, Sofia's Second {U}{R}

Legendary Creature - Dwarf Pirate
Whenever you cast a noncreature spell, Pirates and Rogues you control get +1/+0 and gain trample until end of turn.
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, return target instant or sorcery card from your graveyard to your hand.
2/2
  • The Petals Wilt
Warrior's Discipline

Warrior's Discipline {1}{G}

Enchantment - Aura
Enchant creature
When Warrior's Discipline enters, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature deals combat damage to a player, double the number of +1/+1 counters on it.
  • Al Tabaq
Volcanic Catastrophe

Volcanic Catastrophe {2}{R}

Instant
Volcanic Catastrophe deals 3 damage to any target. If a permanent dealt damage this way would die this turn, instead exile it and its controller's graveyard.
“We're in luck. Elmare itself rejects the presence of the Others.”
—Luro, Captain of the Guard
  • Elmare: Into the Abyss
Wharling Willow

Wharling Willow {4}{G}

Creature - Treefolk
When Wharling Willow dies, you may search your library for up to three basic land cards and put them onto the battlefield tapped. If you do, shuffle.
When Trossingers encroached upon the Gyrewood, the Gyrewood encroached back.
4/4
  • Seasons of War
Virtuous Cadenza

Virtuous Cadenza {U/R}{U/R}

Sorcery
Draw two cards, then discard two cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Desolate Barrens

Desolate Barrens

Land - Plains Swamp
({T}: Add {W} or {B}.)
Desolate Barrens enters tapped.
Ineffable Patronage

Ineffable Patronage {1}{W}{W}

Enchantment - Aura
Flash
Enchant creature
When Ineffable Patronage enters, it deals 4 damage to up to one target attacking or blocking creature.
Enchanted creature gets +2/+2.
  • Lovi Awoken
Destructive Ambition

Destructive Ambition {U}{B}

Instant
Counter target monocolored spell. Its controller loses 2 life.
“In the pursuit of great, we failed to do good.”
Briarform Apothecary

Briarform Apothecary {2}{G}

Creature - Human Shaman
When Briarform Apothecary enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Sacrifice a token: Briarform Apothecary gets +2/+2 until end of turn.
2/2
  • Feanav: The Apothecary's Progress
Tavern Brawl

Tavern Brawl {3}{R}

Enchantment
Whenever a creature or planeswalker enters, its controller may have it deal damage equal to its power or loyalty to any target of that player's choice.
In the heat of the fight, no one is ever sure who threw the first punch, nor will they remember who threw the last.
  • High Noon
Thousand Cuts

Thousand Cuts {1}{R}

Instant - Inscription
Target creature gets +1/+1 until end of turn for each creature you control.
Inscribe {3}{R} ({3}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Greedstoker Demon

Greedstoker Demon {2}{B}{B}

Creature - Demon
Flying, trample
When Greedstoker Demon enters, you lose X life and create X Treasure tokens, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
You can't sacrifice more than one Treasure each turn.
5/4
Race Condition

Race Condition {3}{R}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, choose an attacking creature. Create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the next end step.
Who is to say what the state of now is?
  • Beyond the Blackwall
Faith Burns Brightest

Faith Burns Brightest {2}{R}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Faith Burns Brightest deals damage equal to the sacrificed creature's power to any target.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Branch Breaker

Branch Breaker {R}{R}

Creature - Human Artificer
First strike
Whenever you cast an instant or sorcery spell, if Branch Breaker dealt combat damage to a player this turn, you may sacrifice Branch Breaker. If you do, copy that spell. You may choose new targets for the copy.
2/2
  • Beyond the Blackwall
Bounty Crusher

Bounty Crusher {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Bounty Crusher has trample as long as it's being blocked by a marked creature.
“I've yet to find a problem people throwing money at me can't fix.”
4/3
  • Villains: The Musical